mirror of
https://github.com/NativeScript/NativeScript.git
synced 2025-08-17 04:33:20 +08:00
Integrated the documentation build in the bcl build.
This commit is contained in:
@ -340,7 +340,8 @@
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<Exec Condition=" '$(Configuration)' == 'Documentation' " Command='rd /q /s "../../Documentation/Docs/"' />
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<Exec Condition=" '$(Configuration)' == 'Documentation' " Command='md "../../Documentation/Docs/"' />
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<!-- Add to Docs in the ../../Documentation/ folder -> node Src/SnippetsExtractor/app.js -source ..\JS\BCL\bin\Documentation\Tests -destination Snippets -->
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<Exec Condition=" '$(Configuration)' == 'Documentation' " Command='node ../../Documentation/Src/SnippetsExtractor/app.js -noclean -source bin\Documentation\Tests -destination ../../Documentation/Docs/' />
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<Exec Condition=" '$(Configuration)' == 'Documentation' " Command="node ../../Documentation/Src/TypeScriptAPIExtractor/app.js @(TypeScriptCompile) $(IntermediateOutputPath)\api.xml" IgnoreExitCode="true" IgnoreStandardErrorWarningFormat="false" LogStandardErrorAsError="true" />
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<Exec Condition=" '$(Configuration)' == 'Documentation' " Command='"../../Documentation/Src/XMLAPIPrinting/bin/Release/XMLAPIPrinting.exe" $(IntermediateOutputPath)\api.xml "../../Documentation/Docs/"' />
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|
@ -1,4 +1,4 @@
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// <snippet name="application">
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// <snippet name="application/HOW-TO">
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// # Application
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// The Application module provides abstraction over the platform-specific Application implementations.
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// It is the main BCL module and is required for other BCL modules to work properly.
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@ -9,7 +9,7 @@ import app = require("application");
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// The pre-required `app` module is used throughout the following code snippets.
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// </snippet>
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// <snippet name="application">
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// <snippet name="application/HOW-TO">
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// ### Initialization
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// ``` JavaScript
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//// The native app instance depends on the target platform
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@ -18,7 +18,7 @@ app.init(nativeAppInstance);
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// ```
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// </snippet>
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// <snippet name="application">
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// <snippet name="application/HOW-TO">
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// ### Checking the target platform
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// Use the following code in case you need to check somewhere in your code the platform you are running against:
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// ``` JavaScript
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@ -6,7 +6,7 @@ import commonTests = require("Tests/application-tests-common");
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declare var exports;
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require("utils/module-merge").merge(commonTests, exports);
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// <snippet name="application">
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// <snippet name="application/HOW-TO">
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// ### Using the Android-specific implementation
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// Accessing the Android-specific object instance (will be undefined if running on iOS)
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// ``` JavaScript
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@ -1,5 +1,5 @@
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// <snippet name="file-system">
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// <snippet name="file-system/HOW-TO">
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// # File System
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// Using the file system requires the FileSystem module.
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// ``` JavaScript
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@ -10,12 +10,12 @@ import fs = require("file-system");
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import TKUnit = require("Tests/TKUnit");
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// <snippet name="file-system">
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// <snippet name="file-system/HOW-TO">
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// ## Path
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// </snippet>
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export var testPathNormalize = function () {
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// <snippet name="file-system">
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// <snippet name="file-system/HOW-TO">
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// ### Normalize a Path
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// ``` JavaScript
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var documents = fs.knownFolders.documents();
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@ -31,7 +31,7 @@ export var testPathNormalize = function () {
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};
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export var testPathJoin = function () {
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// <snippet name="file-system">
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// <snippet name="file-system/HOW-TO">
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// ### Path Join
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// Concatinate a path to a file by providing multiple path arguments.
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// ``` JavaScript
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@ -47,7 +47,7 @@ export var testPathJoin = function () {
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};
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export var testPathSeparator = function () {
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// <snippet name="file-system">
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// <snippet name="file-system/HOW-TO">
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// ### Get the Path Separator
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// ``` JavaScript
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//// An OS dependant path separator, "\" or "/".
