fix(animations): error handling

closes https://github.com/NativeScript/NativeScript/issues/10037
This commit is contained in:
Nathan Walker
2022-09-23 10:27:01 -07:00
parent 1c82d19455
commit 36ad24c037
2 changed files with 168 additions and 155 deletions

View File

@ -42,7 +42,8 @@ export abstract class AnimationBase implements AnimationBaseDefinition {
constructor(animationDefinitions: Array<AnimationDefinition>, playSequentially?: boolean) {
if (!animationDefinitions || animationDefinitions.length === 0) {
throw new Error('No animation definitions specified');
console.error('No animation definitions specified');
return;
}
if (Trace.isEnabled()) {
@ -58,7 +59,10 @@ export abstract class AnimationBase implements AnimationBaseDefinition {
}
if (this._propertyAnimations.length === 0) {
throw new Error('Nothing to animate.');
if (Trace.isEnabled()) {
Trace.write('Nothing to animate.', Trace.categories.Animation);
}
return;
}
if (Trace.isEnabled()) {
Trace.write('Created ' + this._propertyAnimations.length + ' individual property animations.', Trace.categories.Animation);
@ -137,7 +141,8 @@ export abstract class AnimationBase implements AnimationBaseDefinition {
private static _createPropertyAnimations(animationDefinition: AnimationDefinition): Array<PropertyAnimation> {
if (!animationDefinition.target) {
throw new Error('No animation target specified.');
console.error('No animation target specified.');
return;
}
for (const item in animationDefinition) {
@ -147,18 +152,22 @@ export abstract class AnimationBase implements AnimationBaseDefinition {
}
if ((item === Properties.opacity || item === 'duration' || item === 'delay' || item === 'iterations') && typeof value !== 'number') {
throw new Error(`Property ${item} must be valid number. Value: ${value}`);
console.error(`Property ${item} must be valid number. Value: ${value}`);
return;
} else if ((item === Properties.scale || item === Properties.translate) && (typeof (<Pair>value).x !== 'number' || typeof (<Pair>value).y !== 'number')) {
throw new Error(`Property ${item} must be valid Pair. Value: ${value}`);
console.error(`Property ${item} must be valid Pair. Value: ${value}`);
return;
} else if (item === Properties.backgroundColor && !Color.isValid(animationDefinition.backgroundColor)) {
throw new Error(`Property ${item} must be valid color. Value: ${value}`);
console.error(`Property ${item} must be valid color. Value: ${value}`);
return;
} else if (item === Properties.width || item === Properties.height) {
// Coerce input into a PercentLength object in case it's a string.
animationDefinition[item] = PercentLength.parse(<any>value);
} else if (item === Properties.rotate) {
const rotate: number | Point3D = value;
if (typeof rotate !== 'number' && !(typeof rotate.x === 'number' && typeof rotate.y === 'number' && typeof rotate.z === 'number')) {
throw new Error(`Property ${rotate} must be valid number or Point3D. Value: ${value}`);
console.error(`Property ${rotate} must be valid number or Point3D. Value: ${value}`);
return;
}
}
}
@ -265,7 +274,7 @@ export abstract class AnimationBase implements AnimationBaseDefinition {
}
if (propertyAnimations.length === 0) {
throw new Error('No known animation properties specified');
console.error('No known animation properties specified');
}
return propertyAnimations;

View File

@ -136,7 +136,7 @@ export function _resolveAnimationCurve(curve: string | CubicBezierAnimationCurve
return CAMediaTimingFunction.functionWithControlPoints(animationCurve.x1, animationCurve.y1, animationCurve.x2, animationCurve.y2);
} else {
throw new Error(`Invalid animation curve: ${curve}`);
console.error(`Invalid animation curve: ${curve}`);
}
}
}
@ -269,140 +269,142 @@ export class Animation extends AnimationBase {
let subPropertyNameToAnimate;
let toValue = animation.value;
let fromValue;
const setLocal = valueSource === 'animation';
if (nativeView?.layer) {
const setLocal = valueSource === 'animation';
switch (animation.property) {
case Properties.backgroundColor:
animation._originalValue = view.backgroundColor;
animation._propertyResetCallback = (value, valueSource) => {
style[setLocal ? backgroundColorProperty.name : backgroundColorProperty.keyframe] = value;
};
