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48
.github/workflows/analyze-and-test.yaml
vendored
Normal file
@ -0,0 +1,48 @@
|
||||
name: Lottie Flutter
|
||||
on:
|
||||
pull_request:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
|
||||
jobs:
|
||||
analyze_and_test:
|
||||
name: Flutter analyze
|
||||
strategy:
|
||||
matrix:
|
||||
flutter: ['stable']
|
||||
runs-on: macos-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: subosito/flutter-action@v2
|
||||
with:
|
||||
channel: ${{ matrix.flutter }}
|
||||
- run: flutter doctor
|
||||
- run: flutter --version
|
||||
- run: flutter pub get
|
||||
working-directory: example
|
||||
- run: flutter analyze
|
||||
- run: flutter test
|
||||
- run: flutter test
|
||||
working-directory: example
|
||||
- run: flutter pub run tool/prepare_submit.dart
|
||||
- name: "check for uncommitted changes"
|
||||
run: |
|
||||
git diff --exit-code --stat -- . ':(exclude)*pubspec.lock' \
|
||||
|| (echo "##[error] found changed files after build. please run 'dart tool/prepare_submit.dart'" \
|
||||
"and check in all changes" \
|
||||
&& exit 1)
|
||||
shell: bash
|
||||
build_web_version:
|
||||
name: Check that the web version can compile
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: subosito/flutter-action@v2
|
||||
with:
|
||||
channel: 'stable'
|
||||
- run: flutter precache web
|
||||
- run: flutter pub get
|
||||
working-directory: example
|
||||
- run: flutter build web
|
||||
working-directory: example
|
30
.github/workflows/publish-on-pub.yaml
vendored
Normal file
@ -0,0 +1,30 @@
|
||||
name: Publish package to pub.dev
|
||||
on:
|
||||
push:
|
||||
tags:
|
||||
- v*
|
||||
jobs:
|
||||
build:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: subosito/flutter-action@v2
|
||||
with:
|
||||
channel: 'stable'
|
||||
- run: flutter pub get
|
||||
- run: flutter pub run tool/publish/comment_dependency_overrides.dart
|
||||
- run: flutter pub get
|
||||
- run: flutter pub run tool/publish/check_version.dart ${GITHUB_REF}
|
||||
- name: Setup credentials
|
||||
run: |
|
||||
cat <<EOF > $PUB_CACHE/credentials.json
|
||||
{
|
||||
"accessToken":"${{ secrets.OAUTH_ACCESS_TOKEN }}",
|
||||
"refreshToken":"${{ secrets.OAUTH_REFRESH_TOKEN }}",
|
||||
"tokenEndpoint":"https://accounts.google.com/o/oauth2/token",
|
||||
"scopes": [ "openid", "https://www.googleapis.com/auth/userinfo.email" ],
|
||||
"expiration": 1580681402856
|
||||
}
|
||||
EOF
|
||||
- name: Publish package
|
||||
run: flutter pub publish --force
|
12
.gitignore
vendored
@ -0,0 +1,12 @@
|
||||
.*
|
||||
_*
|
||||
|
||||
!.gitignore
|
||||
!.github
|
||||
!.pubignore
|
||||
|
||||
**/failures/*.png
|
||||
|
||||
*.iml
|
||||
**/doc/api/
|
||||
build/
|
||||
|
10
.metadata
Normal file
@ -0,0 +1,10 @@
|
||||
# This file tracks properties of this Flutter project.
|
||||
# Used by Flutter tool to assess capabilities and perform upgrades etc.
|
||||
#
|
||||
# This file should be version controlled and should not be manually edited.
|
||||
|
||||
version:
|
||||
revision: 27321ebbad34b0a3fafe99fac037102196d655ff
|
||||
channel: stable
|
||||
|
||||
project_type: package
|
15
.pubignore
Normal file
@ -0,0 +1,15 @@
|
||||
.dart_tool/
|
||||
.packages
|
||||
build/
|
||||
doc/api/
|
||||
*.iml
|
||||
_*
|
||||
.*
|
||||
**/failures/*.png
|
||||
test/golden/
|
||||
test/goldens/
|
||||
example/assets/
|
||||
example/android/
|
||||
example/ios/
|
||||
example/macos/
|
||||
example/web/
|
235
CHANGELOG.md
Normal file
@ -0,0 +1,235 @@
|
||||
## [2.0.0]
|
||||
- **Breaking change**: the lottie widget will be smaller if it relies on the intrinsic size of the composition.
