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f820dc144d
@ -79,7 +79,7 @@ export function test_PlayRejectsWhenAlreadyPlayingAnimation(done) {
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if (e === 'Animation is already playing.') {
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done();
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}
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},
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}
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);
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}
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@ -164,8 +164,8 @@ export function test_ChainingAnimations(done) {
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.then(() => label.animate({ translate: { x: 0, y: 0 }, duration: duration }))
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.then(() => label.animate({ scale: { x: 5, y: 5 }, duration: duration }))
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.then(() => label.animate({ scale: { x: 1, y: 1 }, duration: duration }))
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.then(() => label.animate({ rotate: { x: 90, y: 0, z: 180 }, duration: duration }))
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.then(() => label.animate({ rotate: { x: 0, y: 0, z: 0 }, duration: duration }))
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.then(() => label.animate({ rotate: 180, duration: duration }))
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.then(() => label.animate({ rotate: 0, duration: duration }))
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.then(() => {
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//console.log("Animation finished");
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// >> (hide)
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@ -610,7 +610,7 @@ export function test_PlayPromiseIsResolvedWhenAnimationFinishes(done) {
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function onRejected(e) {
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TKUnit.assert(false, 'Animation play promise should be resolved, not rejected.');
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done(e);
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},
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}
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);
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}
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@ -627,7 +627,7 @@ export function test_PlayPromiseIsRejectedWhenAnimationIsCancelled(done) {
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function onRejected(e) {
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TKUnit.assert(animation.isPlaying === false, 'Animation.isPlaying should be false when animation play promise is rejected.');
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done();
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},
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}
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);
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animation.cancel();
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@ -79,8 +79,8 @@ class AnimationDelegateImpl extends NSObject implements CAAnimationDelegate {
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targetStyle[setLocal ? widthProperty.name : widthProperty.keyframe] = value;
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break;
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case Properties.scale:
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targetStyle[setLocal ? scaleXProperty.name : scaleXProperty.keyframe] = value.x === 0 ? 1e-6 : value.x;
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targetStyle[setLocal ? scaleYProperty.name : scaleYProperty.keyframe] = value.y === 0 ? 1e-6 : value.y;
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targetStyle[setLocal ? scaleXProperty.name : scaleXProperty.keyframe] = value.x === 0 ? 0.001 : value.x;
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targetStyle[setLocal ? scaleYProperty.name : scaleYProperty.keyframe] = value.y === 0 ? 0.001 : value.y;
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break;
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case _transform:
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if (value[Properties.translate] !== undefined) {
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@ -95,8 +95,8 @@ class AnimationDelegateImpl extends NSObject implements CAAnimationDelegate {
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if (value[Properties.scale] !== undefined) {
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const x = value[Properties.scale].x;
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const y = value[Properties.scale].y;
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targetStyle[setLocal ? scaleXProperty.name : scaleXProperty.keyframe] = x === 0 ? 1e-6 : x;
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targetStyle[setLocal ? scaleYProperty.name : scaleYProperty.keyframe] = y === 0 ? 1e-6 : y;
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targetStyle[setLocal ? scaleXProperty.name : scaleXProperty.keyframe] = x === 0 ? 0.001 : x;
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targetStyle[setLocal ? scaleYProperty.name : scaleYProperty.keyframe] = y === 0 ? 0.001 : y;
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}
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break;
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}
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@ -309,6 +309,7 @@ export class Animation extends AnimationBase {
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const parent = view.parent as View;
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let propertyNameToAnimate = animation.property;
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let subPropertyNameToAnimate;
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let toValue = animation.value;
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let fromValue;
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if (nativeView) {
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@ -334,6 +335,8 @@ export class Animation extends AnimationBase {
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};
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fromValue = nativeView.layer.opacity;
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break;
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// In the case of rotation, avoid animating affine transform directly as it will animate to the closest result
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// that is visually the same. For example, 0 -> 360 will leave view as is.
