Merge pull request #1521 from NativeScript/raikov/animation-custom-timing

Added custom animation curve support and spring animation
This commit is contained in:
Vladimir Enchev
2016-02-12 11:29:10 +02:00
6 changed files with 362 additions and 173 deletions

View File

@@ -27,6 +27,21 @@ export interface PropertyAnimation {
curve?: any;
}
export class CubicBezierAnimationCurve implements definition.CubicBezierAnimationCurve {
public x1: number;
public y1: number;
public x2: number;
public y2: number;
constructor(x1: number, y1: number, x2: number, y2: number) {
this.x1 = x1;
this.y1 = y1;
this.x2 = x2;
this.y2 = y2;
}
}
export class Animation implements definition.Animation {
public _propertyAnimations: Array<PropertyAnimation>;
public _playSequentially: boolean;
@@ -98,7 +113,7 @@ export class Animation implements definition.Animation {
}
var propertyAnimations = new Array<PropertyAnimation>();
// opacity
if (animationDefinition.opacity !== undefined) {
propertyAnimations.push({

View File

@@ -26,7 +26,7 @@ propertyKeys[common.Properties.translate] = Symbol(keyPrefix + common.Properties
export class Animation extends common.Animation implements definition.Animation {
private _animatorListener: android.animation.Animator.AnimatorListener;
private _nativeAnimatorsArray: any;
private _animatorSet: android.animation.AnimatorSet;
private _animatorSet: android.animation.AnimatorSet;
private _animators: Array<android.animation.Animator>;
private _propertyUpdateCallbacks: Array<Function>;
private _propertyResetCallbacks: Array<Function>;
@@ -102,7 +102,7 @@ export class Animation extends common.Animation implements definition.Animation
// It has been cancelled
return;
}
var i = 0;
var length = this._propertyUpdateCallbacks.length;
for (; i < length; i++) {
@@ -145,7 +145,7 @@ export class Animation extends common.Animation implements definition.Animation
var density = utils.layout.getDisplayDensity();
var xyObjectAnimators: any;
var animatorSet: android.animation.AnimatorSet;
var key = propertyKeys[propertyAnimation.property];
if (key) {
propertyAnimation.target[key] = propertyAnimation;
@@ -158,7 +158,7 @@ export class Animation extends common.Animation implements definition.Animation
}
}
}
switch (propertyAnimation.property) {
case common.Properties.opacity:
@@ -270,7 +270,7 @@ export class Animation extends common.Animation implements definition.Animation
var i = 0;
var length = animators.length;
for (; i < length; i++) {
// Duration
if (propertyAnimation.duration !== undefined) {
animators[i].setDuration(propertyAnimation.duration);
@@ -281,7 +281,7 @@ export class Animation extends common.Animation implements definition.Animation
animators[i].setStartDelay(propertyAnimation.delay);
}
// Repeat Count
// Repeat Count
if (propertyAnimation.iterations !== undefined && animators[i] instanceof android.animation.ValueAnimator) {
(<android.animation.ValueAnimator>animators[i]).setRepeatCount(Animation._getAndroidRepeatCount(propertyAnimation.iterations));
}
@@ -307,6 +307,7 @@ var easeIn = new android.view.animation.AccelerateInterpolator(1);
var easeOut = new android.view.animation.DecelerateInterpolator(1);
var easeInOut = new android.view.animation.AccelerateDecelerateInterpolator();
var linear = new android.view.animation.LinearInterpolator();
var bounce = new android.view.animation.BounceInterpolator();
export function _resolveAnimationCurve(curve: any): any {
switch (curve) {
case enums.AnimationCurve.easeIn:
@@ -321,8 +322,16 @@ export function _resolveAnimationCurve(curve: any): any {
case enums.AnimationCurve.linear:
trace.write("Animation curve resolved to android.view.animation.LinearInterpolator().", trace.categories.Animation);
return linear;
case enums.AnimationCurve.spring:
trace.write("Animation curve resolved to android.view.animation.BounceInterpolator().", trace.categories.Animation);
return bounce;
default:
trace.write("Animation curve resolved to original: " + curve, trace.categories.Animation);
if (curve instanceof common.CubicBezierAnimationCurve) {
var animationCurve = <common.CubicBezierAnimationCurve>curve;
var interpolator = (<any>android).support.v4.view.animation.PathInterpolatorCompat.create(animationCurve.x1, animationCurve.y1, animationCurve.x2, animationCurve.y2);
return interpolator;
}
return curve;
}
}

View File

@@ -7,10 +7,10 @@
*/
export interface AnimationDefinition {
/**
* The view whose property is to be animated.
