Updating changelog

This commit is contained in:
Luigi Rosso
2021-04-22 10:52:24 -07:00
parent f963b9a42e
commit c9e8d90379

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## [0.7.3] - 2021-04-19 16:53:18
- Adding support for Rectangle corner radius properties and animation.
- Trigger inputs reset between state changes to avoid multi-firing state changes when a trigger is fired.
## [0.7.2] - 2021-04-12 16:57:54
- Breaking change! StateMachineInput has been renamed to SMIInput to follow conventions in other runtimes and clearly disambiguate between core.StateMachineInput (the backing type in Rive's core system, which is not explicitly exposed to this runtime) and the input instances which should be used by controllers in the Flutter ecosystem.