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@ -61,7 +61,7 @@ export var testPathSeparator = function () {
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};
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export var testFileFromPath = function () {
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// <snippet name="file-system">
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// <snippet name="file-system/HOW-TO">
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// ### Get or Create a File With Path
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// The following example writes some text to a file created for path.
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// It will create a new file or overwrite an existing file.
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@ -98,7 +98,7 @@ export var testFileFromPath = function () {
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}
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export var testFolderFromPath = function () {
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// <snippet name="file-system">
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// <snippet name="file-system/HOW-TO">
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// ### Get or Create a Folder With Path
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// ``` JavaScript
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var path = fs.path.join(fs.knownFolders.documents().path, "music");
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@ -112,12 +112,12 @@ export var testFolderFromPath = function () {
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// </snippet>
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}
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// <snippet name="file-system">
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// <snippet name="file-system/HOW-TO">
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// ## Create
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// </snippet>
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export var testFileWrite = function () {
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// <snippet name="file-system">
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// <snippet name="file-system/HOW-TO">
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// ### Writing a string to a File
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// The following example writes some text to a file.
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// It will create a new file or overwrite an existing file.
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@ -153,7 +153,7 @@ export var testFileWrite = function () {
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};
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export var testGetFile = function () {
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// <snippet name="file-system">
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// <snippet name="file-system/HOW-TO">
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// ### Get or Create a File
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// ``` JavaScript
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var documents = fs.knownFolders.documents();
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@ -168,7 +168,7 @@ export var testGetFile = function () {
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}
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export var testGetFolder = function () {
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// <snippet name="file-system">
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// <snippet name="file-system/HOW-TO">
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// ### Get or Create a Folder
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// ``` JavaScript
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var documents = fs.knownFolders.documents();
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@ -182,12 +182,12 @@ export var testGetFolder = function () {
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// </snippet>
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};
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// <snippet name="file-system">
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// <snippet name="file-system/HOW-TO">
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// ## Read
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// </snippet>
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export var testFileRead = function () {
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// <snippet name="file-system">
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// <snippet name="file-system/HOW-TO">
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// ### Reading from a File
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// The following example writes some text to a file and then reads it back.
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// ``` JavaScript
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@ -230,7 +230,7 @@ export var testFileRead = function () {
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};
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export var testGetKnownFolders = function () {
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// <snippet name="file-system">
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// <snippet name="file-system/HOW-TO">
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// ### Getting the Known Folders
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// Each app has several well known folders. This is how to access them:
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// ``` JavaScript
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@ -251,7 +251,7 @@ export var testGetKnownFolders = function () {
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};
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export var testGetEntities = function () {
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// <snippet name="file-system">
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// <snippet name="file-system/HOW-TO">
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// ### Getting Folder Contents
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// Getting all files and folders within a folder:
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// ``` JavaScript
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@ -300,7 +300,7 @@ export var testGetEntities = function () {
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};
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export var testEnumEntities = function () {
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// <snippet name="file-system">
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// <snippet name="file-system/HOW-TO">
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// ### Enumerating Folder Contents
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// Getting all folder entities in array may be slow with large number of files.
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// Enumerating the folder entities would itterate the files one by one without blocking the UI.