* The view whose property is to be animated.
*/
target?: viewModule.View;
/**
* Animates the opacity of the view. Value should be a number between 0.0 and 1.0
*/
@@ -35,24 +35,24 @@
* Animates the rotate affine transform of the view. Value should be a number specifying the rotation amount in degrees.
*/
rotate?: number;
/**
* The length of the animation in milliseconds. The default duration is 300 milliseconds.
*/
duration?: number;
/**
* The amount of time, in milliseconds, to delay starting the animation.
* The amount of time, in milliseconds, to delay starting the animation.
*/
delay?: number;
/**
* Specifies how many times the animation should be played. Default is 1.
* iOS animations support fractional iterations, i.e. 1.5.
* To repeat an animation infinitely, use Number.POSITIVE_INFINITY
*/
iterations?: number;
/**
* An optional animation curve. Possible values are contained in the [AnimationCurve enumeration](../enums/AnimationCurve/README.md).
* Alternatively, you can pass an instance of type UIViewAnimationCurve for iOS or android.animation.TimeInterpolator for Android.
@@ -60,6 +60,20 @@
curve?: any;
}
/**
* Defines a custom animation timing curve by using the cubic-bezier function.
* Possible values are numeric values from 0 to 1
*/
export class CubicBezierAnimationCurve {
public x1: number;
public y1: number;
public x2: number;
public y2: number;
constructor(x1: number, y1: number, x2: number, y2: number);
}
/**
* Defines a pair of values (horizontal and vertical) for translate and scale animations.
*/
@@ -81,4 +95,4 @@
//@private
export function _resolveAnimationCurve(curve: any): any;
//@endprivate
}
}

View File

@@ -11,6 +11,18 @@ var _skip = "_skip";
var FLT_MAX = 340282346638528859811704183484516925440.000000;
declare var CASpringAnimation:any;
class AnimationInfo
{
public propertyNameToAnimate: string;
public fromValue: any;
public toValue: any;
public duration: number;
public repeatCount: number;
public delay: number;
}
class AnimationDelegateImpl extends NSObject {
public nextAnimation: Function;
@@ -55,21 +67,18 @@ class AnimationDelegateImpl extends NSObject {
}
(<any>this._propertyAnimation.target)._resumePresentationLayerUpdates();
}
public animationDidStopFinished(anim: CAAnimation, flag: boolean): void {
public animationDidStopFinished(anim: CAAnimation, finished: boolean): void {
if (this._finishedCallback) {
var cancelled = !flag;
// This could either be the master finishedCallback or an nextAnimationCallback depending on the playSequentially argument values.
