mirror of
https://github.com/rive-app/rive-flutter.git
synced 2025-06-26 09:48:01 +08:00
Joystick ordering
Fixes issue with dependencies discussed here: https://github.com/rive-app/rive/pull/5275 Joysticks now build their own DAG and export in the correct order for runtime. Diffs= f2ecb824b Joystick ordering (#5277)
This commit is contained in:
@ -1 +1 @@
|
||||
a4fb3dc7decb50f6965e21ebced098cbdc35883d
|
||||
f2ecb824beea0dadfe7077accacb5cd246cac669
|
||||
|
@ -1,3 +1,7 @@
|
||||
## 0.11.1
|
||||
|
||||
- Joysticks with custom handle sources.
|
||||
|
||||
## 0.11.0
|
||||
|
||||
- Joysticks!
|
||||
|
@ -5,22 +5,16 @@ import 'package:rive/rive.dart';
|
||||
class SimpleAssetAnimation extends StatelessWidget {
|
||||
const SimpleAssetAnimation({Key? key}) : super(key: key);
|
||||
|
||||
void _onRiveInit(Artboard artboard) {
|
||||
final controller = StateMachineController.fromArtboard(artboard, 'Coyote');
|
||||
artboard.addController(controller!);
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Scaffold(
|
||||
appBar: AppBar(
|
||||
title: const Text('Simple Animation'),
|
||||
),
|
||||
body: Center(
|
||||
body: const Center(
|
||||
child: RiveAnimation.asset(
|
||||
'assets/coyote.riv',
|
||||
'assets/off_road_car.riv',
|
||||
fit: BoxFit.cover,
|
||||
onInit: _onRiveInit,
|
||||
),
|
||||
),
|
||||
);
|
||||
|
@ -15,8 +15,8 @@ EXTERNAL SOURCES:
|
||||
|
||||
SPEC CHECKSUMS:
|
||||
FlutterMacOS: 8f6f14fa908a6fb3fba0cd85dbd81ec4b251fb24
|
||||
rive_common: 643f5c20ccd60c53136ab5c970eccf0d17e010fe
|
||||
rive_common: fab8476ce8352bf54152a913f393a8696d3dc98c
|
||||
|
||||
PODFILE CHECKSUM: 353c8bcc5d5b0994e508d035b5431cfe18c1dea7
|
||||
|
||||
COCOAPODS: 1.11.3
|
||||
COCOAPODS: 1.12.0
|
||||
|
@ -54,6 +54,142 @@ abstract class JoystickBase extends Component {
|
||||
|
||||
void yChanged(double from, double to);
|
||||
|
||||
/// --------------------------------------------------------------------------
|
||||
/// PosX field with key 303.
|
||||
static const double posXInitialValue = 0;
|
||||
double _posX = posXInitialValue;
|
||||
static const int posXPropertyKey = 303;
|
||||
double get posX => _posX;
|
||||
|
||||
/// Change the [_posX] field value.
|
||||
/// [posXChanged] will be invoked only if the field's value has changed.
|
||||
set posX(double value) {
|
||||
if (_posX == value) {
|
||||
return;
|
||||
}
|
||||
double from = _posX;
|
||||
_posX = value;
|
||||
if (hasValidated) {
|
||||
posXChanged(from, value);
|
||||
}
|
||||
}
|
||||
|
||||
void posXChanged(double from, double to);
|
||||
|
||||
/// --------------------------------------------------------------------------
|
||||
/// PosY field with key 304.
|
||||
static const double posYInitialValue = 0;
|
||||
double _posY = posYInitialValue;
|
||||
static const int posYPropertyKey = 304;
|
||||
double get posY => _posY;
|
||||
|
||||
/// Change the [_posY] field value.
|
||||
/// [posYChanged] will be invoked only if the field's value has changed.
|
||||
set posY(double value) {
|
||||
if (_posY == value) {
|
||||
return;
|
||||
}
|
||||
double from = _posY;
|
||||
_posY = value;
|
||||
if (hasValidated) {
|
||||
posYChanged(from, value);
|
||||
}
|
||||
}
|
||||
|
||||
void posYChanged(double from, double to);
|
||||
|
||||
/// --------------------------------------------------------------------------
|
||||
/// OriginX field with key 307.
|
||||
static const double originXInitialValue = 0.5;
|
||||
double _originX = originXInitialValue;
|
||||
static const int originXPropertyKey = 307;
|
||||
|
||||
/// Origin x in normalized coordinates (0.5 = center, 0 = left, 1 = right).
|
||||
double get originX => _originX;
|
||||
|
||||
/// Change the [_originX] field value.
|
||||
/// [originXChanged] will be invoked only if the field's value has changed.
|
||||
set originX(double value) {
|
||||
if (_originX == value) {
|
||||
return;
|
||||
}
|
||||
double from = _originX;
|
||||
_originX = value;
|
||||
if (hasValidated) {
|
||||
originXChanged(from, value);
|
||||
}
|
||||
}
|
||||
|
||||
void originXChanged(double from, double to);
|
||||
|
||||
/// --------------------------------------------------------------------------
|
||||
/// OriginY field with key 308.
