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docs(menu-controller): update docs
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@ -22,9 +22,8 @@ The MenuController makes it easy to control a Menu. Its methods can be used to d
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#### close()
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Close the Menu. If no `menuId` is given as the first
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argument then it'll close any menu which is open. If a `menuId`
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is given then it'll close that exact menu.
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Close the menu. If no menu is specified, then it will close any menu
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that is open. If a menu is specified, it will close that menu.
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#### createAnimation()
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@ -40,11 +39,11 @@ will also automatically disable all the others that are on the same side.
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#### get()
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Used to get a menu instance. If a `menuId` is not provided then it'll
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return the first menu found. If a `menuId` is `left` or `right`, then
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it'll return the enabled menu on that side. Otherwise, if a `menuId` is
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provided, then it'll try to find the menu using the menu's `id`
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property. If a menu is not found then it'll return `null`.
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Used to get a menu instance. If a menu is not provided then it will
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return the first menu found. If the specified menu is `left` or `right`, then
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it will return the enabled menu on that side. Otherwise, it will try to find
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the menu using the menu's `id` property. If a menu is not found then it will
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return `null`.
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#### getMenus()
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@ -59,22 +58,23 @@ Returns the instance of the menu already opened, otherwise `null`.
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#### isAnimating()
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If any menu is currently animating
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Returns true if any menu is currently animating.
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#### isEnabled()
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Returns true or false if the menuId is enabled or not
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Returns true if the specified menu is enabled.
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#### isOpen()
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If the menuId is not specified, it returns true if ANY menu is currenly open.
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Returns true if the specified menu is open. If the menu is not specified, it
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will return true if any menu is currently open.
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#### open()
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Open the Menu.
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Open the menu.
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#### registerAnimation()
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