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@ -338,7 +338,7 @@ export var testEnumEntities = function () {
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};
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export var testGetParent = function () {
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// <snippet name="file-system">
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// <snippet name="file-system/HOW-TO">
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// ### Getting Parent Folder
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// ``` JavaScript
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var documents = fs.knownFolders.documents();
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@ -357,7 +357,7 @@ export var testGetParent = function () {
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};
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export var testFileNameExtension = function () {
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// <snippet name="file-system">
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// <snippet name="file-system/HOW-TO">
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// ### Getting File Name and Extension
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// ``` JavaScript
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var documents = fs.knownFolders.documents();
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@ -376,7 +376,7 @@ export var testFileNameExtension = function () {
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};
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export var testFileExists = function () {
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// <snippet name="file-system">
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// <snippet name="file-system/HOW-TO">
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// ### Checking if a File Exists
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// ``` JavaScript
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var documents = fs.knownFolders.documents();
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@ -393,7 +393,7 @@ export var testFileExists = function () {
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};
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export var testFolderExists = function () {
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// <snippet name="file-system">
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// <snippet name="file-system/HOW-TO">
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// ### Checking if a Folder Exists
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// ``` JavaScript
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var documents = fs.knownFolders.documents();
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@ -419,12 +419,12 @@ export var testContainsFile = function () {
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file.remove();
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};
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// <snippet name="file-system">
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// <snippet name="file-system/HOW-TO">
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// ## Update
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// </snippet>
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export var testFileRename = function () {
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// <snippet name="file-system">
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// <snippet name="file-system/HOW-TO">
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// ### Renaming a File
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// ``` JavaScript
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var documents = fs.knownFolders.documents();
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@ -450,7 +450,7 @@ export var testFileRename = function () {
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};
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export var testFolderRename = function () {
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// <snippet name="file-system">
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// <snippet name="file-system/HOW-TO">
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// ### Renaming a Folder
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// ``` JavaScript
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var folder = fs.knownFolders.documents();
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@ -475,12 +475,12 @@ export var testFolderRename = function () {
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// </snippet>
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};
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// <snippet name="file-system">
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// <snippet name="file-system/HOW-TO">
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// ## Delete
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// </snippet>
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export var testFileRemove = function () {
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// <snippet name="file-system">
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// <snippet name="file-system/HOW-TO">
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// ### Removing a File
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// To 'delete', 'remove' or 'unlink' a file use the file's remove method:
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// ``` JavaScript
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@ -504,7 +504,7 @@ export var testFileRemove = function () {
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};
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export var testFolderRemove = function () {
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// <snippet name="file-system">
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// <snippet name="file-system/HOW-TO">
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// ### Removing a Folder
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// ``` JavaScript
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var documents = fs.knownFolders.documents();
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@ -528,7 +528,7 @@ export var testFolderRemove = function () {
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}
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export var testFolderClear = function () {
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// <snippet name="file-system">
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// <snippet name="file-system/HOW-TO">
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// ### Clearing the Contents of a Folder
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// The clear method removes all files within a folder.
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// ``` JavaScript
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|
@ -2,7 +2,7 @@
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import http = require("http");
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require("globals");
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// <snippet name="http">
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// <snippet name="http/HOW-TO">
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// # Http module
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// ``` JavaScript
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// var http = require("http");
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@ -18,7 +18,7 @@ export var test_getString = function () {
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var completed: boolean;
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var isReady = function () { return completed; }
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// <snippet name="http">
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// <snippet name="http/HOW-TO">
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// ### Get string from URL
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// ``` JavaScript
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http.getString("http://httpbin.org/get").then(function (r) {
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@ -61,7 +61,7 @@ export var test_getJSON = function () {
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var completed: boolean;
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var isReady = function () { return completed; }
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|
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// <snippet name="http">
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// <snippet name="http/HOW-TO">
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// ### Get JSON from URL
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// ``` JavaScript
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http.getJSON("http://httpbin.org/get").then(function (r) {
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@ -104,7 +104,7 @@ export var test_getImage = function () {
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var completed: boolean;
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var isReady = function () { return completed; }
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|
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// <snippet name="http">
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// <snippet name="http/HOW-TO">
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// ### Get Image from URL
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// ``` JavaScript
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http.getImage("http://www.google.com/images/errors/logo_sm_2.png").then(function (r) {
|
||||
@ -161,7 +161,7 @@ export var test_request_responseStatusCodeShouldBeDefined = function () {
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var completed: boolean;
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var isReady = function () { return completed; }
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||||
|
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// <snippet name="http">
|
||||
// <snippet name="http/HOW-TO">
|
||||
// ### Get response status code
|
||||
// ``` JavaScript
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http.request({ url: "http://httpbin.org/get", method: "GET" }).then(function (response) {
|
||||
@ -187,7 +187,7 @@ export var test_request_responseHeadersShouldBeDefined = function () {
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var completed: boolean;
|
||||
var isReady = function () { return completed; }
|
||||
|
||||
// <snippet name="http">
|
||||
// <snippet name="http/HOW-TO">
|
||||
// ### Get response headers
|
||||
// ``` JavaScript
|
||||
http.request({ url: "http://httpbin.org/get", method: "GET" }).then(function (response) {
|
||||
@ -215,7 +215,7 @@ export var test_request_responseContentShouldBeDefined = function () {
|
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var completed: boolean;
|
||||
var isReady = function () { return completed; }
|
||||
|
||||
// <snippet name="http">
|
||||
// <snippet name="http/HOW-TO">
|
||||
// ### Get response content
|
||||
// ``` JavaScript
|
||||
http.request({ url: "http://httpbin.org/get", method: "GET" }).then(function (response) {
|
||||
|
@ -1,4 +1,4 @@
|
||||
// <snippet name="image-source">
|
||||
// <snippet name="image-source/HOW-TO">
|
||||
// # Image source
|
||||
// Using the image source requires the image-source module.