|
||||
static const double originYInitialValue = 0.5;
|
||||
double _originY = originYInitialValue;
|
||||
static const int originYPropertyKey = 308;
|
||||
|
||||
/// Origin y in normalized coordinates (0.5 = center, 0 = top, 1 = bottom).
|
||||
double get originY => _originY;
|
||||
|
||||
/// Change the [_originY] field value.
|
||||
/// [originYChanged] will be invoked only if the field's value has changed.
|
||||
set originY(double value) {
|
||||
if (_originY == value) {
|
||||
return;
|
||||
}
|
||||
double from = _originY;
|
||||
_originY = value;
|
||||
if (hasValidated) {
|
||||
originYChanged(from, value);
|
||||
}
|
||||
}
|
||||
|
||||
void originYChanged(double from, double to);
|
||||
|
||||
/// --------------------------------------------------------------------------
|
||||
/// Width field with key 305.
|
||||
static const double widthInitialValue = 100;
|
||||
double _width = widthInitialValue;
|
||||
static const int widthPropertyKey = 305;
|
||||
double get width => _width;
|
||||
|
||||
/// Change the [_width] field value.
|
||||
/// [widthChanged] will be invoked only if the field's value has changed.
|
||||
set width(double value) {
|
||||
if (_width == value) {
|
||||
return;
|
||||
}
|
||||
double from = _width;
|
||||
_width = value;
|
||||
if (hasValidated) {
|
||||
widthChanged(from, value);
|
||||
}
|
||||
}
|
||||
|
||||
void widthChanged(double from, double to);
|
||||
|
||||
/// --------------------------------------------------------------------------
|
||||
/// Height field with key 306.
|
||||
static const double heightInitialValue = 100;
|
||||
double _height = heightInitialValue;
|
||||
static const int heightPropertyKey = 306;
|
||||
double get height => _height;
|
||||
|
||||
/// Change the [_height] field value.
|
||||
/// [heightChanged] will be invoked only if the field's value has changed.
|
||||
set height(double value) {
|
||||
if (_height == value) {
|
||||
return;
|
||||
}
|
||||
double from = _height;
|
||||
_height = value;
|
||||
if (hasValidated) {
|
||||
heightChanged(from, value);
|
||||
}
|
||||
}
|
||||
|
||||
void heightChanged(double from, double to);
|
||||
|
||||
/// --------------------------------------------------------------------------
|
||||
/// XId field with key 301.
|
||||
static const int xIdInitialValue = -1;
|
||||
@ -79,30 +215,6 @@ abstract class JoystickBase extends Component {
|
||||
|
||||
void xIdChanged(int from, int to);
|
||||
|
||||
/// --------------------------------------------------------------------------
|
||||
/// XInvert field with key 310.
|
||||
static const bool xInvertInitialValue = false;
|
||||
bool _xInvert = xInvertInitialValue;
|
||||
static const int xInvertPropertyKey = 310;
|
||||
|
||||
/// Whether to invert the application of the x axis.
|
||||
bool get xInvert => _xInvert;
|
||||
|
||||
/// Change the [_xInvert] field value.
|
||||
/// [xInvertChanged] will be invoked only if the field's value has changed.
|
||||
set xInvert(bool value) {
|
||||
if (_xInvert == value) {
|
||||
return;
|
||||
}
|
||||
bool from = _xInvert;
|
||||
_xInvert = value;
|
||||
if (hasValidated) {
|
||||
xInvertChanged(from, value);
|
||||
}
|
||||
}
|
||||
|
||||
void xInvertChanged(bool from, bool to);
|
||||
|
||||
/// --------------------------------------------------------------------------
|
||||
/// YId field with key 302.
|
||||
static const int yIdInitialValue = -1;
|
||||
@ -129,37 +241,67 @@ abstract class JoystickBase extends Component {
|
||||
void yIdChanged(int from, int to);
|
||||
|
||||
/// --------------------------------------------------------------------------
|
||||
/// YInvert field with key 311.
|
||||
static const bool yInvertInitialValue = false;
|
||||
bool _yInvert = yInvertInitialValue;
|
||||
static const int yInvertPropertyKey = 311;
|
||||
/// JoystickFlags field with key 312.
|
||||
static const int joystickFlagsInitialValue = 0;
|
||||
int _joystickFlags = joystickFlagsInitialValue;
|
||||
static const int joystickFlagsPropertyKey = 312;
|
||||
int get joystickFlags => _joystickFlags;
|
||||
|
||||
/// Whether to invert the application of the y axis.
|
||||
bool get yInvert => _yInvert;
|
||||
|
||||
/// Change the [_yInvert] field value.
|
||||
/// [yInvertChanged] will be invoked only if the field's value has changed.
