mirror of
https://github.com/ionic-team/ionic-framework.git
synced 2025-11-07 06:57:02 +08:00
Fixed resistance for scrollView
This commit is contained in:
42
dist/js/ionic.js
vendored
42
dist/js/ionic.js
vendored
@ -2484,30 +2484,22 @@ window.ionic = {
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(function(ionic) {
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'use strict';
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/**
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* The Scroll view is a container that suppoerts complex
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* and customizable scroll behavior.
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*
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* This is a replacement for the buggy and shallow -webkit-overflow-scroll: touch.
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* which is fine for web apps that want to have overflow scrolling containers,
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* but HTML5 hybrid apps benefit from the same kind of scroll abstractions
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* seen on iOS or Android.
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*/
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ionic.views.ScrollView = function(opts) {
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var _this = this;
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// Extend the options with our defaults
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ionic.Utils.extend(opts, {
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decelerationRate: ionic.views.Scroll.prototype.DECEL_RATE_NORMAL,
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decelerationRate: ionic.views.ScrollView.prototype.DECEL_RATE_NORMAL,
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dragThresholdY: 10,
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resistance: 2,
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scrollEventName: 'momentumScrolled',
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intertialEventInterval: 50,
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showScrollBar: true
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intertialEventInterval: 50
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});
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ionic.Utils.extend(this, opts);
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this.el = opts.el;
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// Listen for drag and release events
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ionic.onGesture('drag', function(e) {
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_this._handleDrag(e);
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@ -2593,6 +2585,8 @@ window.ionic = {
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var scrollTop = parseFloat(this.el.style.webkitTransform.replace('translate3d(', '').split(',')[1]) || 0;
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this._drag = {
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y: scrollTop,
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pointY: e.gesture.touches[0].pageY,
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startY: scrollTop,
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resist: 1,
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startTime: +(new Date)
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@ -2622,25 +2616,37 @@ window.ionic = {
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// Stop any default events during the drag
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e.preventDefault();
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var py = e.gesture.touches[0].pageY;
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var deltaY = py - _this._drag.pointY;
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console.log("Delta y", deltaY);
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_this._drag.pointY = py;
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// Check if we should start dragging. Check if we've dragged past the threshold.
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if(!_this._isDragging && (Math.abs(e.gesture.deltaY) > _this.dragThresholdY)) {
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_this._isDragging = true;
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}
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if(_this._isDragging) {
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// We are dragging, grab the current content height
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// and the height of the parent container
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var totalHeight = _this.el.offsetHeight;
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var parentHeight = _this.el.parentNode.offsetHeight;
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var newY = _this._drag.startY + e.gesture.deltaY;
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// Calculate the new Y point for the container
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var newY = _this._drag.y + deltaY;
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// Check if the dragging is beyond the bottom or top
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if(newY > 0 || (-newY + parentHeight) > totalHeight) {
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// Rubber band
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newY = newY + e.gesture.deltaY / (-_this.resistance);
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newY = _this._drag.y + deltaY / 3;//(-_this.resistance);
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}
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// Update the new translated Y point of the container
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_this.el.style.webkitTransform = 'translate3d(0,' + newY + 'px, 0)';
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_this._drag.y = newY;
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ionic.trigger(_this.scrollEventName, {
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target: _this.el,
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scrollTop: -newY
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@ -2725,7 +2731,10 @@ window.ionic = {
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* Adapted from the great iScroll for Ionic. iScroll is licensed under MIT just like Ionic.
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*
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* Think of ionic.views.Scroll like a Javascript version of UIScrollView or any
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* scroll container in any UI library.