|
||||
|
||||
Previously the lottie parser was automatically multiplying the size of the composition by `window.devicePixelRatio`.
|
||||
This was incorrect as it results in a widget of a different size depending on the pixel ratio of the monitor.
|
||||
Furthermore, it created some bugs when the property `window.devicePixelRatio` was not available immediately at the start
|
||||
of the app (on Android release builds).
|
||||
|
||||
The code can be adapted to specify explicitly the size of the animation with `width`, `height` and `fit` properties.
|
||||
|
||||
```dart
|
||||
Scaffold(
|
||||
body: Center(
|
||||
child: Lottie.asset(
|
||||
'assets/LottieLogo1.json',
|
||||
height: 800,
|
||||
fit: BoxFit.contain,
|
||||
),
|
||||
),
|
||||
);
|
||||
```
|
||||
|
||||
## [1.4.3]
|
||||
- Fixed some lints with Flutter 3.3.
|
||||
|
||||
## [1.4.2]
|
||||
- Use `FilterQuality.low` as default to draw image layers.
|
||||
|
||||
## [1.4.1]
|
||||
- Allow `AlignmentGeometry` for `alignment`.
|
||||
|
||||
## [1.4.0]
|
||||
- Added `filterQuality` property to control the performance vs quality trade-off to use when drawing images
|
||||
|
||||
## [1.3.0]
|
||||
- Added support for rounded corners on shapes and rects
|
||||
- Add support for text in dynamic properties (`ValueDelegate`)
|
||||
|
||||
Example:
|
||||
|
||||
```dart
|
||||
Lottie.asset(
|
||||
'assets/DynamicText.json',
|
||||
delegates: LottieDelegates(values: [
|
||||
ValueDelegate.text(
|
||||
['Text layer'], // The path to the text element to change
|
||||
value: 'The new text',
|
||||
),
|
||||
]),
|
||||
)
|
||||
```
|
||||
|
||||
- Improve stroke with offset
|
||||
- Add support for reversed polystar paths
|
||||
- Enforce order of operations to avoid rounding errors
|
||||
|
||||
## [1.2.2]
|
||||
- Internal maintenance: fix lints for Flutter 2.10
|
||||
|
||||
## [1.2.1]
|
||||
- Fix: Revert Cubic to `PathInterpolator.cubic`
|
||||
|
||||
## [1.2.0]
|
||||
- Add support for gaussian blurs.
|
||||
|
||||
Example to blur some elements dynamically:
|
||||
|
||||
```dart
|
||||
Lottie.asset(
|
||||
'assets/AndroidWave.json',
|
||||
delegates: LottieDelegates(values: [
|
||||
ValueDelegate.blurRadius(
|
||||
['**'], // The path to the element to blur
|
||||
value: 20,
|
||||
),
|
||||
]),
|
||||
)
|
||||
```
|
||||
|
||||
- Add support for drop shadows.
|
||||
|
||||
Example to add a shadow dynamically:
|
||||
```dart
|
||||
Lottie.asset(
|
||||
'assets/animation.json',
|
||||
delegates: LottieDelegates(values: [
|
||||
ValueDelegate.dropShadow(
|
||||
['**'], // The path to the elements with shadow
|
||||
value: const DropShadow(
|
||||
color: Colors.blue,
|
||||
direction: 140,
|
||||
distance: 60,
|
||||
radius: 10,
|
||||
),
|
||||
),
|
||||
]),
|
||||
)
|
||||
```
|
||||
|
||||
## [1.1.0]
|
||||
- Add `errorBuilder` callback to provide an alternative widget in case an error occurs during loading.
|
||||
```dart
|
||||
Lottie.network(
|
||||
'https://example.does.not.exist/lottie.json',
|
||||
errorBuilder: (context, exception, stackTrace) {
|
||||
return const Text('😢');
|
||||
},
|
||||
);
|
||||
```
|
||||
|
||||
- Add `onWarning` to be notified when a warning occurs during the animation parsing or painting.
|
||||
Previously the warnings where written in an internal `logger`.