|
||||
set yInvert(bool value) {
|
||||
if (_yInvert == value) {
|
||||
/// Change the [_joystickFlags] field value.
|
||||
/// [joystickFlagsChanged] will be invoked only if the field's value has
|
||||
/// changed.
|
||||
set joystickFlags(int value) {
|
||||
if (_joystickFlags == value) {
|
||||
return;
|
||||
}
|
||||
bool from = _yInvert;
|
||||
_yInvert = value;
|
||||
int from = _joystickFlags;
|
||||
_joystickFlags = value;
|
||||
if (hasValidated) {
|
||||
yInvertChanged(from, value);
|
||||
joystickFlagsChanged(from, value);
|
||||
}
|
||||
}
|
||||
|
||||
void yInvertChanged(bool from, bool to);
|
||||
void joystickFlagsChanged(int from, int to);
|
||||
|
||||
/// --------------------------------------------------------------------------
|
||||
/// HandleSourceId field with key 313.
|
||||
static const int handleSourceIdInitialValue = -1;
|
||||
int _handleSourceId = handleSourceIdInitialValue;
|
||||
static const int handleSourceIdPropertyKey = 313;
|
||||
|
||||
/// Identifier used to track the custom handle source of the joystick.
|
||||
int get handleSourceId => _handleSourceId;
|
||||
|
||||
/// Change the [_handleSourceId] field value.
|
||||
/// [handleSourceIdChanged] will be invoked only if the field's value has
|
||||
/// changed.
|
||||
set handleSourceId(int value) {
|
||||
if (_handleSourceId == value) {
|
||||
return;
|
||||
}
|
||||
int from = _handleSourceId;
|
||||
_handleSourceId = value;
|
||||
if (hasValidated) {
|
||||
handleSourceIdChanged(from, value);
|
||||
}
|
||||
}
|
||||
|
||||
void handleSourceIdChanged(int from, int to);
|
||||
|
||||
@override
|
||||
void copy(covariant JoystickBase source) {
|
||||
super.copy(source);
|
||||
_x = source._x;
|
||||
_y = source._y;
|
||||
_posX = source._posX;
|
||||
_posY = source._posY;
|
||||
_originX = source._originX;
|
||||
_originY = source._originY;
|
||||
_width = source._width;
|
||||
_height = source._height;
|
||||
_xId = source._xId;
|
||||
_xInvert = source._xInvert;
|
||||
_yId = source._yId;
|
||||
_yInvert = source._yInvert;
|
||||
_joystickFlags = source._joystickFlags;
|
||||
_handleSourceId = source._handleSourceId;
|
||||
}
|
||||
}
|
||||
|
@ -1134,24 +1134,54 @@ class RiveCoreContext {
|
||||
object.y = value;
|
||||
}
|
||||
break;
|
||||
case JoystickBase.posXPropertyKey:
|
||||
if (object is JoystickBase && value is double) {
|
||||
object.posX = value;
|
||||
}
|
||||
break;
|
||||
case JoystickBase.posYPropertyKey:
|
||||
if (object is JoystickBase && value is double) {
|
||||
object.posY = value;
|
||||
}
|
||||
break;
|
||||
case JoystickBase.originXPropertyKey:
|
||||
if (object is JoystickBase && value is double) {
|
||||
object.originX = value;
|
||||
}
|
||||
break;
|
||||
case JoystickBase.originYPropertyKey:
|
||||
if (object is JoystickBase && value is double) {
|
||||
object.originY = value;
|
||||
}
|
||||
break;
|
||||
case JoystickBase.widthPropertyKey:
|
||||
if (object is JoystickBase && value is double) {
|
||||
object.width = value;
|
||||
}
|
||||
break;
|
||||
case JoystickBase.heightPropertyKey:
|
||||
if (object is JoystickBase && value is double) {
|
||||
object.height = value;
|
||||
}
|
||||
break;
|
||||
case JoystickBase.xIdPropertyKey:
|
||||
if (object is JoystickBase && value is int) {
|
||||
object.xId = value;
|
||||
}
|
||||
break;
|
||||
case JoystickBase.xInvertPropertyKey:
|
||||
if (object is JoystickBase && value is bool) {
|
||||
object.xInvert = value;
|
||||
}
|
||||
break;
|
||||
case JoystickBase.yIdPropertyKey:
|
||||
if (object is JoystickBase && value is int) {
|
||||
object.yId = value;
|
||||
}
|
||||
break;
|
||||
case JoystickBase.yInvertPropertyKey:
|
||||
if (object is JoystickBase && value is bool) {
|
||||
object.yInvert = value;
|
||||
case JoystickBase.joystickFlagsPropertyKey:
|
||||
if (object is JoystickBase && value is int) {
|
||||
object.joystickFlags = value;
|
||||
}
|
||||
break;
|
||||
case JoystickBase.handleSourceIdPropertyKey:
|
||||
if (object is JoystickBase && value is int) {
|
||||
object.handleSourceId = value;
|
||||
}
|
||||
break;
|
||||
case BoneBase.lengthPropertyKey:
|
||||
@ -1400,6 +1430,8 @@ class RiveCoreContext {
|
||||