this._finishedCallback(cancelled);
this._finishedCallback(!finished);
}
if (!flag) {
if (!finished) {
if ((<any>this._propertyAnimation)._propertyResetCallback) {
(<any>this._propertyAnimation)._propertyResetCallback((<any>this._propertyAnimation)._originalValue);
}
}
if (flag && this.nextAnimation) {
if (finished && this.nextAnimation) {
this.nextAnimation();
}
}
@@ -83,10 +92,8 @@ export class Animation extends common.Animation implements definition.Animation
public play(): Promise<void> {
var animationFinishedPromise = super.play();
this._finishedAnimations = 0;
this._cancelledAnimations = 0;
this._iOSAnimationFunction();
return animationFinishedPromise;
}
@@ -139,151 +146,265 @@ export class Animation extends common.Animation implements definition.Animation
}
};
this._iOSAnimationFunction = Animation._createiOSAnimationFunction(this._mergedPropertyAnimations, 0, this._playSequentially, animationFinishedCallback, this);
this._iOSAnimationFunction = Animation._createiOSAnimationFunction(this._mergedPropertyAnimations, 0, this._playSequentially, animationFinishedCallback);
}
private static _createiOSAnimationFunction(propertyAnimations: Array<common.PropertyAnimation>, index: number, playSequentially: boolean, finishedCallback: (cancelled?: boolean) => void, that:Animation): Function {
private static _createiOSAnimationFunction(propertyAnimations: Array<common.PropertyAnimation>, index: number, playSequentially: boolean, finishedCallback: (cancelled?: boolean) => void): Function {
return (cancelled?: boolean) => {
if (cancelled && finishedCallback) {
trace.write("Animation " + (index - 1).toString() + " was cancelled. Will skip the rest of animations and call finishedCallback(true).", trace.categories.Animation);
finishedCallback(cancelled);
return;
}
var animation = propertyAnimations[index];
var nativeView = <UIView>animation.target._nativeView;
var propertyNameToAnimate = animation.property;
var value = animation.value;
var originalValue;
var presentationLayer = nativeView.layer.presentationLayer();
var tempRotate = animation.target.rotate * Math.PI / 180;
var abs
var args = Animation._getNativeAnimationArguments(animation);
switch (animation.property) {
case common.Properties.backgroundColor:
(<any>animation)._originalValue = animation.target.backgroundColor;
(<any>animation)._propertyResetCallback = (value) => { animation.target.backgroundColor = value };
if (presentationLayer != null) {
originalValue = presentationLayer.backgroundColor;
}
else {
originalValue = nativeView.layer.backgroundColor;
}
value = value.CGColor;
break;
case common.Properties.opacity:
(<any>animation)._originalValue = animation.target.opacity;
(<any>animation)._propertyResetCallback = (value) => { animation.target.opacity = value };
if (presentationLayer != null) {
originalValue = presentationLayer.opacity;
}
else {
originalValue = nativeView.layer.opacity;
}
break;
case common.Properties.rotate:
(<any>animation)._originalValue = animation.target.rotate;
(<any>animation)._propertyResetCallback = (value) => { animation.target.rotate = value };
propertyNameToAnimate = "transform.rotation";
if (presentationLayer != null) {
originalValue = presentationLayer.valueForKeyPath("transform.rotation");
}
else {
originalValue = nativeView.layer.valueForKeyPath("transform.rotation");
}
value = value * Math.PI / 180;
abs = fabs(originalValue - value);
if (abs < 0.001 && originalValue !== tempRotate) {
originalValue = tempRotate;
}
break;
case common.Properties.translate:
(<any>animation)._originalValue = { x:animation.target.translateX, y:animation.target.translateY };
(<any>animation)._propertyResetCallback = (value) => { animation.target.translateX = value.x; animation.target.translateY = value.y; };
propertyNameToAnimate = "transform"
if (presentationLayer != null) {
originalValue = NSValue.valueWithCATransform3D(presentationLayer.transform);
}
else {
originalValue = NSValue.valueWithCATransform3D(nativeView.layer.transform);
}
value = NSValue.valueWithCATransform3D(CATransform3DTranslate(nativeView.layer.transform, value.x, value.y, 0));
break;
case common.Properties.scale:
(<any>animation)._originalValue = { x:animation.target.scaleX, y:animation.target.scaleY };
