diff --git a/globals/globals.ts b/globals/globals.ts index 5b44cc564..2f6ee1c2f 100644 --- a/globals/globals.ts +++ b/globals/globals.ts @@ -17,6 +17,15 @@ global.clearTimeout = timer.clearTimeout; global.setInterval = timer.setInterval; global.clearInterval = timer.clearInterval; +if (typeof global.__decorate !== "function") global.__decorate = function (decorators, target, key, desc) { + if (typeof global.Reflect === "object" && typeof global.Reflect.decorate === "function") return global.Reflect.decorate(decorators, target, key, desc); + switch (arguments.length) { + case 2: return decorators.reduceRight(function(o, d) { return (d && d(o)) || o; }, target); + case 3: return decorators.reduceRight(function(o, d) { return (d && d(target, key)), void 0; }, void 0); + case 4: return decorators.reduceRight(function(o, d) { return (d && d(target, key, o)) || o; }, desc); + } +}; + // Temporary workaround for console in iOS. We will use runtime console instead our implementation. if (types.isUndefined(global.NSObject)) { global.console = new consoleModule.Console();