refactor: assign class to const

This commit is contained in:
Liam DeBeasi
2024-04-11 10:26:47 -04:00
parent 2220d83d32
commit 1a4494199e
2 changed files with 6 additions and 3 deletions

View File

@ -1,5 +1,6 @@
import { createGesture } from '@utils/gesture';
import { clamp, raf } from '@utils/helpers';
import { FOCUS_TRAP_DISABLE_CLASS } from '@utils/overlays';
import type { Animation } from '../../../interface';
import type { GestureDetail } from '../../../utils/gesture';
@ -91,7 +92,7 @@ export const createSheetGesture = (
* as inputs should not be focusable outside
* the sheet.
*/
baseEl.classList.remove('ion-disable-focus-trap');
baseEl.classList.remove(FOCUS_TRAP_DISABLE_CLASS);
};
const disableBackdrop = () => {
@ -105,7 +106,7 @@ export const createSheetGesture = (
* Adding this class disables focus trapping
* for the sheet temporarily.
*/
baseEl.classList.add('ion-disable-focus-trap');
baseEl.classList.add(FOCUS_TRAP_DISABLE_CLASS);
};
/**

View File

@ -199,7 +199,7 @@ const trapKeyboardFocus = (ev: Event, doc: Document) => {
* behind the sheet should be focusable until
* the backdrop is enabled.
*/
if (lastOverlay.classList.contains('ion-disable-focus-trap')) {
if (lastOverlay.classList.contains(FOCUS_TRAP_DISABLE_CLASS)) {
return;
}
@ -990,3 +990,5 @@ const revealOverlaysToScreenReaders = () => {
}
}
};
export const FOCUS_TRAP_DISABLE_CLASS = 'ion-disable-focus-trap';