Hristo Hristov af034089ca iOS Frame, Page and TabView measure/layout methods removed. We now rely on the framework positioning. This will result in a change that width, height, minWidth, minHeight, margins not respected on these controls
iOS layout positioning now respects native properties like automaticallyAdjustsScrollViewInsets, edgesForExtendedLayout, extendedLayoutIncludesOpaqueBars, navigationBar.translucent, tabBar.translucent
Removed frame-tests.ios.ts - those tests are now invalid
Added new layout tests inside page-tests.ios.ts
Commented few asserts in scroll-view-tests
View now expose ios namespace with layoutView method and UILayoutViewController used by page, tab-view and application module
ViewBase now expose viewController property that should be set from all widgets that are using viewcontrollers internally (like Page, Frame, TabView)
ViewBase now sets ios property to either the view returned from createNativeView or to nativeViewProptected
fragment.transitions now use animation/transition start to add fragments to waitingQueue. Before we did it manually in navigate/goBack. This way we can reuse the fragment.transition when calling showDialog. Also when animation/transition ends we check the animation/transition to see if this fragment should be set as current.
Frame expose new loadViewFromEntry method (to load a view from URI)
Frame navigation happens once frame is loaded
Frame now supports Page as a child in XML
Fixed GridLayout row, rowSpan, column, columnSpan properties type
Fixed bug in GridLayout where add/remove of columns/rows won't update the internal state of the grid (backport from android when GridLayout is recycled)
ListView will no longer invalidate layout when cell is removed
Fixed bug in ScrollView ios where effectiveMinWidth/Height was multiplied to density (it is already on device pixels so no need to multiply)
TabView android now calls loaded only on the selected child (not all)
Core refactoring
2017-12-15 13:06:34 +02:00
2017-10-11 13:13:11 +03:00
2016-02-24 11:06:14 +02:00
2015-03-03 10:34:40 +02:00
2016-02-16 15:15:14 +02:00
2017-08-08 13:09:37 +03:00
2017-10-04 10:34:27 +02:00
2016-03-17 14:50:41 +02:00
2016-03-17 14:50:41 +02:00
2017-05-17 13:18:39 +03:00

NativeScript Build Status

NativeScript logo

NativeScript is a framework for building native iOS and Android apps using JavaScript and CSS. NativeScript renders UIs with the native platforms rendering engine, no WebViews, resulting in native-like performance and UX.

NativeScript provides a best-of-both-worlds development experience. Our cross-platform JavaScript modules give you the convenience of writing iOS and Android apps from a single JavaScript codebase, while our runtimes give you the power of accessing native APIs, SDKs, and frameworks when you need them—all without needing to open Xcode or Android Studio. NativeScript was created and is supported by Telerik.

Check out the links below to get started:

Important

: NativeScript is an inclusive community, and we expect all NativeScript community members, users, and contributors to treat each other respectfully. As such, all users of this repository must adhere to the NativeScript community code of conduct.

For CTOs

Making the right technology choices is key to success. Our CTOs guide to NativeScript helps you understand why NativeScript is the right choice for your next mobile project.

Getting Started and Installation

Our Getting Started Guides are hands-on tutorials that walk you through installing NativeScript and building a real iOS and Android application.

Repositories

The NativeScript framework consists of a number of components, all of which are open source and on GitHub. Here are the major ones:

  • Cross-platform modules npm
    • This repo contains the NativeScript cross-platform modules, which abstract iOS and Android APIs into JavaScript APIs—e.g. camera.takePicture(). The modules are written in TypeScript.
  • iOS runtime npm
    • This repo contains the NativeScript iOS runtime—the code that hosts NativeScript iOS apps, and allows JavaScript code to be executed on iOS devices. The iOS runtime is written in a fun mix of C++, Objective-C, and more.
  • Android runtime npm
    • This repo contains the NativeScript Android—the code that hosts NativeScript Android apps, and allows JavaScript code to be executed on Android devices. The Android runtime is written in a fun mix of C++ and Java.
  • CLI npm
    • This repo contains the NativeScript command-line interface, which lets you create, build, and run apps using the NativeScript framework. The CLI is written in TypeScript.
  • Docs
    • This repo contains the NativeScript framework documentation, which is available at http://docs.nativescript.org/. The docs are written in Markdown.

In addition to the code that makes up the NativeScript framework itself, we also provide a number of open-source sample apps that you can reference while building your NativeScript application.

Contributing

We love PRs, and accept them for all of our repositories—even docs! Please follow our contribution guide if you want to become part of the project.

Angular

We worked together with the Google Angular team to make Angular 2+ work on top of NativeScript. To use Angular with NativeScript please follow the getting started article.

Get Help

Please, use github issues strictly for reporting a bugs or requesting features. For general NativeScript questions and support, check out the NativeScript community forum.

Description
Empowering JavaScript with native platform APIs. Best of all worlds (TypeScript, Swift, Objective C, Kotlin, Java, Dart). Use what you love ❤️ Angular, React, Solid, Svelte, Vue with: iOS (UIKit, SwiftUI), Android (View, Jetpack Compose), Dart (Flutter) and you name it compatible.
Readme MIT 263 MiB
Languages
TypeScript 85.1%
Java 10.4%
Objective-C 2.3%
JavaScript 0.8%
CSS 0.7%
Other 0.6%