46921d53f6
Move from begin/commit animation blocks to keyframe animations, they handle continuation from the current state. There is a new "Sequence" animation in the "animations" app that displays a sequence of animations that used to be buggy in iOS (the animated object was jumping around) but should now display a nice continuos animation. The problem that has been fixed appeared only when multiple properties that affect transform are animated: rotate + translate or scale + translate.
2015-10-15 12:16:30 +03:00
21b3a0a602
Fixed #801 : Chained animations lose state on iOS.
2015-10-14 16:01:59 +03:00
e3aeb90544
Fixed: iOS animations combining several affine transform properties set only the first property on our view after they finish. #835
2015-10-01 13:52:20 +03:00
77838ae9c6
Change from "classic" TS 1.6 imports to the default resolution scheme.
...
- Use relative imports in place of most of our absolute ones.
- Add "private" ambient modules for modules that we need to import using
an absolute path (e.g. when app/.../test-something.ts needs to import
ui/styling/style-scope)
2015-09-29 16:25:49 +03:00
beef7f9372
Fixed: If an Animation instance is played more than once, the same promise is resolved each time leading to unexpected results. #774
2015-09-21 13:27:10 +03:00
9fbcf5f143
Fix typescript 1.6 compile errors.
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- Remove unknown properties in object literals.
- Don't use module-level `delete` statements.
2015-09-18 11:20:17 +03:00
e18e7777a1
Added View.translateX, View.translateY, View.scaleX, View.scaleY, View.rotate properties.
2015-09-03 11:46:12 +03:00
72e490a036
fix the issue that an iOS animation promise may never be resolved nor rejected
2015-08-14 17:53:04 +08:00
4c03cddbd6
Fix tslint error
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Change module-merge to use the global merge function
2015-08-03 13:49:22 +03:00
b1e55f1066
Animations 1.0
2015-07-29 15:24:43 +03:00
09c00cb13b
Animations Spike
2015-07-29 15:24:38 +03:00