|
||||
// ``` JavaScript
|
||||
@ -18,7 +18,7 @@ import app = require("application");
|
||||
import TKUnit = require("Tests/TKUnit");
|
||||
|
||||
export var testFromResource = function () {
|
||||
// <snippet name="image-source">
|
||||
// <snippet name="image-source/HOW-TO">
|
||||
// ### Load image using resource name
|
||||
// This is similar to loading Bitmap from `R.drawable.logo` on Android or calling `[UIImage imageNamed@"logo"]` on iOS
|
||||
// ``` JavaScript
|
||||
@ -32,7 +32,7 @@ export var testFromUrl = function () {
|
||||
var completed;
|
||||
var result: imageSource.ImageSource;
|
||||
|
||||
// <snippet name="image-source">
|
||||
// <snippet name="image-source/HOW-TO">
|
||||
// ### Load image from URL
|
||||
// ``` JavaScript
|
||||
imageSource.fromUrl("http://www.google.com/images/errors/logo_sm_2.png")
|
||||
@ -62,7 +62,7 @@ export var testFromUrl = function () {
|
||||
}
|
||||
|
||||
export var testSaveToFile = function () {
|
||||
// <snippet name="image-source">
|
||||
// <snippet name="image-source/HOW-TO">
|
||||
// ### Save image source to PNG or JPG file
|
||||
// ``` JavaScript
|
||||
var img = imageSource.fromResource("logo");
|
||||
@ -76,7 +76,7 @@ export var testSaveToFile = function () {
|
||||
}
|
||||
|
||||
export var testFromFile = function () {
|
||||
// <snippet name="image-source">
|
||||
// <snippet name="image-source/HOW-TO">
|
||||
// ### Load image from a local file
|
||||
// ``` JavaScript
|
||||
var folder = fs.knownFolders.documents();
|
||||
|
@ -1,4 +1,4 @@
|
||||
// <snippet name="local-settings">
|
||||
// <snippet name="local-settings/HOW-TO">
|
||||
// # Local Settings
|
||||
// ``` JavaScript
|
||||
var LocalSettings = require("local-settings");
|
||||
@ -13,7 +13,7 @@ var noStringKey: string = "noStringKey";
|
||||
var noBoolKey: string = "noBoolKey";
|
||||
var noNumberKey: string = "noNumberKey";
|
||||
|
||||
// <snippet name="local-settings">
|
||||
// <snippet name="local-settings/HOW-TO">
|
||||
// ## Working with string, number and boolean values
|
||||
// </snippet>
|
||||
|
||||
@ -22,7 +22,7 @@ export var testBoolean = function () {
|
||||
var boolValue = LocalSettings.getBoolean(boolKey);
|
||||
TKUnit.assert(false == boolValue, "Cannot set boolean to false, currently it is: " + LocalSettings.getBoolean(boolKey));
|
||||
|
||||
// <snippet name="local-settings">
|
||||
// <snippet name="local-settings/HOW-TO">
|
||||
// ### Set and get boolean value and provide default value in case it is not set
|
||||
// ``` JavaScript
|
||||
LocalSettings.setBoolean("boolKey", true);
|
||||
@ -35,7 +35,7 @@ export var testBoolean = function () {
|
||||
};
|
||||
|
||||
export var testString = function () {
|
||||
// <snippet name="local-settings">
|
||||
// <snippet name="local-settings/HOW-TO">
|
||||
// ### Set and get string value
|
||||
// ``` JavaScript
|
||||
LocalSettings.setString("stringKey", "String value");
|
||||
@ -46,7 +46,7 @@ export var testString = function () {
|
||||
};
|
||||
|
||||
export var testNumber = function () {
|
||||
// <snippet name="local-settings">
|
||||
// <snippet name="local-settings/HOW-TO">
|
||||
// ### Set and get numeric value.