case ArtboardBase.defaultStateMachineIdPropertyKey:
|
||||
case JoystickBase.xIdPropertyKey:
|
||||
case JoystickBase.yIdPropertyKey:
|
||||
case JoystickBase.joystickFlagsPropertyKey:
|
||||
case JoystickBase.handleSourceIdPropertyKey:
|
||||
case TendonBase.boneIdPropertyKey:
|
||||
case TextStyleBase.fontAssetIdPropertyKey:
|
||||
case TextStyleAxisBase.tagPropertyKey:
|
||||
@ -1482,6 +1514,12 @@ class RiveCoreContext {
|
||||
case ArtboardBase.originYPropertyKey:
|
||||
case JoystickBase.xPropertyKey:
|
||||
case JoystickBase.yPropertyKey:
|
||||
case JoystickBase.posXPropertyKey:
|
||||
case JoystickBase.posYPropertyKey:
|
||||
case JoystickBase.originXPropertyKey:
|
||||
case JoystickBase.originYPropertyKey:
|
||||
case JoystickBase.widthPropertyKey:
|
||||
case JoystickBase.heightPropertyKey:
|
||||
case BoneBase.lengthPropertyKey:
|
||||
case RootBoneBase.xPropertyKey:
|
||||
case RootBoneBase.yPropertyKey:
|
||||
@ -1524,8 +1562,6 @@ class RiveCoreContext {
|
||||
case ClippingShapeBase.isVisiblePropertyKey:
|
||||
case CustomPropertyBooleanBase.propertyValuePropertyKey:
|
||||
case ArtboardBase.clipPropertyKey:
|
||||
case JoystickBase.xInvertPropertyKey:
|
||||
case JoystickBase.yInvertPropertyKey:
|
||||
return boolType;
|
||||
case KeyFrameColorBase.valuePropertyKey:
|
||||
case SolidColorBase.colorValuePropertyKey:
|
||||
@ -1685,6 +1721,10 @@ class RiveCoreContext {
|
||||
return (object as JoystickBase).xId;
|
||||
case JoystickBase.yIdPropertyKey:
|
||||
return (object as JoystickBase).yId;
|
||||
case JoystickBase.joystickFlagsPropertyKey:
|
||||
return (object as JoystickBase).joystickFlags;
|
||||
case JoystickBase.handleSourceIdPropertyKey:
|
||||
return (object as JoystickBase).handleSourceId;
|
||||
case TendonBase.boneIdPropertyKey:
|
||||
return (object as TendonBase).boneId;
|
||||
case TextStyleBase.fontAssetIdPropertyKey:
|
||||
@ -1853,6 +1893,18 @@ class RiveCoreContext {
|
||||
return (object as JoystickBase).x;
|
||||
case JoystickBase.yPropertyKey:
|
||||
return (object as JoystickBase).y;
|
||||
case JoystickBase.posXPropertyKey:
|
||||
return (object as JoystickBase).posX;
|
||||
case JoystickBase.posYPropertyKey:
|
||||
return (object as JoystickBase).posY;
|
||||
case JoystickBase.originXPropertyKey:
|
||||
return (object as JoystickBase).originX;
|
||||
case JoystickBase.originYPropertyKey:
|
||||
return (object as JoystickBase).originY;
|
||||
case JoystickBase.widthPropertyKey:
|
||||
return (object as JoystickBase).width;
|
||||
case JoystickBase.heightPropertyKey:
|
||||
return (object as JoystickBase).height;
|
||||
case BoneBase.lengthPropertyKey:
|
||||
return (object as BoneBase).length;
|
||||
case RootBoneBase.xPropertyKey:
|
||||
@ -1941,10 +1993,6 @@ class RiveCoreContext {
|
||||
return (object as CustomPropertyBooleanBase).propertyValue;
|
||||
case ArtboardBase.clipPropertyKey:
|
||||
return (object as ArtboardBase).clip;
|
||||
case JoystickBase.xInvertPropertyKey:
|
||||
return (object as JoystickBase).xInvert;
|
||||
case JoystickBase.yInvertPropertyKey:
|
||||
return (object as JoystickBase).yInvert;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@ -2323,6 +2371,16 @@ class RiveCoreContext {
|
||||
object.yId = value;
|
||||
}
|
||||
break;
|
||||
case JoystickBase.joystickFlagsPropertyKey:
|
||||
if (object is JoystickBase) {
|
||||
object.joystickFlags = value;
|
||||
}
|
||||
break;
|
||||
case JoystickBase.handleSourceIdPropertyKey:
|
||||
if (object is JoystickBase) {
|
||||
object.handleSourceId = value;
|
||||
}
|
||||
break;
|
||||
case TendonBase.boneIdPropertyKey:
|
||||
if (object is TendonBase) {
|
||||
object.boneId = value;
|
||||
@ -2733,6 +2791,36 @@ class RiveCoreContext {
|
||||
object.y = value;
|
||||
}
|
||||
break;
|
||||
case JoystickBase.posXPropertyKey:
|
||||
if (object is JoystickBase) {
|
||||
object.posX = value;
|
||||
}
|
||||
break;
|
||||
case JoystickBase.posYPropertyKey:
|
||||
if (object is JoystickBase) {
|
||||
object.posY = value;
|
||||
}
|
||||
break;
|
||||
case JoystickBase.originXPropertyKey:
|
||||
if (object is JoystickBase) {
|
||||
object.originX = value;
|
||||
}
|
||||
break;
|
||||
case JoystickBase.originYPropertyKey:
