refactor: add locationInWindow usage

This commit is contained in:
Vasil Chimev
2018-08-30 15:11:22 +03:00
committed by Martin Yankov
parent 9d9e4d350d
commit ea4ace61da

View File

@@ -770,6 +770,12 @@ export namespace ios {
}
export function expandBeyondSafeArea(view: View, frame: CGRect): CGRect {
const locationInWindow = view.getLocationInWindow();
const inWindowLeft = layout.round(layout.toDevicePixels(locationInWindow.x));
const inWindowTop = layout.round(layout.toDevicePixels(locationInWindow.y));
const inWindowRight = inWindowLeft + layout.round(layout.toDevicePixels(frame.size.width));
const inWindowBottom = inWindowTop + layout.round(layout.toDevicePixels(frame.size.height));
const parentWithController = ios.getParentWithViewController(view);
const safeArea = parentWithController.viewController.view.safeAreaLayoutGuide.layoutFrame;
const fullscreen = parentWithController.viewController.view.frame;
@@ -780,19 +786,19 @@ export namespace ios {
const adjustedPosition = position;
if (position.left && position.left <= safeAreaPosition.left) {
if (position.left && inWindowLeft <= safeAreaPosition.left) {
adjustedPosition.left = fullscreenPosition.left;
}
if (position.top && position.top <= safeAreaPosition.top) {
if (position.top && inWindowTop <= safeAreaPosition.top) {
adjustedPosition.top = fullscreenPosition.top;
}
if (position.right < fullscreenPosition.right && position.right >= safeAreaPosition.right) {
if (inWindowRight < fullscreenPosition.right && inWindowRight >= safeAreaPosition.right) {
adjustedPosition.right = fullscreenPosition.right;
}
if (position.bottom < fullscreenPosition.bottom && position.bottom >= safeAreaPosition.bottom) {
if (inWindowBottom < fullscreenPosition.bottom && inWindowBottom >= safeAreaPosition.bottom) {
adjustedPosition.bottom = fullscreenPosition.bottom;
}