|
||||
// We use `toFixed()` here in order to avoid floating point errors - ex: `54.321` becoming `54.320999999537`.
|
||||
// Beware the result of `toFixed()` is a string not a number therefore you cannot use `===` or `!==` when comparing with a number.
|
||||
@ -59,7 +59,7 @@ export var testNumber = function () {
|
||||
};
|
||||
|
||||
export var testDefaults = function () {
|
||||
// <snippet name="local-settings">
|
||||
// <snippet name="local-settings/HOW-TO">
|
||||
// ### Reading values that are not set before while providing default value
|
||||
// ``` JavaScript
|
||||
var defaultValue = LocalSettings.getString("noStringKey", "No string value");
|
||||
@ -70,7 +70,7 @@ export var testDefaults = function () {
|
||||
TKUnit.assert(true === LocalSettings.getBoolean(noBoolKey, true), "Bad default boolean value");
|
||||
TKUnit.assert(123.45 === LocalSettings.getNumber(noNumberKey, 123.45), "Bad default number value");
|
||||
|
||||
// <snippet name="local-settings">
|
||||
// <snippet name="local-settings/HOW-TO">
|
||||
// ### Reading values that are not set before not providing default value
|
||||
// ``` JavaScript
|
||||
var defaultValue = LocalSettings.getString("noStringKey");
|
||||
@ -83,12 +83,12 @@ export var testDefaults = function () {
|
||||
TKUnit.assert("undefined" === typeof LocalSettings.getNumber(noNumberKey), "Default number value is not undefined");
|
||||
};
|
||||
|
||||
// <snippet name="local-settings">
|
||||
// <snippet name="local-settings/HOW-TO">
|
||||
// ## Other functions
|
||||
// </snippet>
|
||||
|
||||
export var testHasKey = function () {
|
||||
// <snippet name="local-settings">
|
||||
// <snippet name="local-settings/HOW-TO">
|
||||
// ### Checking for existence of value for key
|
||||
// ``` JavaScript
|
||||
var hasKey = LocalSettings.hasKey("noBoolKey");
|
||||
@ -105,7 +105,7 @@ export var testHasKey = function () {
|
||||
};
|
||||
|
||||
export var testRemove = function () {
|
||||
// <snippet name="local-settings">
|
||||
// <snippet name="local-settings/HOW-TO">
|
||||
// ### Removing value for key
|
||||
// ``` JavaScript
|
||||
LocalSettings.remove("boolKey");
|
||||
|
@ -1,4 +1,4 @@
|
||||
// <snippet name="location">
|
||||
// <snippet name="location/HOW-TO">
|
||||
// # Location
|
||||
// Using the location requires the Location module.
|
||||
// ``` JavaScript
|
||||
@ -12,12 +12,12 @@ import locationModule = require("location");
|
||||
var LocationManager = locationModule.LocationManager;
|
||||
var Location = locationModule.Location;
|
||||
|
||||
// <snippet name="location">
|
||||
// <snippet name="location/HOW-TO">
|
||||
// ## Other functions
|
||||
// </snippet>
|
||||
|
||||
export var testIsEnabled = function () {
|
||||
// <snippet name="location">
|
||||
// <snippet name="location/HOW-TO">
|
||||
// ### Test are location services available for this device
|
||||
// ``` JavaScript
|
||||
var isEnabled = LocationManager.isEnabled();
|
||||
@ -27,7 +27,7 @@ export var testIsEnabled = function () {
|
||||
};
|
||||
|
||||
export var testDistance = function () {
|
||||
// <snippet name="location">
|
||||
// <snippet name="location/HOW-TO">
|
||||
// ### Get distance between two locations
|
||||
// ``` JavaScript
|
||||
//var Location = require("location").Location;
|
||||
@ -43,14 +43,14 @@ export var testDistance = function () {
|
||||
TKUnit.assert((distance > 10780000) && (distance < 10860000), "invalid distance " + distance);
|
||||
};
|
||||
|
||||
// <snippet name="location">
|
||||
// <snippet name="location/HOW-TO">
|
||||
// ## Getting location
|
||||
// </snippet>
|
||||
|
||||