(<any>animation)._propertyResetCallback = (value) => { animation.target.scaleX = value.x; animation.target.scaleY = value.y; };
propertyNameToAnimate = "transform"
if (presentationLayer != null) {
originalValue = NSValue.valueWithCATransform3D(presentationLayer.transform);
}
else {
originalValue = NSValue.valueWithCATransform3D(nativeView.layer.transform);
}
value = NSValue.valueWithCATransform3D(CATransform3DScale(nativeView.layer.transform, value.x, value.y, 1));
break;
case _transform:
if (presentationLayer != null) {
originalValue = NSValue.valueWithCATransform3D(presentationLayer.transform);
}
else {
originalValue = NSValue.valueWithCATransform3D(nativeView.layer.transform);
}
(<any>animation)._originalValue = { xs:animation.target.scaleX, ys:animation.target.scaleY,
xt:animation.target.translateX, yt:animation.target.translateY };
(<any>animation)._propertyResetCallback = (value) => {
animation.target.translateX = value.xt;
animation.target.translateY = value.yt;
animation.target.scaleX = value.xs;
animation.target.scaleY = value.ys;
};
propertyNameToAnimate = "transform"
value = NSValue.valueWithCATransform3D(Animation._createNativeAffineTransform(animation));
break;
default:
throw new Error("Cannot animate " + animation.property);
}
var nativeAnimation = CABasicAnimation.animationWithKeyPath(propertyNameToAnimate);
nativeAnimation.fromValue = originalValue;
nativeAnimation.toValue = value;
if (animation.duration !== undefined) {
nativeAnimation.duration = animation.duration / 1000.0;
if (animation.curve === enums.AnimationCurve.spring) {
Animation._createNativeSpringAnimation(propertyAnimations, index, playSequentially, args, animation, finishedCallback);
}
else {
nativeAnimation.duration = 0.3;
};
if (animation.delay !== undefined) {
nativeAnimation.beginTime = CACurrentMediaTime() + (animation.delay / 1000.0);
Animation._createNativeAnimation(propertyAnimations, index, playSequentially, args, animation, finishedCallback);
}
}
}
if (animation.iterations !== undefined) {
if (animation.iterations === Number.POSITIVE_INFINITY) {
nativeAnimation.repeatCount = FLT_MAX;
}
else {
nativeAnimation.repeatCount = animation.iterations - 1;
}
}
if (animation.curve !== undefined) {
trace.write("The animation curve is " + animation.curve, trace.categories.Animation);
nativeAnimation.timingFunction = animation.curve;
}
private static _getNativeAnimationArguments(animation: common.PropertyAnimation): AnimationInfo {
var animationDelegate: AnimationDelegateImpl = AnimationDelegateImpl.initWithFinishedCallback(finishedCallback, animation);
nativeAnimation.setValueForKey(animationDelegate, "delegate");
var nativeView = <UIView>animation.target._nativeView;
var presentationLayer = nativeView.layer.presentationLayer();
var propertyNameToAnimate = animation.property;
var value = animation.value;
var originalValue;
nativeView.layer.addAnimationForKey(nativeAnimation, propertyNameToAnimate);
var tempRotate = animation.target.rotate * Math.PI / 180;
var abs
var callback = undefined;
if (index+1 < propertyAnimations.length) {
callback = Animation._createiOSAnimationFunction(propertyAnimations, index+1, playSequentially, finishedCallback, that);
if (!playSequentially) {
callback();
}
else {
animationDelegate.nextAnimation = callback;
}
switch (animation.property) {
case common.Properties.backgroundColor:
(<any>animation)._originalValue = animation.target.backgroundColor;
(<any>animation)._propertyResetCallback = (value) => { animation.target.backgroundColor = value };
if (presentationLayer != null) {
originalValue = presentationLayer.backgroundColor;
}
else {
originalValue = nativeView.layer.backgroundColor;
}
if (nativeView instanceof UILabel) {
originalValue = nativeView.layer.backgroundColor;
nativeView.setValueForKey(UIColor.clearColor(), "backgroundColor");
}
value = value.CGColor;
break;
case common.Properties.opacity:
(<any>animation)._originalValue = animation.target.opacity;
(<any>animation)._propertyResetCallback = (value) => { animation.target.opacity = value };
if (presentationLayer != null) {
originalValue = presentationLayer.opacity;
}
else {
originalValue = nativeView.layer.opacity;