|
||||
if (object is JoystickBase) {
|
||||
object.originY = value;
|
||||
}
|
||||
break;
|
||||
case JoystickBase.widthPropertyKey:
|
||||
if (object is JoystickBase) {
|
||||
object.width = value;
|
||||
}
|
||||
break;
|
||||
case JoystickBase.heightPropertyKey:
|
||||
if (object is JoystickBase) {
|
||||
object.height = value;
|
||||
}
|
||||
break;
|
||||
case BoneBase.lengthPropertyKey:
|
||||
if (object is BoneBase) {
|
||||
object.length = value;
|
||||
@ -2943,16 +3031,6 @@ class RiveCoreContext {
|
||||
object.clip = value;
|
||||
}
|
||||
break;
|
||||
case JoystickBase.xInvertPropertyKey:
|
||||
if (object is JoystickBase) {
|
||||
object.xInvert = value;
|
||||
}
|
||||
break;
|
||||
case JoystickBase.yInvertPropertyKey:
|
||||
if (object is JoystickBase) {
|
||||
object.yInvert = value;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -38,6 +38,9 @@ class LinearAnimation extends LinearAnimationBase {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool isAnyObjectKeyed(Iterable<Core> objects) =>
|
||||
objects.any((element) => _keyedObjects.containsKey(element.id));
|
||||
|
||||
bool isObjectKeyed(Core object) => _keyedObjects.containsKey(object.id);
|
||||
bool removeObjectKeys(Core object) {
|
||||
var value = _keyedObjects[object.id];
|
||||
|
@ -42,7 +42,9 @@ abstract class ListenerInputChange extends ListenerInputChangeBase {
|
||||
}
|
||||
if (inputId >= 0 && inputId < stateMachineImporter.machine.inputs.length) {
|
||||
var found = stateMachineImporter.machine.inputs[inputId];
|
||||
_input = found;
|
||||
if (found is StateMachineInput) {
|
||||
_input = found;
|
||||
}
|
||||
inputId = found.id;
|
||||
}
|
||||
|
||||
|
@ -1,19 +1,18 @@
|
||||
import 'package:rive/src/core/core.dart';
|
||||
import 'package:rive/src/generated/animation/state_machine_base.dart';
|
||||
import 'package:rive/src/rive_core/animation/state_machine_input.dart';
|
||||
import 'package:rive/src/rive_core/animation/state_machine_component.dart';
|
||||
import 'package:rive/src/rive_core/animation/state_machine_layer.dart';
|
||||
import 'package:rive/src/rive_core/animation/state_machine_listener.dart';
|
||||
import 'package:rive/src/rive_core/artboard.dart';
|
||||
|
||||
export 'package:rive/src/generated/animation/state_machine_base.dart';
|
||||
|
||||
class StateMachine extends StateMachineBase {
|
||||
final StateMachineComponents<StateMachineInput> inputs =
|
||||
StateMachineComponents<StateMachineInput>();
|
||||
final StateMachineComponents<StateMachineComponent> inputs =
|
||||
StateMachineComponents<StateMachineComponent>();
|
||||
final StateMachineComponents<StateMachineLayer> layers =
|
||||
StateMachineComponents<StateMachineLayer>();
|
||||
final StateMachineComponents<StateMachineListener> listeners =
|
||||
StateMachineComponents<StateMachineListener>();
|
||||
final StateMachineComponents<StateMachineComponent> listeners =
|
||||
StateMachineComponents<StateMachineComponent>();
|
||||
|
||||
@override
|
||||
bool import(ImportStack stack) {
|
||||
|
@ -35,9 +35,13 @@ abstract class StateMachineComponent
|
||||
@override
|
||||
void onAddedDirty() {}
|
||||
|
||||
@override
|
||||
void onAdded() {}
|
||||
|
||||
@override
|
||||
void onRemoved() {
|
||||
super.onRemoved();
|
||||
|
||||
stateMachine = null;
|
||||
}
|
||||
|
||||
|
@ -163,11 +163,29 @@ class Artboard extends ArtboardBase with ShapePaintContainer {
|
||||
Iterable<NestedArtboard> get activeNestedArtboards => _activeNestedArtboards;
|
||||
|
||||
final List<Joystick> _joysticks = [];
|
||||
Iterable<Joystick> get joysticks => _joysticks;
|
||||
|
||||
void applyJoysticks() {
|
||||
bool canPreApplyJoysticks() {
|
||||
if (_joysticks.isEmpty) {
|
||||
return false;
|
||||
}
|
||||
if (_joysticks.any((joystick) => joystick.isComplex)) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool applyJoysticks() {
|
||||
if (_joysticks.isEmpty) {
|
||||
return false;
|
||||
}
|
||||
for (final joystick in _joysticks) {
|
||||
if (joystick.isComplex) {
|
||||
updateComponents();
|
||||
}
|
||||
joystick.apply(context);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/// Update any dirty components in this artboard.