fromValue = nativeView.layer.backgroundColor;
if (nativeView instanceof UILabel) {
nativeView.setValueForKey(UIColor.clearColor, 'backgroundColor');
}
toValue = toValue.CGColor;
break;
case Properties.opacity:
animation._originalValue = view.opacity;
animation._propertyResetCallback = (value, valueSource) => {
style[setLocal ? opacityProperty.name : opacityProperty.keyframe] = value;
};
fromValue = nativeView.layer.opacity;
break;
case Properties.rotate:
animation._originalValue = {
x: view.rotateX,
y: view.rotateY,
z: view.rotate,
};
animation._propertyResetCallback = (value, valueSource) => {
style[setLocal ? rotateProperty.name : rotateProperty.keyframe] = value.z;
style[setLocal ? rotateXProperty.name : rotateXProperty.keyframe] = value.x;
style[setLocal ? rotateYProperty.name : rotateYProperty.keyframe] = value.y;
};
switch (animation.property) {
case Properties.backgroundColor:
animation._originalValue = view.backgroundColor;
animation._propertyResetCallback = (value, valueSource) => {
style[setLocal ? backgroundColorProperty.name : backgroundColorProperty.keyframe] = value;
};
fromValue = nativeView.layer.backgroundColor;
if (nativeView instanceof UILabel) {
nativeView.setValueForKey(UIColor.clearColor, 'backgroundColor');
}
toValue = toValue.CGColor;
break;
case Properties.opacity:
animation._originalValue = view.opacity;
animation._propertyResetCallback = (value, valueSource) => {
style[setLocal ? opacityProperty.name : opacityProperty.keyframe] = value;
};
fromValue = nativeView.layer.opacity;
break;
case Properties.rotate:
animation._originalValue = {
x: view.rotateX,
y: view.rotateY,
z: view.rotate,
};
animation._propertyResetCallback = (value, valueSource) => {
style[setLocal ? rotateProperty.name : rotateProperty.keyframe] = value.z;
style[setLocal ? rotateXProperty.name : rotateXProperty.keyframe] = value.x;
style[setLocal ? rotateYProperty.name : rotateYProperty.keyframe] = value.y;
};
propertyNameToAnimate = 'transform.rotation';
subPropertyNameToAnimate = ['x', 'y', 'z'];
fromValue = {
x: nativeView.layer.valueForKeyPath('transform.rotation.x'),
y: nativeView.layer.valueForKeyPath('transform.rotation.y'),
z: nativeView.layer.valueForKeyPath('transform.rotation.z'),
};
propertyNameToAnimate = 'transform.rotation';
subPropertyNameToAnimate = ['x', 'y', 'z'];
fromValue = {
x: nativeView.layer.valueForKeyPath('transform.rotation.x'),
y: nativeView.layer.valueForKeyPath('transform.rotation.y'),
z: nativeView.layer.valueForKeyPath('transform.rotation.z'),
};
if (animation.target.rotateX !== undefined && animation.target.rotateX !== 0 && Math.floor(toValue / 360) - toValue / 360 === 0) {
fromValue.x = (animation.target.rotateX * Math.PI) / 180;
}
if (animation.target.rotateY !== undefined && animation.target.rotateY !== 0 && Math.floor(toValue / 360) - toValue / 360 === 0) {
fromValue.y = (animation.target.rotateY * Math.PI) / 180;
}
if (animation.target.rotate !== undefined && animation.target.rotate !== 0 && Math.floor(toValue / 360) - toValue / 360 === 0) {
fromValue.z = (animation.target.rotate * Math.PI) / 180;
}
if (animation.target.rotateX !== undefined && animation.target.rotateX !== 0 && Math.floor(toValue / 360) - toValue / 360 === 0) {
fromValue.x = (animation.target.rotateX * Math.PI) / 180;
}
if (animation.target.rotateY !== undefined && animation.target.rotateY !== 0 && Math.floor(toValue / 360) - toValue / 360 === 0) {
fromValue.y = (animation.target.rotateY * Math.PI) / 180;
}
if (animation.target.rotate !== undefined && animation.target.rotate !== 0 && Math.floor(toValue / 360) - toValue / 360 === 0) {
fromValue.z = (animation.target.rotate * Math.PI) / 180;
}
// Respect only value.z for back-compat until 3D rotations are implemented
toValue = {
x: (toValue.x * Math.PI) / 180,
y: (toValue.y * Math.PI) / 180,
z: (toValue.z * Math.PI) / 180,
};
break;
case Properties.translate:
animation._originalValue = {
x: view.translateX,
y: view.translateY,
};
animation._propertyResetCallback = (value, valueSource) => {
style[setLocal ? translateXProperty.name : translateXProperty.keyframe] = value.x;
style[setLocal ? translateYProperty.name : translateYProperty.keyframe] = value.y;
};
propertyNameToAnimate = 'transform';