}
break;
case common.Properties.rotate:
(<any>animation)._originalValue = animation.target.rotate;
(<any>animation)._propertyResetCallback = (value) => { animation.target.rotate = value };
propertyNameToAnimate = "transform.rotation";
if (presentationLayer != null) {
originalValue = presentationLayer.valueForKeyPath("transform.rotation");
}
else {
originalValue = nativeView.layer.valueForKeyPath("transform.rotation");
}
value = value * Math.PI / 180;
abs = fabs(originalValue - value);
if (abs < 0.001 && originalValue !== tempRotate) {
originalValue = tempRotate;
}
break;
case common.Properties.translate:
(<any>animation)._originalValue = { x:animation.target.translateX, y:animation.target.translateY };
(<any>animation)._propertyResetCallback = (value) => { animation.target.translateX = value.x; animation.target.translateY = value.y; };
propertyNameToAnimate = "transform"
if (presentationLayer != null) {
originalValue = NSValue.valueWithCATransform3D(presentationLayer.transform);
}
else {
originalValue = NSValue.valueWithCATransform3D(nativeView.layer.transform);
}
value = NSValue.valueWithCATransform3D(CATransform3DTranslate(nativeView.layer.transform, value.x, value.y, 0));
break;
case common.Properties.scale:
(<any>animation)._originalValue = { x:animation.target.scaleX, y:animation.target.scaleY };
(<any>animation)._propertyResetCallback = (value) => { animation.target.scaleX = value.x; animation.target.scaleY = value.y; };
propertyNameToAnimate = "transform"
if (presentationLayer != null) {
originalValue = NSValue.valueWithCATransform3D(presentationLayer.transform);
}
else {
originalValue = NSValue.valueWithCATransform3D(nativeView.layer.transform);
}
value = NSValue.valueWithCATransform3D(CATransform3DScale(nativeView.layer.transform, value.x, value.y, 1));
break;
case _transform:
if (presentationLayer != null) {
originalValue = NSValue.valueWithCATransform3D(presentationLayer.transform);
}
else {
originalValue = NSValue.valueWithCATransform3D(nativeView.layer.transform);
}
(<any>animation)._originalValue = { xs:animation.target.scaleX, ys:animation.target.scaleY,
xt:animation.target.translateX, yt:animation.target.translateY };
(<any>animation)._propertyResetCallback = (value) => {
animation.target.translateX = value.xt;
animation.target.translateY = value.yt;
animation.target.scaleX = value.xs;
animation.target.scaleY = value.ys;
};
propertyNameToAnimate = "transform"
value = NSValue.valueWithCATransform3D(Animation._createNativeAffineTransform(animation));
break;
default:
throw new Error("Cannot animate " + animation.property);
}
var duration = 0.3;
if (animation.duration !== undefined) {
duration = animation.duration / 1000.0;
}
var delay = undefined;
if (animation.delay) {
delay = animation.delay / 1000.0;
}
var repeatCount = undefined;
if (animation.iterations !== undefined) {
if (animation.iterations === Number.POSITIVE_INFINITY) {
repeatCount = FLT_MAX;
}
else {
repeatCount = animation.iterations - 1;
}
}
return {
propertyNameToAnimate: propertyNameToAnimate,
fromValue: originalValue,
toValue: value,
duration: duration,
repeatCount: repeatCount,
delay: delay
};
}
private static _createNativeAnimation(propertyAnimations: Array<common.PropertyAnimation>, index: number, playSequentially: boolean, args: AnimationInfo, animation: common.PropertyAnimation, finishedCallback: (cancelled?: boolean) => void) {
var nativeView = <UIView>animation.target._nativeView;
var nativeAnimation = CABasicAnimation.animationWithKeyPath(args.propertyNameToAnimate);
nativeAnimation.fromValue = args.fromValue;
nativeAnimation.toValue = args.toValue;
nativeAnimation.duration = args.duration;
if (args.repeatCount !== undefined) {
nativeAnimation.repeatCount = args.repeatCount;
}
if (args.delay !== undefined) {
nativeAnimation.beginTime = CACurrentMediaTime() + args.delay;
}
if (animation.curve !== undefined) {
nativeAnimation.timingFunction = animation.curve;
}
var animationDelegate = AnimationDelegateImpl.initWithFinishedCallback(finishedCallback, animation);
nativeAnimation.setValueForKey(animationDelegate, "delegate");
nativeView.layer.addAnimationForKey(nativeAnimation, args.propertyNameToAnimate);