|
||||
@ -179,11 +197,27 @@ class Artboard extends ArtboardBase with ShapePaintContainer {
|
||||
didUpdate = true;
|
||||
}
|
||||
}
|
||||
applyJoysticks();
|
||||
|
||||
// Joysticks can be applied before updating components if none of the
|
||||
// joysticks have "external" control. If they are controlled/moved by some
|
||||
// other component then they need to apply after the update cycle, which is
|
||||
// less efficient.
|
||||
var canApplyJoysticksEarly = canPreApplyJoysticks();
|
||||
if (canApplyJoysticksEarly) {
|
||||
applyJoysticks();
|
||||
}
|
||||
|
||||
if (updateComponents() || didUpdate) {
|
||||
didUpdate = true;
|
||||
}
|
||||
|
||||
// If joysticks applied, run the update again for the animation changes.
|
||||
if (!canApplyJoysticksEarly && applyJoysticks()) {
|
||||
updateComponents();
|
||||
|
||||
didUpdate = true;
|
||||
}
|
||||
|
||||
if (nested) {
|
||||
var active = _activeNestedArtboards.toList(growable: false);
|
||||
for (final activeNestedArtboard in active) {
|
||||
@ -220,13 +254,13 @@ class Artboard extends ArtboardBase with ShapePaintContainer {
|
||||
bool resolveArtboard() => true;
|
||||
|
||||
/// Sort the DAG for resolution in order of dependencies such that dependent
|
||||
/// compnents process after their dependencies.
|
||||
/// components process after their dependencies.
|
||||
void sortDependencies() {
|
||||
var optimistic = DependencySorter<Component>();
|
||||
var optimistic = DependencyGraphNodeSorter<Component>();
|
||||
var order = optimistic.sort(this);
|
||||
if (order.isEmpty) {
|
||||
// cycle detected, use a more robust solver
|
||||
var robust = TarjansDependencySorter<Component>();
|
||||
var robust = TarjansDependencyGraphNodeSorter<Component>();
|
||||
order = robust.sort(this);
|
||||
}
|
||||
|
||||
@ -481,7 +515,7 @@ class Artboard extends ArtboardBase with ShapePaintContainer {
|
||||
}
|
||||
}
|
||||
|
||||
var sorter = DependencySorter<Component>();
|
||||
var sorter = DependencyGraphNodeSorter<Component>();
|
||||
|
||||
_sortedDrawRules = sorter.sort(root).cast<DrawTarget>().skip(1).toList();
|
||||
|
||||
|
@ -41,6 +41,8 @@ class FontAsset extends FontAssetBase {
|
||||
font = null;
|
||||
}
|
||||
|
||||
// 'otf' supported as well. This getter isn't being used for fontAssets so
|
||||
// fine just being ttf for now.
|
||||
@override
|
||||
String get fileExtension => 'ttf';
|
||||
}
|
||||
|
@ -158,6 +158,20 @@ abstract class Component extends ComponentBase<RuntimeArtboard>
|
||||
@override
|
||||
Set<Component> get dependents => _dependents;
|
||||
|
||||
Set<Component> get dependencies {
|
||||
Set<Component> components = {};
|
||||
allDependencies(components);
|
||||
return components;
|
||||
}
|
||||
|
||||
void allDependencies(Set<Component> dependencies) {
|
||||
for (final dependency in _dependsOn) {
|
||||
if (dependencies.add(dependency)) {
|
||||
dependency.allDependencies(dependencies);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Mark [dependent] as a component which must update after this. Provide
|
||||
/// [via] as the Component registering the dependency when it is not
|
||||
/// [dependent] itself. At edit time this allows the editor to rebuild both
|
||||
|
@ -1,21 +1,81 @@
|
||||
import 'package:rive/src/generated/joystick_base.dart';
|
||||
import 'package:rive/src/rive_core/animation/linear_animation.dart';
|
||||
import 'package:rive/src/rive_core/component_dirt.dart';
|
||||
import 'package:rive/src/rive_core/container_component.dart';
|
||||
import 'package:rive/src/rive_core/transform_component.dart';
|
||||
import 'package:rive/src/rive_core/world_transform_component.dart';
|
||||
import 'package:rive_common/math.dart';
|
||||
|
||||
export 'package:rive/src/generated/joystick_base.dart';
|
||||
|
||||
class JoystickFlags {
|
||||
/// Whether to invert the application of the x axis.
