Adds artboard parameter to onInit callback

This commit is contained in:
matt Sullivan
2021-06-18 11:02:53 -07:00
parent e589a121d6
commit 794bb90147
9 changed files with 67 additions and 8 deletions

View File

@ -6,6 +6,7 @@ import 'package:rive_example/example_state_machine.dart';
import 'package:rive_example/liquid_download.dart';
import 'package:rive_example/little_machine.dart';
import 'package:rive_example/simple_animation.dart';
import 'package:rive_example/simple_state_machine.dart';
import 'package:rive_example/state_machine_skills.dart';
void main() => runApp(MaterialApp(
@ -133,6 +134,20 @@ class Home extends StatelessWidget {
);
},
),
const SizedBox(
height: 10,
),
ElevatedButton(
child: const Text('Simple State Machine'),
onPressed: () {
Navigator.push(
context,
MaterialPageRoute<void>(
builder: (context) => const SimpleStateMachine(),
),
);
},
),
],
),
),

View File

@ -38,7 +38,7 @@ class _PlayPauseAnimationState extends State<PlayPauseAnimation> {
'https://cdn.rive.app/animations/vehicles.riv',
controllers: [_controller],
// Update the play state when the widget's initialized
onInit: () => setState(() {}),
onInit: (_) => setState(() {}),
),
),
floatingActionButton: FloatingActionButton(

View File

@ -0,0 +1,40 @@
import 'package:flutter/material.dart';
import 'package:rive/rive.dart';
class SimpleStateMachine extends StatefulWidget {
const SimpleStateMachine({Key? key}) : super(key: key);
@override
_SimpleStateMachineState createState() => _SimpleStateMachineState();
}
class _SimpleStateMachineState extends State<SimpleStateMachine> {
SMITrigger? _bump;
void _onRiveInit(Artboard artboard) {
final controller = StateMachineController.fromArtboard(artboard, 'bumpy');
artboard.addController(controller!);
_bump = controller.findInput<bool>('bump') as SMITrigger;
}
void _hitBump() => _bump?.fire();
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('Simple Animation'),
),
body: Center(
child: GestureDetector(
child: RiveAnimation.network(
'https://cdn.rive.app/animations/vehicles.riv',
fit: BoxFit.cover,
onInit: _onRiveInit,
),
onTap: _hitBump,
),
),
);
}
}