var callback = undefined;
if (index+1 < propertyAnimations.length) {
callback = Animation._createiOSAnimationFunction(propertyAnimations, index+1, playSequentially, finishedCallback);
if (!playSequentially) {
callback();
}
else {
animationDelegate.nextAnimation = callback;
}
}
}
private static _createNativeSpringAnimation(propertyAnimations: Array<common.PropertyAnimation>, index: number, playSequentially: boolean, args: AnimationInfo, animation: common.PropertyAnimation, finishedCallback: (cancelled?: boolean) => void) {
var nativeView = <UIView>animation.target._nativeView;
var callback = undefined;
var nextAnimation;
if (index + 1 < propertyAnimations.length) {
callback = Animation._createiOSAnimationFunction(propertyAnimations, index + 1, playSequentially, finishedCallback);
if (!playSequentially) {
callback();
}
else {
nextAnimation = callback;
}
}
var delay = 0;
if (args.delay) {
delay = args.delay;
}
UIView.animateWithDurationDelayUsingSpringWithDampingInitialSpringVelocityOptionsAnimationsCompletion(args.duration, delay, 0.2, 0,
UIViewKeyframeAnimationOptions.UIViewKeyframeAnimationOptionCalculationModeLinear,
() => {
if (args.repeatCount !== undefined) {
UIView.setAnimationRepeatCount(args.repeatCount);
}
switch (animation.property) {
case common.Properties.backgroundColor:
animation.target.backgroundColor = args.toValue;
break;
case common.Properties.opacity:
animation.target.opacity = args.toValue;
break;
case common.Properties.rotate:
nativeView.layer.setValueForKey(args.toValue, args.propertyNameToAnimate);
break;
case _transform:
(<any>animation)._originalValue = nativeView.layer.transform;
nativeView.layer.setValueForKey(args.toValue, args.propertyNameToAnimate);
(<any>animation)._propertyResetCallback = function (value) {
nativeView.layer.transform = value;
}
break;
}
}, function (finished:boolean) {
if (finished) {
if (animation.property === _transform) {
if (animation.value[common.Properties.translate] !== undefined) {
animation.target.translateX = animation.value[common.Properties.translate].x;
animation.target.translateY = animation.value[common.Properties.translate].y;
}
if (animation.value[common.Properties.scale] !== undefined) {
animation.target.scaleX = animation.value[common.Properties.scale].x;
animation.target.scaleY = animation.value[common.Properties.scale].y;
}
}
}
else {
if ((<any>animation)._propertyResetCallback) {
(<any>animation)._propertyResetCallback((<any>animation)._originalValue);
}
}
if (finishedCallback) {
var cancelled = !finished;
finishedCallback(cancelled);
}
if (finished && nextAnimation) {
nextAnimation();
}
});
}
private static _createNativeAffineTransform(animation: common.PropertyAnimation): CATransform3D {
@@ -353,8 +474,10 @@ export class Animation extends common.Animation implements definition.Animation
value: {},
duration: propertyAnimations[i].duration,
delay: propertyAnimations[i].delay,
iterations: propertyAnimations[i].iterations
iterations: propertyAnimations[i].iterations,
curve: propertyAnimations[i].curve
};
trace.write("Curve: " + propertyAnimations[i].curve, trace.categories.Animation);
newTransformAnimation.value[propertyAnimations[i].property] = propertyAnimations[i].value;
trace.write("Created new transform animation: " + common.Animation._getAnimationInfo(newTransformAnimation), trace.categories.Animation);
@@ -388,7 +511,16 @@ export function _resolveAnimationCurve(curve: any): any {
return CAMediaTimingFunction.functionWithName(kCAMediaTimingFunctionEaseInEaseOut);
case enums.AnimationCurve.linear:
return CAMediaTimingFunction.functionWithName(kCAMediaTimingFunctionLinear);
case enums.AnimationCurve.spring:
return curve;
default:
if (curve instanceof CAMediaTimingFunction) {
return curve;
}
else if (curve instanceof common.CubicBezierAnimationCurve) {
var animationCurve = <common.CubicBezierAnimationCurve>curve;
return CAMediaTimingFunction.functionWithControlPoints(animationCurve.x1, animationCurve.y1, animationCurve.x2, animationCurve.y2);
}
return undefined;
}
}

55
ui/enums/enums.d.ts vendored
View File

@@ -1,5 +1,7 @@
declare module "ui/enums" {
import animationModule = require("ui/animation");
/**
* Represents a soft keyboard flavor.