|
||||
```dart
|
||||
Lottie.asset('animation.json'
|
||||
onWarning: (warning) {
|
||||
_logger.info(warning);
|
||||
},
|
||||
);
|
||||
```
|
||||
- Various bug fixes
|
||||
|
||||
## [1.0.1]
|
||||
- Implement `RenderBox.computeDryLayout`
|
||||
|
||||
## [1.0.0]
|
||||
- Migrate to null safety
|
||||
- Fix some rendering bugs
|
||||
- Add an image delegate to dynamically change images
|
||||
- Allow to use an imageProviderFactory with a zip file
|
||||
|
||||
## [0.7.1]
|
||||
- Fix a crash for some lottie file with empty paths.
|
||||
|
||||
## [0.7.0+1]
|
||||
- Fix Flutter Web compilation error
|
||||
|
||||
## [0.7.0]
|
||||
- Performance improvement for complex animations.
|
||||
|
||||
## [0.6.0]
|
||||
- Runs the animation at the frame rate specified in the json file (ie. An animation encoded with a 20 FPS will only
|
||||
be paint 20 times per seconds even though the AnimationController will invalidate the widget 60 times per seconds).
|
||||
A new property `frameRate` allows to opt-out this behavior and have the widget to repaint at the device frame rate
|
||||
(`FrameRate.max`).
|
||||
- Automatically add a `RepaintBoundary` around the widget. Since `Lottie` animations are generally complex to paint, a
|
||||
`RepaintBoundary` will separate the animation with the rest of the app and improve performance. A new property `addRepaintBoundary`
|
||||
allows to opt-out this behavior.
|
||||
- Fix a bug where we would call `markNeedPaint` when the animation was not changing. This removes unnecessary paints in
|
||||
animations with static periods.
|
||||
|
||||
## [0.5.1]
|
||||
- Remove direct dependencies on dart:io to support Flutter Web
|
||||
|
||||
## [0.5.0]
|
||||
- Support loading animation from network in a web app
|
||||
- Fix a couple of bugs with the web dev compiler
|
||||
|
||||
## [0.4.1]
|
||||
- Support color value stored as RGB, not RGBA
|
||||
|
||||
## [0.4.0+1]
|
||||
- Support latest version of the `characters` package
|
||||
|
||||
## [0.4.0]
|
||||
- Disable "Merge paths" by default and provide an option to enable them.
|
||||
This is the same behavior as in Lottie-android.
|
||||
Merge paths currently don't work if the the operand shape is entirely contained within the
|
||||
first shape. If you need to cut out one shape from another shape, use an even-odd fill type
|
||||
instead of using merge paths.
|
||||
|
||||
Merge paths can be enabled with:
|
||||
```dart
|
||||
Lottie.asset('file.json', options: LottieOptions(enableMergePaths: true));
|
||||
```
|
||||
|
||||
|
||||
## [0.3.6]
|
||||
- Export the `Marker` class
|
||||
|
||||
## [0.3.5]
|
||||
- Fix a bug with a wrongly clipped rectangle.
|
||||
|
||||
## [0.3.4]
|
||||
- Fix a bug with dashed path
|
||||
|
||||
## [0.3.3]
|
||||
- Fix a bug with rounded rectangle shape
|
||||
|
||||
## [0.3.2]
|
||||
- Fix a bug with "repeater" content
|
||||
|
||||
## [0.3.1]
|
||||
- Support dashed path
|
||||
|
||||
## [0.3.0+1]
|
||||
- Specify a version range for the dependency on `characters`.
|
||||
|
||||
## [0.3.0]
|
||||
- Add `LottieDelegates` a group of options to customize the lottie animation at runtime.
|
||||
ie: Dynamically modify color, position, size, text... of every elements of the animation.
|
||||
- Correctly display Linear and Radial Gradients
|
||||
- Integrate latest changes from Lottie-android
|
||||
|
||||
## [0.2.2]
|
||||
- Add a [repeat] parameter to specify if the automatic animation should loop.
|
||||
- Add the [animate], [reverse], [repeat] properties on `LottieBuilder`
|
||||
- Fix bug with `onLoaded` callback when the `LottieProvider` is changed
|
||||
|
||||
## [0.2.1]
|
||||
- Fix a big bug in the path transformation code. A lot more animations look correct now.