|
||||
static const int invertX = 1 << 0;
|
||||
|
||||
/// Whether to invert the application of the y axis.
|
||||
static const int invertY = 1 << 1;
|
||||
|
||||
/// Whether this Joystick works in world space.
|
||||
static const int worldSpace = 1 << 2;
|
||||
}
|
||||
|
||||
class Joystick extends JoystickBase {
|
||||
double get clampedX => x.clamp(-1, 1);
|
||||
double get clampedY => y.clamp(-1, 1);
|
||||
|
||||
bool get isComplex => handleSource != null;
|
||||
|
||||
@override
|
||||
void update(int dirt) {}
|
||||
void update(int dirt) {
|
||||
if (dirt & (ComponentDirt.transform | ComponentDirt.worldTransform) != 0) {
|
||||
_worldTransform = computeWorldTransform();
|
||||
Mat2D.invert(_inverseWorldTransform, _worldTransform);
|
||||
if (handleSource != null) {
|
||||
var pos = _inverseWorldTransform * handleSource!.worldTranslation;
|
||||
var local = localBounds.factorFrom(pos);
|
||||
|
||||
// In the editor we don't want to notify changes while we're in the
|
||||
// update cycle.
|
||||
|
||||
x = local.x;
|
||||
y = local.y;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool get invertX => (joystickFlags & JoystickFlags.invertX) != 0;
|
||||
set invertX(bool value) {
|
||||
if (value) {
|
||||
joystickFlags |= JoystickFlags.invertX;
|
||||
} else {
|
||||
joystickFlags &= ~JoystickFlags.invertX;
|
||||
}
|
||||
}
|
||||
|
||||
bool get invertY => (joystickFlags & JoystickFlags.invertY) != 0;
|
||||
set invertY(bool value) {
|
||||
if (value) {
|
||||
joystickFlags |= JoystickFlags.invertY;
|
||||
} else {
|
||||
joystickFlags &= ~JoystickFlags.invertY;
|
||||
}
|
||||
}
|
||||
|
||||
bool get inWorldSpace =>
|
||||
(joystickFlags & JoystickFlags.worldSpace) != 0 || handleSource != null;
|
||||
set inWorldSpace(bool value) {
|
||||
if (value) {
|
||||
joystickFlags |= JoystickFlags.worldSpace;
|
||||
} else {
|
||||
joystickFlags &= ~JoystickFlags.worldSpace;
|
||||
}
|
||||
}
|
||||
|
||||
void apply(CoreContext context) {
|
||||
var animation = _xAnimation;
|
||||
|
||||
if (animation != null) {
|
||||
var value = xInvert ? -x : x;
|
||||
var value = invertX ? -x : x;
|
||||
animation.apply(
|
||||
(value + 1) / 2 * animation.durationSeconds,
|
||||
coreContext: context,
|
||||
@ -23,7 +83,7 @@ class Joystick extends JoystickBase {
|
||||
}
|
||||
animation = _yAnimation;
|
||||
if (animation != null) {
|
||||
var value = yInvert ? -y : y;
|
||||
var value = invertY ? -y : y;
|
||||
animation.apply(
|
||||
(value + 1) / 2 * animation.durationSeconds,
|
||||
coreContext: context,
|
||||
@ -36,6 +96,26 @@ class Joystick extends JoystickBase {
|
||||
context.markNeedsAdvance();
|
||||
}
|
||||
|
||||
Vec2D get position => Vec2D.fromValues(posX, posY);
|
||||
Mat2D _worldTransform = Mat2D();
|
||||
final Mat2D _inverseWorldTransform = Mat2D();
|
||||
|
||||
Mat2D computeWorldTransform() {
|
||||
var local = Mat2D.fromTranslation(position);
|
||||
if (parent is WorldTransformComponent) {
|
||||
var world = Mat2D.multiply(
|
||||
Mat2D(), (parent as WorldTransformComponent).worldTransform, local);
|
||||
if (!inWorldSpace) {
|
||||
return Mat2D.fromTranslation(world.translation);
|
||||
}
|
||||
return world;
|
||||
}
|
||||
return local;
|
||||
}
|
||||
|
||||
Mat2D get worldTransform =>
|
||||
inWorldSpace ? _worldTransform : computeWorldTransform();
|
||||
|
||||
@override
|
||||
void yChanged(double from, double to) {
|
||||
context.markNeedsAdvance();
|
||||
@ -90,13 +170,76 @@ class Joystick extends JoystickBase {
|
||||
}
|
||||
}
|
||||
|
||||
@override
|
||||
void xInvertChanged(bool from, bool to) {
|
||||
context.markNeedsAdvance();
|
||||
void _transformChanged() {
|
||||
markTransformDirty();
|
||||
}
|
||||
|
||||
@override
|
||||
void yInvertChanged(bool from, bool to) {
|
||||
void heightChanged(double from, double to) {}
|
||||
|
||||
@override
|
||||
void posXChanged(double from, double to) => _transformChanged();
|
||||
|
||||
@override
|
||||