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* scroll container in any UI library. You could just use -webkit-overflow-scrolling: touch,
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* but you lose control over scroll behavior that native developers have with things
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* like UIScrollView, and you don't get events after the finger stops touching the
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* device (after a flick, for example)
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*
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* iScroll v5.0.5 ~ (c) 2008-2013 Matteo Spinelli ~ http://cubiq.org/license
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*/
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@ -2739,6 +2748,9 @@ var rAF = window.requestAnimationFrame ||
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window.msRequestAnimationFrame ||
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function (callback) { window.setTimeout(callback, 1000 / 60); };
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/**
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* Utilities for calculating momentum, etc.
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*/
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var utils = (function () {
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var me = {};
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@ -1,30 +1,22 @@
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(function(ionic) {
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'use strict';
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/**
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* The Scroll view is a container that suppoerts complex
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* and customizable scroll behavior.
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*
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* This is a replacement for the buggy and shallow -webkit-overflow-scroll: touch.
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* which is fine for web apps that want to have overflow scrolling containers,
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* but HTML5 hybrid apps benefit from the same kind of scroll abstractions
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* seen on iOS or Android.
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*/
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ionic.views.ScrollView = function(opts) {
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var _this = this;
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// Extend the options with our defaults
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ionic.Utils.extend(opts, {
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decelerationRate: ionic.views.Scroll.prototype.DECEL_RATE_NORMAL,
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decelerationRate: ionic.views.ScrollView.prototype.DECEL_RATE_NORMAL,
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dragThresholdY: 10,
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resistance: 2,
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scrollEventName: 'momentumScrolled',
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intertialEventInterval: 50,
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showScrollBar: true
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intertialEventInterval: 50
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});
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ionic.Utils.extend(this, opts);
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this.el = opts.el;
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// Listen for drag and release events
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ionic.onGesture('drag', function(e) {
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_this._handleDrag(e);
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@ -110,6 +102,8 @@
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var scrollTop = parseFloat(this.el.style.webkitTransform.replace('translate3d(', '').split(',')[1]) || 0;
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this._drag = {
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y: scrollTop,
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pointY: e.gesture.touches[0].pageY,
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startY: scrollTop,
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resist: 1,
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startTime: +(new Date)
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@ -139,25 +133,37 @@
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// Stop any default events during the drag
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e.preventDefault();
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var py = e.gesture.touches[0].pageY;
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var deltaY = py - _this._drag.pointY;
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console.log("Delta y", deltaY);
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_this._drag.pointY = py;
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// Check if we should start dragging. Check if we've dragged past the threshold.
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if(!_this._isDragging && (Math.abs(e.gesture.deltaY) > _this.dragThresholdY)) {
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_this._isDragging = true;
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}
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if(_this._isDragging) {
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// We are dragging, grab the current content height
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// and the height of the parent container
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var totalHeight = _this.el.offsetHeight;
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var parentHeight = _this.el.parentNode.offsetHeight;
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var newY = _this._drag.startY + e.gesture.deltaY;
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// Calculate the new Y point for the container
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var newY = _this._drag.y + deltaY;
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// Check if the dragging is beyond the bottom or top
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if(newY > 0 || (-newY + parentHeight) > totalHeight) {
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// Rubber band
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newY = newY + e.gesture.deltaY / (-_this.resistance);
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newY = _this._drag.y + deltaY / 3;//(-_this.resistance);
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}
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// Update the new translated Y point of the container
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_this.el.style.webkitTransform = 'translate3d(0,' + newY + 'px, 0)';
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_this._drag.y = newY;
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ionic.trigger(_this.scrollEventName, {
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target: _this.el,
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scrollTop: -newY
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@ -2,7 +2,10 @@
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* Adapted from the great iScroll for Ionic. iScroll is licensed under MIT just like Ionic.
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*
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* Think of ionic.views.Scroll like a Javascript version of UIScrollView or any
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* scroll container in any UI library.