|
||||
|
||||
## [0.2.0+1]
|
||||
- Improve readme
|
||||
- (internal) Add golden tests
|
||||
|
||||
## [0.2.0]
|
||||
- Support loading the animation and its images from a zip file
|
||||
- Breaking: `LottieComposition.fromBytes` and `fromByteData` are now asynchronous.
|
||||
|
||||
## [0.1.4]
|
||||
- Support images in animation
|
||||
- Basic support for text in animation (work in progress)
|
||||
|
||||
## [0.1.3]
|
||||
- Support Polystar shape
|
||||
- Reorganize examples.
|
||||
|
||||
## [0.1.2]
|
||||
- Implement `Lottie.network`, `Lottie.file` and `Lottie.memory`
|
||||
|
||||
## [0.1.1]
|
||||
- Fix analysis lints
|
||||
|
||||
## [0.1.0]
|
||||
- Initial conversion of [lottie-android](https://github.com/airbnb/lottie-android) to Dart/Flutter
|
21
LICENSE
Normal file
@ -0,0 +1,21 @@
|
||||
MIT License
|
||||
|
||||
Copyright (c) [year] [fullname]
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
263
README.md
Normal file
@ -0,0 +1,263 @@
|
||||
# Lottie for Flutter
|
||||
|
||||
[](https://github.com/xvrh/lottie-flutter)
|
||||
[](https://pub.dev/packages/lottie)
|
||||
|
||||
Lottie is a mobile library for Android and iOS that parses [Adobe After Effects](https://www.adobe.com/products/aftereffects.html)
|
||||
animations exported as json with [Bodymovin](https://github.com/airbnb/lottie-web) and renders them natively on mobile!
|
||||
|
||||
This repository is an unofficial conversion of the [Lottie-android](https://github.com/airbnb/lottie-android) library in pure Dart.
|
||||
|
||||
It works on Android, iOS, macOS, linux, windows and web.
|
||||
|
||||
## Usage
|
||||
|
||||
### Simple animation
|
||||
This example shows how to display a Lottie animation in the simplest way.
|
||||
The `Lottie` widget will load the json file and run the animation indefinitely.
|
||||
|
||||
```dart
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:lottie/lottie.dart';
|
||||
|
||||
void main() => runApp(const MyApp());
|
||||
|
||||
class MyApp extends StatelessWidget {
|
||||
const MyApp({Key? key}) : super(key: key);
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return MaterialApp(
|
||||
home: Scaffold(
|
||||
body: ListView(
|
||||
children: [
|
||||
// Load a Lottie file from your assets
|
||||
Lottie.asset('assets/LottieLogo1.json'),
|
||||
|
||||
// Load a Lottie file from a remote url
|
||||
Lottie.network(
|
||||
'https://raw.githubusercontent.com/xvrh/lottie-flutter/master/example/assets/Mobilo/A.json'),
|
||||
|
||||
// Load an animation and its images from a zip file
|
||||
Lottie.asset('assets/lottiefiles/angel.zip'),
|
||||
],
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### Specify a custom `AnimationController`
|
||||
This example shows how to take full control over the animation by providing your own `AnimationController`.
|
||||
|
||||
With a custom `AnimationController` you have a rich API to play the animation in various ways: start and stop the animation when you want,
|
||||
play forward or backward, loop between specifics points...
|
||||
|
||||
```dart
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:lottie/lottie.dart';
|
||||
|
||||
void main() => runApp(const MyApp());
|
||||
|
||||
class MyApp extends StatefulWidget {
|
||||
const MyApp({Key? key}) : super(key: key);
|
||||
|
||||
@override
|
||||
State<MyApp> createState() => _MyAppState();
|
||||
}
|
||||
|
||||
class _MyAppState extends State<MyApp> with TickerProviderStateMixin {
|
||||
late final AnimationController _controller;
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
super.initState();
|
||||
|
||||
_controller = AnimationController(vsync: this);
|
||||
}
|
||||
|
||||
@override
|
||||
void dispose() {
|
||||
_controller.dispose();
|
||||
super.dispose();
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return MaterialApp(
|
||||
home: Scaffold(
|
||||
body: ListView(
|
||||
children: [
|
||||
Lottie.asset(
|
||||
'assets/LottieLogo1.json',
|
||||
controller: _controller,
|
||||
onLoaded: (composition) {
|
||||
// Configure the AnimationController with the duration of the
|
||||
// Lottie file and start the animation.
