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Add the __decorate function
Removing __extends function generation by setting the noEmitHelpers flag we removed the __decorate as well. While the __extends exists in the runtimes, __decorate is an EcmaScript-related functionality, hence its place is in the modules.
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@ -17,6 +17,15 @@ global.clearTimeout = timer.clearTimeout;
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global.setInterval = timer.setInterval;
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global.setInterval = timer.setInterval;
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global.clearInterval = timer.clearInterval;
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global.clearInterval = timer.clearInterval;
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if (typeof global.__decorate !== "function") global.__decorate = function (decorators, target, key, desc) {
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if (typeof global.Reflect === "object" && typeof global.Reflect.decorate === "function") return global.Reflect.decorate(decorators, target, key, desc);
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switch (arguments.length) {
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case 2: return decorators.reduceRight(function(o, d) { return (d && d(o)) || o; }, target);
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case 3: return decorators.reduceRight(function(o, d) { return (d && d(target, key)), void 0; }, void 0);
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case 4: return decorators.reduceRight(function(o, d) { return (d && d(target, key, o)) || o; }, desc);
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}
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};
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// Temporary workaround for console in iOS. We will use runtime console instead our implementation.
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// Temporary workaround for console in iOS. We will use runtime console instead our implementation.
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if (types.isUndefined(global.NSObject)) {
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if (types.isUndefined(global.NSObject)) {
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global.console = new consoleModule.Console();
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global.console = new consoleModule.Console();
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