fromValue = NSValue.valueWithCATransform3D(nativeView.layer.transform);
toValue = NSValue.valueWithCATransform3D(CATransform3DTranslate(nativeView.layer.transform, toValue.x, toValue.y, 0));
break;
case Properties.scale:
if (toValue.x === 0) {
toValue.x = 0.001;
// Respect only value.z for back-compat until 3D rotations are implemented
toValue = {
x: (toValue.x * Math.PI) / 180,
y: (toValue.y * Math.PI) / 180,
z: (toValue.z * Math.PI) / 180,
};
break;
case Properties.translate:
animation._originalValue = {
x: view.translateX,
y: view.translateY,
};
animation._propertyResetCallback = (value, valueSource) => {
style[setLocal ? translateXProperty.name : translateXProperty.keyframe] = value.x;
style[setLocal ? translateYProperty.name : translateYProperty.keyframe] = value.y;
};
propertyNameToAnimate = 'transform';
fromValue = NSValue.valueWithCATransform3D(nativeView.layer.transform);
toValue = NSValue.valueWithCATransform3D(CATransform3DTranslate(nativeView.layer.transform, toValue.x, toValue.y, 0));
break;
case Properties.scale:
if (toValue.x === 0) {
toValue.x = 0.001;
}
if (toValue.y === 0) {
toValue.y = 0.001;
}
animation._originalValue = { x: view.scaleX, y: view.scaleY };
animation._propertyResetCallback = (value, valueSource) => {
style[setLocal ? scaleXProperty.name : scaleXProperty.keyframe] = value.x;
style[setLocal ? scaleYProperty.name : scaleYProperty.keyframe] = value.y;
};
propertyNameToAnimate = 'transform';
fromValue = NSValue.valueWithCATransform3D(nativeView.layer.transform);
toValue = NSValue.valueWithCATransform3D(CATransform3DScale(nativeView.layer.transform, toValue.x, toValue.y, 1));
break;
case _transform:
fromValue = NSValue.valueWithCATransform3D(nativeView.layer.transform);
animation._originalValue = {
xs: view.scaleX,
ys: view.scaleY,
xt: view.translateX,
yt: view.translateY,
rx: view.rotateX,
ry: view.rotateY,
rz: view.rotate,
};
animation._propertyResetCallback = (value, valueSource) => {
style[setLocal ? translateXProperty.name : translateXProperty.keyframe] = value.xt;
style[setLocal ? translateYProperty.name : translateYProperty.keyframe] = value.yt;
style[setLocal ? scaleXProperty.name : scaleXProperty.keyframe] = value.xs;
style[setLocal ? scaleYProperty.name : scaleYProperty.keyframe] = value.ys;
style[setLocal ? rotateXProperty.name : rotateXProperty.keyframe] = value.rx;
style[setLocal ? rotateYProperty.name : rotateYProperty.keyframe] = value.ry;
style[setLocal ? rotateProperty.name : rotateProperty.keyframe] = value.rz;
};
propertyNameToAnimate = 'transform';
toValue = NSValue.valueWithCATransform3D(Animation._createNativeAffineTransform(animation));
break;
case Properties.width:
case Properties.height: {
const direction: string = animation.property;
const isHeight: boolean = direction === 'height';
propertyNameToAnimate = 'bounds';
if (!parent) {
console.error(`cannot animate ${direction} on root view`);
}
const parentExtent: number = isHeight ? parent.getMeasuredHeight() : parent.getMeasuredWidth();
const asNumber = PercentLength.toDevicePixels(PercentLength.parse(toValue), parentExtent, parentExtent) / Screen.mainScreen.scale;
const currentBounds = nativeView.layer.bounds;
const extentX = isHeight ? currentBounds.size.width : asNumber;
const extentY = isHeight ? asNumber : currentBounds.size.height;
fromValue = NSValue.valueWithCGRect(currentBounds);
toValue = NSValue.valueWithCGRect(CGRectMake(currentBounds.origin.x, currentBounds.origin.y, extentX, extentY));
animation._originalValue = view.height;
animation._propertyResetCallback = (value, valueSource) => {
const prop = isHeight ? heightProperty : widthProperty;
style[setLocal ? prop.name : prop.keyframe] = value;
};
break;
}
if (toValue.y === 0) {
toValue.y = 0.001;
}
animation._originalValue = { x: view.scaleX, y: view.scaleY };
animation._propertyResetCallback = (value, valueSource) => {
style[setLocal ? scaleXProperty.name : scaleXProperty.keyframe] = value.x;
style[setLocal ? scaleYProperty.name : scaleYProperty.keyframe] = value.y;
};
propertyNameToAnimate = 'transform';
fromValue = NSValue.valueWithCATransform3D(nativeView.layer.transform);
toValue = NSValue.valueWithCATransform3D(CATransform3DScale(nativeView.layer.transform, toValue.x, toValue.y, 1));