*/
@@ -9,25 +11,25 @@
* iOS: [UIKeyboardTypeNumbersAndPunctuation](https://developer.apple.com/library/ios/documentation/UIKit/Reference/UITextInputTraits_Protocol/index.html#//apple_ref/c/tdef/UIKeyboardType)
*/
export var datetime: string;
/**
* Android: [TYPE_CLASS_PHONE](http://developer.android.com/reference/android/text/InputType.html#TYPE_CLASS_PHONE)
* iOS: [UIKeyboardTypePhonePad](https://developer.apple.com/library/ios/documentation/UIKit/Reference/UITextInputTraits_Protocol/index.html#//apple_ref/c/tdef/UIKeyboardType)
*/
export var phone: string;
/**
* Android: [TYPE_CLASS_NUMBER](http://developer.android.com/reference/android/text/InputType.html#TYPE_CLASS_NUMBER) | android.text.InputType.TYPE_NUMBER_VARIATION_NORMAL | [TYPE_NUMBER_FLAG_SIGNED](http://developer.android.com/reference/android/text/InputType.html#TYPE_NUMBER_FLAG_SIGNED) | [TYPE_NUMBER_FLAG_DECIMAL](http://developer.android.com/reference/android/text/InputType.html#TYPE_NUMBER_FLAG_DECIMAL)
* iOS: [UIKeyboardTypeNumbersAndPunctuation](https://developer.apple.com/library/ios/documentation/UIKit/Reference/UITextInputTraits_Protocol/index.html#//apple_ref/c/tdef/UIKeyboardType)
*/
export var number: string;
/**
* Android: [TYPE_CLASS_TEXT](http://developer.android.com/reference/android/text/InputType.html#TYPE_CLASS_TEXT) | [TYPE_TEXT_VARIATION_URI](http://developer.android.com/reference/android/text/InputType.html#TYPE_TEXT_VARIATION_URI)
* iOS: [UIKeyboardTypeURL](https://developer.apple.com/library/ios/documentation/UIKit/Reference/UITextInputTraits_Protocol/index.html#//apple_ref/c/tdef/UIKeyboardType)
*/
export var url: string;
/**
* Android: [TYPE_CLASS_TEXT](http://developer.android.com/reference/android/text/InputType.html#TYPE_CLASS_TEXT) | [TYPE_TEXT_VARIATION_EMAIL_ADDRESS](http://developer.android.com/reference/android/text/InputType.html#TYPE_TEXT_VARIATION_EMAIL_ADDRESS)
* iOS: [UIKeyboardTypeEmailAddress](https://developer.apple.com/library/ios/documentation/UIKit/Reference/UITextInputTraits_Protocol/index.html#//apple_ref/c/tdef/UIKeyboardType)
@@ -56,13 +58,13 @@
* iOS: [UIReturnKeyGo](https://developer.apple.com/library/ios/documentation/UIKit/Reference/UITextInputTraits_Protocol/index.html#//apple_ref/c/tdef/UIReturnKeyType)
*/
export var go: string;
/**
* Android: [IME_ACTION_SEARCH](http://developer.android.com/reference/android/view/inputmethod/EditorInfo.html#IME_ACTION_SEARCH)
* iOS: [UIReturnKeySearch](https://developer.apple.com/library/ios/documentation/UIKit/Reference/UITextInputTraits_Protocol/index.html#//apple_ref/c/tdef/UIReturnKeyType)
*/
export var search: string;
/**
* Android: [IME_ACTION_SEND](http://developer.android.com/reference/android/view/inputmethod/EditorInfo.html#IME_ACTION_SEND)
* iOS: [UIReturnKeySend](https://developer.apple.com/library/ios/documentation/UIKit/Reference/UITextInputTraits_Protocol/index.html#//apple_ref/c/tdef/UIReturnKeyType)
@@ -324,17 +326,17 @@
export var none: string;
/**
* Capitalize the first letter of each word automatically.
