updated image source tests, unit test projects and snippets

This commit is contained in:
Stanimir Karoserov
2014-05-19 15:16:41 +03:00
parent 61a5c3bee7
commit 990552654f
4 changed files with 54 additions and 23 deletions

View File

@@ -138,7 +138,7 @@
</TypeScriptCompile>
<TypeScriptCompile Include="Tests\file-system-tests.ts" />
<TypeScriptCompile Include="Tests\http-tests.ts" />
<TypeScriptCompile Include="Tests\image-tests.ts" />
<TypeScriptCompile Include="Tests\image-source-tests.ts" />
<TypeScriptCompile Include="Tests\index.ts" />
<TypeScriptCompile Include="Tests\location-tests.ts" />
<TypeScriptCompile Include="Tests\testRunner.ts" />

View File

@@ -1,10 +1,32 @@
import imageSource = require("image-source/image-source");
// <snippet name="image-source">
// # Image source
// Using the image source requires the image-source module.
// ``` JavaScript
//var imageSource = require("image-source");
// ```
// The pre-required `imageSource` module is used throughout the following code snippets.
// we also use fs module defined as follows:
// ``` JavaScript
//var fs = require("file-system");
// ```
// ## Loading and saving images
// </snippet>
import imageSource = require("image-source/image-source");
import app = require("application/application");
import fs = require("file-system/file-system");
import TKUnit = require("Tests/TKUnit");
export var testFromResource = function () {
var img = imageSource.fromResource(getTestImageName());
// <snippet name="image-source">
// ### Load image using resource name
// this similar to loading Bitmap from `R.drawable.logo` on Android or calling `[UIImage imageNamed@"logo"]` on iOS
// TODO: replace getTestImageName() with "logo"
// ``` JavaScript
var img = imageSource.fromResource("logo");
// ```
// </snippet>
TKUnit.assert(img.height > 0, "image.fromResource failed");
}
@@ -12,14 +34,25 @@ export var testFromUrl = function () {
var completed;
var result: imageSource.ImageSource;
// <snippet name="image-source">
// ### Load image from URL
// ``` JavaScript
imageSource.fromUrl("http://www.google.com/images/errors/logo_sm_2.png")
.then(function (res: imageSource.ImageSource) {
//console.log("Image successfully loaded");
// <hide>
completed = true;
result = res;
// </hide>
})
.fail(function (error) {
//console.log("Error loading image: " + error);
// <hide>
completed = true;
});
// </hide>
});
// ```
// </snippet>
var isReady = function () {
return completed;
@@ -31,21 +64,29 @@ export var testFromUrl = function () {
}
export var testSaveToFile = function () {
var img = imageSource.fromResource(getTestImageName());
// <snippet name="image-source">
// ### Save image source to PNG or JPG file
// ``` JavaScript
var img = imageSource.fromResource("logo");
var folder = fs.knownFolders.documents();
var path = fs.path.join(folder.path, "Test.png");
var saved = img.saveToFile(path, imageSource.ImageFormat.PNG);
// ```
// </snippet>
TKUnit.assert(saved, "Image not saved to file");
TKUnit.assert(fs.File.exists(path), "Image not saved to file");
}
export var testFromFile = function () {
// <snippet name="image-source">
// ### Load image from a local file
// ``` JavaScript
var folder = fs.knownFolders.documents();
var path = fs.path.join(folder.path, "Test.png");
var img = imageSource.fromFile(path);
// ```
// </snippet>
TKUnit.assert(img.height > 0, "image.fromResource failed");
// remove the image from the file system
@@ -55,22 +96,10 @@ export var testFromFile = function () {
}
export var testNativeFields = function () {
var img = imageSource.fromResource(getTestImageName());
var img = imageSource.fromResource("logo");
if (app.android) {
TKUnit.assert(img.android != null, "Image.android not updated.");
} else if (app.ios) {
TKUnit.assert(img.ios != null, "Image.ios not updated.");
}
}
var getTestImageName = function (): string {
if (app.ios) {
// TODO: This expects
return "logo";
}
if (app.android) {
return "ic_launcher";
}
return "";
}

View File

@@ -47,7 +47,9 @@ export var testString = function () {
export var testNumber = function () {
// <snippet name="local-settings">
// ### Set and get numeric value. We use toFixed() here in order to avoid number based errors
// ### Set and get numeric value.
// We use `toFixed()` here in order to avoid floating point errors - ex: `54.321` becoming `54.320999999537`.
// Beware the result of `toFixed()` is a string not a number therefore you cannot use `===` or `!==` when comparing with a number.
// ``` JavaScript
LocalSettings.setNumber("numberKey", 54.321);
var value = LocalSettings.getNumber("numberKey").toFixed(3);

View File

@@ -6,7 +6,7 @@ allTests["FILE SYSTEM"] = require("Tests/file-system-tests");
allTests["HTTP"] = require("Tests/http-tests");
allTests["LOCATION"] = require("Tests/location-tests");
allTests["LOCAL SETTINGS"] = require("Tests/local-settings-tests");
allTests["IMAGE SOURCE"] = require("Tests/image-tests");
allTests["IMAGE SOURCE"] = require("Tests/image-source-tests");
allTests["TIMER"] = require("Tests/timer-tests");
export var runAll = function (moduleName?: string) {