export var testLocation = function () {
|
||||
var locationReceived;
|
||||
|
||||
// <snippet name="location">
|
||||
// <snippet name="location/HOW-TO">
|
||||
// ### Receive continuous location updates
|
||||
// ``` JavaScript
|
||||
var locationManager = new LocationManager();
|
||||
@ -83,7 +83,7 @@ export var testLocation = function () {
|
||||
|
||||
export var testLastKnownLocation = function () {
|
||||
TKUnit.waitUntilReady(function () { return false; }, 1); // give it some time after the last test
|
||||
// <snippet name="location">
|
||||
// <snippet name="location/HOW-TO">
|
||||
// ### Get last known location
|
||||
// ``` JavaScript
|
||||
var locationManager = new LocationManager();
|
||||
@ -135,7 +135,7 @@ export var testLocationOnceTimeout10000 = function () {
|
||||
|
||||
export var testSnippet = function () {
|
||||
var locationReceived;
|
||||
// <snippet name="location">
|
||||
// <snippet name="location/HOW-TO">
|
||||
// ### Get location once
|
||||
// if there is `options.timeout` you will receive error on timeout. If `options.timeout` is 0 then the result is the same as the result from `LocationManager.lastKnownLocation`
|
||||
// and there will be no wait. You can use `options.maximumAge` to specify you don't want to receive locations older than specified time in ms.
|
||||
|
@ -1,7 +1,7 @@
|
||||
import TKUnit = require("Tests/TKUnit");
|
||||
var timer = require("timer/timer");
|
||||
|
||||
// <snippet name="timer">
|
||||
// <snippet name="timer/HOW-TO">
|
||||
// # Timer module
|
||||
// ``` JavaScript
|
||||
// require("globals");
|
||||
@ -30,7 +30,7 @@ export var test_setTimeout = function () {
|
||||
var completed: boolean;
|
||||
var isReady = function () { return completed; }
|
||||
|
||||
// <snippet name="timer">
|
||||
// <snippet name="timer/HOW-TO">
|
||||
// ### Evaluates an expression after 0 milliseconds.
|
||||
// ``` JavaScript
|
||||
timer.setTimeout(function () {
|
||||
@ -49,7 +49,7 @@ export var test_setTimeout_callbackCalledAfterSpecifedTime = function () {
|
||||
var completed: boolean;
|
||||
var isReady = function () { return completed; }
|
||||
|
||||
// <snippet name="timer">
|
||||
// <snippet name="timer/HOW-TO">
|
||||
// ### Evaluates an expression after a specified number of milliseconds.
|
||||
// ``` JavaScript
|
||||
timer.setTimeout(function () {
|
||||
@ -85,7 +85,7 @@ export var test_setTimeout_callbackShouldBeCleared = function () {
|
||||
var completed: boolean;
|
||||
var isReady = function () { return completed; }
|
||||
|
||||
// <snippet name="timer">
|
||||
// <snippet name="timer/HOW-TO">
|
||||
// ### Cancels the evaluation with the clearTimeout method.
|
||||
// ``` JavaScript
|
||||
var id = timer.setTimeout(function () {
|
||||
@ -109,7 +109,7 @@ export var test_setInterval_callbackCalledDuringPeriod = function () {
|
||||
var expected = 4;
|
||||
var isReady = function () { return counter >= expected; }
|
||||
|
||||
// <snippet name="timer">
|
||||
// <snippet name="timer/HOW-TO">
|
||||
// ### Evaluates an expression each time a specified number of milliseconds has elapsed.
|
||||
// ``` JavaScript
|
||||
timer.setInterval(function () {
|
||||
@ -129,7 +129,7 @@ export var test_setInterval_callbackShouldBeCleared = function () {
|
||||
var expected = 1;
|
||||
var isReady = function () { return counter == expected; }
|
||||
|
||||
// <snippet name="timer">
|
||||
// <snippet name="timer/HOW-TO">
|
||||
// ### Cancel the interval previously started using the setInterval method.
|
||||
// ``` JavaScript
|
||||
var id = timer.setInterval(function () {
|
||||
|
Reference in New Issue
Block a user