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case Properties.rotate:
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animation._originalValue = {
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x: view.rotateX,
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@ -346,9 +349,30 @@ export class Animation extends AnimationBase {
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style[setLocal ? rotateYProperty.name : rotateYProperty.keyframe] = value.y;
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};
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propertyNameToAnimate = 'transform';
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fromValue = NSValue.valueWithCATransform3D(nativeView.layer.transform);
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toValue = NSValue.valueWithCATransform3D(iosHelper.applyRotateTransform(nativeView.layer.transform, toValue.x, toValue.y, toValue.z));
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propertyNameToAnimate = 'transform.rotation';
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subPropertyNameToAnimate = ['x', 'y', 'z'];
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fromValue = {
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x: nativeView.layer.valueForKeyPath('transform.rotation.x'),
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y: nativeView.layer.valueForKeyPath('transform.rotation.y'),
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z: nativeView.layer.valueForKeyPath('transform.rotation.z'),
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};
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if (animation.target.rotateX !== undefined && animation.target.rotateX !== 0 && Math.floor(toValue / 360) - toValue / 360 === 0) {
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fromValue.x = (animation.target.rotateX * Math.PI) / 180;
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}
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if (animation.target.rotateY !== undefined && animation.target.rotateY !== 0 && Math.floor(toValue / 360) - toValue / 360 === 0) {
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fromValue.y = (animation.target.rotateY * Math.PI) / 180;
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}
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if (animation.target.rotate !== undefined && animation.target.rotate !== 0 && Math.floor(toValue / 360) - toValue / 360 === 0) {
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fromValue.z = (animation.target.rotate * Math.PI) / 180;
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}
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// Respect only value.z for back-compat until 3D rotations are implemented
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toValue = {
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x: (toValue.x * Math.PI) / 180,
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y: (toValue.y * Math.PI) / 180,
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z: (toValue.z * Math.PI) / 180,
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};
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break;
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case Properties.translate:
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animation._originalValue = {
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@ -365,10 +389,10 @@ export class Animation extends AnimationBase {
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break;
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case Properties.scale:
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if (toValue.x === 0) {
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toValue.x = 1e-6;
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toValue.x = 0.001;
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}
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if (toValue.y === 0) {
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toValue.y = 1e-6;
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toValue.y = 0.001;
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}
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animation._originalValue = { x: view.scaleX, y: view.scaleY };
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animation._propertyResetCallback = (value, valueSource) => {
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@ -451,6 +475,7 @@ export class Animation extends AnimationBase {
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return {
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propertyNameToAnimate: propertyNameToAnimate,
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fromValue: fromValue,
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subPropertiesToAnimate: subPropertyNameToAnimate,
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toValue: toValue,
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duration: duration,
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repeatCount: repeatCount,
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@ -496,10 +521,10 @@ export class Animation extends AnimationBase {
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}
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private static _createGroupAnimation(args: AnimationInfo, animation: PropertyAnimation) {
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const animations = NSMutableArray.alloc<CAAnimation>().initWithCapacity(args.subPropertiesToAnimate.length);
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const groupAnimation = CAAnimationGroup.new();
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groupAnimation.duration = args.duration;
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const animations = NSMutableArray.alloc<CAAnimation>().initWithCapacity(args.subPropertiesToAnimate.length);
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groupAnimation.duration = args.duration;
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if (args.repeatCount !== undefined) {
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groupAnimation.repeatCount = args.repeatCount;
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}
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@ -651,30 +676,16 @@ export class Animation extends AnimationBase {
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}
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if (value[Properties.scale] !== undefined) {
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const x = value[Properties.scale].x || 1e-6;
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const y = value[Properties.scale].y || 1e-6;
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result = CATransform3DScale(result, x, y, 1);
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}
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if (value[Properties.rotate] !== undefined) {
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const x = value[Properties.rotate].x;
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const y = value[Properties.rotate].y;
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const z = value[Properties.rotate].z;
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const perspective = animation.target.perspective || 300;
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// Set perspective in case of rotation since we use z
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if (x || y) {
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result.m34 = -1 / perspective;
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}
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result = iosHelper.applyRotateTransform(result, x, y, z);
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const x = value[Properties.scale].x;
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const y = value[Properties.scale].y;
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result = CATransform3DScale(result, x === 0 ? 0.001 : x, y === 0 ? 0.001 : y, 1);
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}
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return result;
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}
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private static _isAffineTransform(property: string): boolean {
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return property === _transform || property === Properties.translate || property === Properties.scale || property === Properties.rotate;
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return property === _transform || property === Properties.translate || property === Properties.scale;
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}
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private static _canBeMerged(animation1: PropertyAnimation, animation2: PropertyAnimation) {
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@ -941,8 +952,7 @@ function calculateTransform(view: View): CATransform3D {
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// Order is important: translate, rotate, scale
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let expectedTransform = new CATransform3D(CATransform3DIdentity);
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// TODO: Add perspective property to transform animations (not just rotation)
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// Set perspective in case of rotation since we use z
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// Only set perspective if there is 3D rotation
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if (view.rotateX || view.rotateY) {
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expectedTransform.m34 = -1 / perspective;
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}
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