* feat: allow checking backwards strokes
* fixup: fix getMatchData types
Because it is recursive, it requires an explicit return type annotation.
* fixup: add single point test case
* fixup: avoid ternary values
* adding a method to updateDimensions of an existing writer without replacing state
* reorganizing methods
* updating caniuse to keep tests happy
* adding a setPositioner test to keep codecov happy
BREAKING CHANGE: Full rewrite in typescript, deprecated constructor args are removed
* [ts-migrate][src] Init tsconfig.json file
Co-authored-by: ts-migrate <>
* [ts-migrate][src] Rename files from JS/JSX to TS/TSX
Co-authored-by: ts-migrate <>
* [ts-migrate][src] Run TS Migrate
Co-authored-by: ts-migrate <>
* Convert project in to typescript
* update(UserStrokeRenderer) add typings
* update(jest-setup) replace (deprecated) lolex with "@sinonjs/fake-timers"
* move tsconfig to root dir
* Type additions, fixes, test updates
* Update typings
* Configure rollup for deployment
* fix tests & linting
* Include declaration types in build
* update(Mutation) Implement type checks for provided mutation values based on the RenderState class/object
- This makes the mutation a bit more verbose as it gets rid of the _inflate() call
- There's no longer a need to provide a scope (unless you'd like to manually cancel mutations)
- Optimise the cancelAll() function
* update(utils) remove inflate() function as it's no longer needed
* update(typings) allow users to import typedefs from "hanzi-writer"
* chore: bump package versions
* update(demo) fix default "showCharacter" state
* Strengthen typings
* Update lint config
* update(Mutation) edge case for handling "isAlreadyAtEnd" where startValue may be undefined
* update(HanziWriter) handle edge case where "_withDataPromise" may not be set
* update(HanziWriter) add "resetDisplay" in cancelQuiz to allow users to reset their show/hide" character/outline options when manually cancelling.
* update(tests) add "quiz.cancelTest({ resetDisplay: bool })" tests
* update(HanziWriter) write tests for "_loadingManager" singleton
* Remove webpack config
* update(Quiz) add "onHighlightComplete" to quiz options
This allows UI updates after the highlight has finished.
* Add example using react (with typescript)
Move vanilla js example from "demo" in to "examples" dir
* update(Positioner) Require options with non-null values
* update(Quiz & strokeMatches) apply cleanups, move default export to top of file
* update(HanziWriter) don't return mutations
* General file cleanups
* update(project) Configure ts plugin to use babel transpiler
- add filesize plugin
- remove babel 6 packages
- remove webpack
* update(types) Loosen type requirement of CharacterJson to avoid type assertions.
* fix(mutations) Quiz highlight complete color should now work correctly.
Seems to be two sources of truth for display stroke colors in RenderStateObject: "character[xxx].strokeColor" & "options.xxxxColor". The former never was never used so this has now been removed from the render state object.
* Update quiz tests
* Update using-react example
* fix(CharacterActions) race condition between highlightStroke & showStroke where highlight opacity doesn't reset
* update(tests) add svg/RenderTarget tests
* fix typo
* update(tests) Add more RenderTarget tests
bump packages
* bump packages
* remove unused types package
* Update snapshots
* fix(geometry) stack overflow executing the frechetDist function on complex paths
Had some error logs that involve stack overflows originating from `recursiveCalc`. Rather opt for an O(n^2) algo.
* update(circleci/config.yml) node version to v14 LTS
* singlequote prettier style
* recreating old tests to ensure functionality has not changed
* removing examples to reduce scope of changes
* adding back demo from master branch
* fixing up imports and revertin cancelQuiz style to match master
* reverting closer to master
* reverting closer to master
* changing cov target to 96
* fixing types
* minor reversions
* updating package.json version
Co-authored-by: James <jamsch18@student.wintec.ac.nz>
Co-authored-by: James S <jschafli@hotmail.com>
* Building a POC for miniprogram rendering
* fixing snapshot test
* removing wechat renderer code and adding tests
* refactoring event listeners into RenderTarget
* tweaking abstractions to allow Miniprogram rendering