* Capitalize the first letter of each word automatically.
*/
export var words: string;
/**
* Capitalize the first letter of each sentence automatically.
* Capitalize the first letter of each sentence automatically.
*/
export var sentences: string;
/**
* Capitalize all characters automatically.
* Capitalize all characters automatically.
*/
export var allCharacters: string;
}
@@ -402,7 +404,7 @@
*/
export var popup: string;
}
/**
* Specifies different font styles.
*/
@@ -411,7 +413,7 @@
* Normal font style.
*/
export var normal: string;
/**
* Italic font style.
*/
@@ -426,7 +428,7 @@
* No decoration.
*/
export var none: string;
/**
* Text decoration underline.
*/
@@ -446,7 +448,7 @@
* No transform.
*/
export var none: string;
/**
* Text transform capitalize.
*/
@@ -456,7 +458,7 @@
* Text transform uppercase.
*/
export var uppercase: string;
/**
* Text transform lowercase.
*/
@@ -471,13 +473,13 @@
* Normal wrap.
*/
export var normal: string;
/**
* No wrap.
*/
export var nowrap: string;
}
/**
* Specifies different font weights.
*/
@@ -486,13 +488,13 @@
* Normal font weight.
*/
export var normal: string;
/**
* Bold font weight.
*/
export var bold: string;
}
/**
* Specifies background repeat.
*/
@@ -522,6 +524,7 @@
* Represents an animation curve type.
*/
module AnimationCurve {
/**
* An ease-in curve causes the animation to begin slowly, and then speed up as it progresses.
*/
@@ -536,10 +539,20 @@
* An ease-in ease-out curve causes the animation to begin slowly, accelerate through the middle of its duration, and then slow again before completing.
*/
export var easeInOut: string;
/**
* A linear animation curve causes an animation to occur evenly over its duration.
*/
export var linear: string;
/**
* A spring animation curve causes an animation to produce a spring (bounce) effect.
*/
export var spring: string;
/**
* A custom cubic bezier function defined by its two control points. Possible values are numeric values from 0 to 1
*/
export function cubicBezier(x1: number, y1: number, x2: number, y2: number): animationModule.CubicBezierAnimationCurve;
}
}
}

View File

@@ -1,4 +1,6 @@
export module KeyboardType {
import animationModule = require("ui/animation");
export module KeyboardType {
export var datetime = "datetime";
export var phone = "phone";
export var number = "number";
@@ -162,4 +164,8 @@ export module AnimationCurve {
export var easeOut = "easeOut";
export var easeInOut = "easeInOut";
export var linear = "linear";
}
export var spring = "spring";
export function cubicBezier(x1: number, y1: number, x2: number, y2: number): animationModule.CubicBezierAnimationCurve {
return new animationModule.CubicBezierAnimationCurve(x1, y1 ,x2, y2);
}
}