void posYChanged(double from, double to) => _transformChanged();
|
||||
|
||||
@override
|
||||
void widthChanged(double from, double to) {}
|
||||
|
||||
static const double minStageSize = 0;
|
||||
bool get isSliderY => xAnimation == null && yAnimation != null;
|
||||
bool get isSliderX => yAnimation == null && xAnimation != null;
|
||||
|
||||
double get stageWidth => isSliderY ? minStageSize : width;
|
||||
double get stageHeight => isSliderX ? minStageSize : height;
|
||||
|
||||
AABB get localBounds => AABB.fromValues(
|
||||
-stageWidth * originX,
|
||||
-stageHeight * originY,
|
||||
-stageWidth * originX + stageWidth,
|
||||
-stageHeight * originY + stageHeight,
|
||||
);
|
||||
|
||||
Mat2D get transform => Mat2D.fromTranslation(position);
|
||||
|
||||
@override
|
||||
void originXChanged(double from, double to) => _transformChanged();
|
||||
|
||||
@override
|
||||
void originYChanged(double from, double to) => _transformChanged();
|
||||
|
||||
@override
|
||||
void joystickFlagsChanged(int from, int to) {
|
||||
context.markNeedsAdvance();
|
||||
|
||||
markTransformDirty();
|
||||
}
|
||||
|
||||
TransformComponent? _handleSource;
|
||||
TransformComponent? get handleSource => _handleSource;
|
||||
set handleSource(TransformComponent? value) {
|
||||
if (_handleSource == value) {
|
||||
return;
|
||||
}
|
||||
|
||||
_handleSource = value;
|
||||
handleSourceId = value?.id ?? Core.missingId;
|
||||
markTransformDirty();
|
||||
}
|
||||
|
||||
@override
|
||||
void handleSourceIdChanged(int from, int to) {
|
||||
handleSource = context.resolve(to);
|
||||
markRebuildDependencies();
|
||||
}
|
||||
|
||||
void markTransformDirty() {
|
||||
if (!inWorldSpace) {
|
||||
return;
|
||||
}
|
||||
if (!addDirt(ComponentDirt.transform)) {
|
||||
return;
|
||||
}
|
||||
addDirt(ComponentDirt.worldTransform, recurse: true);
|
||||
}
|
||||
}
|
||||
|
@ -290,23 +290,25 @@ class StateMachineController extends RiveAnimationController<CoreContext> {
|
||||
// Initialize all events.
|
||||
HashMap<Shape, _HitShape> hitShapeLookup = HashMap<Shape, _HitShape>();
|
||||
for (final event in stateMachine.listeners) {
|
||||
// Resolve target on this artboard instance.
|
||||
var node = core.resolve<Node>(event.targetId);
|
||||
if (node == null) {
|
||||
continue;
|
||||
}
|
||||
|
||||
node.forAll((component) {
|
||||
if (component is Shape) {
|
||||
var hitShape = hitShapeLookup[component];
|
||||
if (hitShape == null) {
|
||||
hitShapeLookup[component] = hitShape = _HitShape(component);
|
||||
}
|
||||
hitShape.events.add(event);
|
||||
if (event is StateMachineListener) {
|
||||
// Resolve target on this artboard instance.
|
||||
var node = core.resolve<Node>(event.targetId);
|
||||
if (node == null) {
|
||||
continue;
|
||||
}
|
||||
// Keep iterating so we find all shapes.
|
||||
return true;
|
||||
});
|
||||
|
||||
node.forAll((component) {
|
||||
if (component is Shape) {
|
||||
var hitShape = hitShapeLookup[component];
|
||||
if (hitShape == null) {
|
||||
hitShapeLookup[component] = hitShape = _HitShape(component);
|
||||
}
|
||||
hitShape.events.add(event);
|
||||
}
|
||||
// Keep iterating so we find all shapes.
|
||||
return true;
|
||||
});
|
||||
}
|
||||
}
|
||||
hitShapes = hitShapeLookup.values.toList();
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
name: rive
|
||||
version: 0.11.0
|
||||
version: 0.11.1
|
||||
homepage: https://rive.app
|
||||
description: Rive 2 Flutter Runtime. This package provides runtime functionality for playing back and interacting with animations built with the Rive editor available at https://rive.app.
|
||||
repository: https://github.com/rive-app/rive-flutter
|
||||
@ -15,7 +15,7 @@ dependencies:
|
||||
http: ^0.13.3
|
||||
meta: ^1.3.0
|
||||
plugin_platform_interface: ^2.0.2
|
||||
rive_common: ^0.0.6
|
||||
rive_common: 0.0.7
|
||||
dev_dependencies:
|
||||
flutter_test:
|
||||
sdk: flutter
|
||||
|
Reference in New Issue
Block a user