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* scroll container in any UI library. You could just use -webkit-overflow-scrolling: touch,
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* but you lose control over scroll behavior that native developers have with things
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* like UIScrollView, and you don't get events after the finger stops touching the
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* device (after a flick, for example)
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*
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* iScroll v5.0.5 ~ (c) 2008-2013 Matteo Spinelli ~ http://cubiq.org/license
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*/
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@ -16,6 +19,9 @@ var rAF = window.requestAnimationFrame ||
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window.msRequestAnimationFrame ||
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function (callback) { window.setTimeout(callback, 1000 / 60); };
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/**
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* Utilities for calculating momentum, etc.
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*/
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var utils = (function () {
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var me = {};
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@ -18,7 +18,7 @@ angular.module('ionic.weather', ['ionic.weather.services', 'ionic.weather.direct
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$scope.getActiveBackgroundImage = function() {
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if($scope.activeBgImage) {
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var item = $scope.activeBgImage;
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var url = "http://farm"+ item.farm +".static.flickr.com/"+ item.server +"/"+ item.id +"_"+ item.secret +"_m.jpg";
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var url = "http://farm"+ item.farm +".static.flickr.com/"+ item.server +"/"+ item.id +"_"+ item.secret +"_z.jpg";
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return {
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'background-image': 'url(' + url + ')'
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};
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@ -62,7 +62,7 @@ angular.module('ionic.weather', ['ionic.weather.services', 'ionic.weather.direct
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if($scope.bgImages) {
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$scope.activeBgImage = $scope.bgImages[$scope.activeBgImageIndex++ % $scope.bgImages.length];
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}
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$timeout(cycle, 10000);
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//$timeout(cycle, 10000);
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});
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};
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@ -47,7 +47,7 @@
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var bgImage = document.getElementById('bg-image');
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var header = document.getElementById('header');
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var scroll = new ionic.views.Scroll({
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var scroll = new ionic.views.ScrollView({
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el: s,
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decelerationRate: 0.87,
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inertialEventInterval: 100
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@ -67,7 +67,7 @@
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var per = 1 - (diff / 600);
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brightness = Math.max(0.7, per);
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}
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bgImage.style.webkitFilter = 'brightness(' + brightness + ')';
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//bgImage.style.webkitFilter = 'brightness(' + brightness + ')';
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});
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});
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</script>
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@ -1,5 +1,7 @@
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body {
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}
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#scroller {
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}
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#bg-image {
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position: fixed;
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width: 120%;
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@ -14,20 +14,6 @@
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.list-item {
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padding: 10px;
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}
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#wrapper {
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position:absolute; z-index:1;
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top:0px; bottom:0px; left:0;
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width:100%;
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background:#aaa;
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overflow:hidden;
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}
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#scroller {
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position:absolute; z-index:1;
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/* -webkit-touch-callout:none;*/
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-webkit-tap-highlight-color:rgba(0,0,0,0);
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width:100%;
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padding:0;
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}
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</style>
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</head>
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<body>
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@ -37,28 +23,26 @@
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<h1 class="title">Scroll Me</h1>
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<a href="#" class="button button-danger button-clear">Delete</a>
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</div>
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<div id="wrapper">
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<div id="scroller" class="scroll" style="margin-top:44px">
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<ul class="list">
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</ul>
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</div>
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<div id="scroller" class="scroll" style="margin-top:44px">
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<!--<div id="filler" style="height: 1400px; background: url('tree_bark.png') repeat;"></div>-->
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<ul class="list">
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</ul>
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</div>
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</section>
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<script src="../dist/js/ionic.js"></script>
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<script>
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var s = document.getElementById('wrapper');
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var s = document.getElementById('scroller');
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for(var i = 0; i < 100; i++) {
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var li = document.createElement('li');
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li.className = 'list-item';
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li.innerHTML = 'Item ' + i;
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s.firstElementChild.children[0].appendChild(li);
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s.firstElementChild.appendChild(li);
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}
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var scroll = new ionic.views.Scroll({
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var scroll = new ionic.views.ScrollView({
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el: s
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});
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</script>
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</body>
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</html>
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