break;
case _transform:
fromValue = NSValue.valueWithCATransform3D(nativeView.layer.transform);
animation._originalValue = {
xs: view.scaleX,
ys: view.scaleY,
xt: view.translateX,
yt: view.translateY,
rx: view.rotateX,
ry: view.rotateY,
rz: view.rotate,
};
animation._propertyResetCallback = (value, valueSource) => {
style[setLocal ? translateXProperty.name : translateXProperty.keyframe] = value.xt;
style[setLocal ? translateYProperty.name : translateYProperty.keyframe] = value.yt;
style[setLocal ? scaleXProperty.name : scaleXProperty.keyframe] = value.xs;
style[setLocal ? scaleYProperty.name : scaleYProperty.keyframe] = value.ys;
style[setLocal ? rotateXProperty.name : rotateXProperty.keyframe] = value.rx;
style[setLocal ? rotateYProperty.name : rotateYProperty.keyframe] = value.ry;
style[setLocal ? rotateProperty.name : rotateProperty.keyframe] = value.rz;
};
propertyNameToAnimate = 'transform';
toValue = NSValue.valueWithCATransform3D(Animation._createNativeAffineTransform(animation));
break;
case Properties.width:
case Properties.height: {
const direction: string = animation.property;
const isHeight: boolean = direction === 'height';
propertyNameToAnimate = 'bounds';
if (!parent) {
throw new Error(`cannot animate ${direction} on root view`);
}
const parentExtent: number = isHeight ? parent.getMeasuredHeight() : parent.getMeasuredWidth();
const asNumber = PercentLength.toDevicePixels(PercentLength.parse(toValue), parentExtent, parentExtent) / Screen.mainScreen.scale;
const currentBounds = nativeView.layer.bounds;
const extentX = isHeight ? currentBounds.size.width : asNumber;
const extentY = isHeight ? asNumber : currentBounds.size.height;
fromValue = NSValue.valueWithCGRect(currentBounds);
toValue = NSValue.valueWithCGRect(CGRectMake(currentBounds.origin.x, currentBounds.origin.y, extentX, extentY));
animation._originalValue = view.height;
animation._propertyResetCallback = (value, valueSource) => {
const prop = isHeight ? heightProperty : widthProperty;
style[setLocal ? prop.name : prop.keyframe] = value;
};
break;
default:
console.error(`Animating property '${animation.property}' is unsupported`);
}
default:
throw new Error(`Animating property '${animation.property}' is unsupported`);
}
let duration = 0.3;
@ -437,26 +439,28 @@ export class Animation extends AnimationBase {
private static _createNativeAnimation(propertyAnimations: Array<PropertyAnimation>, index: number, playSequentially: boolean, args: AnimationInfo, animation: PropertyAnimation, valueSource: 'animation' | 'keyframe', finishedCallback: (cancelled?: boolean) => void) {
const nativeView = <UIView>animation.target.nativeViewProtected;
let nativeAnimation;
if (nativeView?.layer) {
let nativeAnimation;
if (args.subPropertiesToAnimate) {
nativeAnimation = this._createGroupAnimation(args, animation);
} else {
nativeAnimation = this._createBasicAnimation(args, animation);
}
const animationDelegate = AnimationDelegateImpl.initWithFinishedCallback(finishedCallback, animation, valueSource);
nativeAnimation.setValueForKey(animationDelegate, 'delegate');
nativeView.layer.addAnimationForKey(nativeAnimation, args.propertyNameToAnimate);
let callback = undefined;
if (index + 1 < propertyAnimations.length) {
callback = Animation._createiOSAnimationFunction(propertyAnimations, index + 1, playSequentially, valueSource, finishedCallback);
if (!playSequentially) {
callback();
if (args.subPropertiesToAnimate) {
nativeAnimation = this._createGroupAnimation(args, animation);
} else {
animationDelegate.nextAnimation = callback;
nativeAnimation = this._createBasicAnimation(args, animation);
}
const animationDelegate = AnimationDelegateImpl.initWithFinishedCallback(finishedCallback, animation, valueSource);
nativeAnimation.setValueForKey(animationDelegate, 'delegate');
nativeView.layer.addAnimationForKey(nativeAnimation, args.propertyNameToAnimate);
let callback = undefined;
if (index + 1 < propertyAnimations.length) {
callback = Animation._createiOSAnimationFunction(propertyAnimations, index + 1, playSequentially, valueSource, finishedCallback);
if (!playSequentially) {
callback();
} else {
animationDelegate.nextAnimation = callback;
}
}
}
}