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Fixed iOS layout
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@ -196,10 +196,6 @@ export class Frame extends frameCommon.Frame {
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this._heightMeasureSpec = heightMeasureSpec;
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let result = this.measurePage(this.currentPage);
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if (this._navigateToEntry && this.currentPage) {
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this.measurePage(this._navigateToEntry.resolvedPage);
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}
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let widthAndState = view.View.resolveSizeAndState(result.measuredWidth, width, widthMode, 0);
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let heightAndState = view.View.resolveSizeAndState(result.measuredHeight, height, heightMode, 0);
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@ -224,9 +220,6 @@ export class Frame extends frameCommon.Frame {
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this._layoutWidth = right - left;
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this._layoutheight = bottom - top;
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this.layoutPage(this.currentPage);
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if (this._navigateToEntry && this.currentPage) {
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this.layoutPage(this._navigateToEntry.resolvedPage);
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}
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}
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public layoutPage(page: pages.Page): void {
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@ -363,6 +356,9 @@ class UINavigationControllerImpl extends UINavigationController implements UINav
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frame._navigateToEntry = null;
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frame._currentEntry = newEntry;
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frame.measurePage(newPage);
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frame.layoutPage(newPage);
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// In iOS we intentionally delay the raising of the 'loaded' event so both platforms behave identically.
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// The loaded event must be raised AFTER the page is part of the windows hierarchy and
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// frame.topmost().currentPage is set to the page instance.
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