|
||||
_controller
|
||||
..duration = composition.duration
|
||||
..forward();
|
||||
},
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
[See this file](https://github.com/xvrh/lottie-flutter/blob/master/example/lib/examples/animation_full_control.dart) for a more comprehensive example.
|
||||
|
||||
### Control the size of the Widget
|
||||
The `Lottie` widget takes the same arguments and have the same behavior as the `Image` widget
|
||||
in term of controlling its size.
|
||||
```dart
|
||||
Lottie.asset(
|
||||
'assets/LottieLogo1.json',
|
||||
width: 200,
|
||||
height: 200,
|
||||
fit: BoxFit.fill,
|
||||
)
|
||||
```
|
||||
|
||||
`width` and `height` are optionals and fallback on the size imposed by the parent or on the intrinsic size of the lottie
|
||||
animation.
|
||||
|
||||
### Custom loading
|
||||
The `Lottie` widget has several convenient constructors (`Lottie.asset`, `Lottie.network`, `Lottie.memory`) to load, parse and
|
||||
cache automatically the json file.
|
||||
|
||||
Sometime you may prefer to have full control over the loading of the file. Use `LottieComposition.fromByteData` to
|
||||
parse the file from a list of bytes.
|
||||
|
||||
This example shows how to load and parse a Lottie composition from a json file.
|
||||
|
||||
```dart
|
||||
class MyWidget extends StatefulWidget {
|
||||
const MyWidget({Key? key}) : super(key: key);
|
||||
|
||||
@override
|
||||
State<MyWidget> createState() => _MyWidgetState();
|
||||
}
|
||||
|
||||
class _MyWidgetState extends State<MyWidget> {
|
||||
late final Future<LottieComposition> _composition;
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
super.initState();
|
||||
|
||||
_composition = _loadComposition();
|
||||
}
|
||||
|
||||
Future<LottieComposition> _loadComposition() async {
|
||||
var assetData = await rootBundle.load('assets/LottieLogo1.json');
|
||||
return await LottieComposition.fromByteData(assetData);
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return FutureBuilder<LottieComposition>(
|
||||
future: _composition,
|
||||
builder: (context, snapshot) {
|
||||
var composition = snapshot.data;
|
||||
if (composition != null) {
|
||||
return Lottie(composition: composition);
|
||||
} else {
|
||||
return const Center(child: CircularProgressIndicator());
|
||||
}
|
||||
},
|
||||
);
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### Custom drawing
|
||||
This example goes low level and shows you how to draw a `LottieComposition` on a custom Canvas at a specific frame in
|
||||
a specific position and size.
|
||||
|
||||
````dart
|
||||
class CustomDrawer extends StatelessWidget {
|
||||
final LottieComposition composition;
|
||||
|
||||
const CustomDrawer(this.composition, {Key? key}) : super(key: key);
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return CustomPaint(
|
||||
painter: _Painter(composition),
|
||||
size: const Size(400, 400),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
class _Painter extends CustomPainter {
|
||||
final LottieDrawable drawable;
|
||||
|
||||
_Painter(LottieComposition composition)
|
||||
: drawable = LottieDrawable(composition);
|
||||
|
||||
@override
|
||||
void paint(Canvas canvas, Size size) {
|
||||
var frameCount = 40;
|
||||
var columns = 10;
|
||||
for (var i = 0; i < frameCount; i++) {
|
||||
var destRect = Offset(i % columns * 50.0, i ~/ 10 * 80.0) & (size / 5);
|
||||
drawable
|
||||
..setProgress(i / frameCount)
|
||||
..draw(canvas, destRect);
|
||||
}
|
||||
}
|
||||
|
||||
@override
|
||||
bool shouldRepaint(CustomPainter oldDelegate) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
````
|
||||
|
||||
### Modify properties at runtime
|
||||
This example shows how to modify some properties of the animation at runtime. Here we change the text,
|
||||
the color, the opacity and the position of some layers.
|
||||
For each `ValueDelegate` we can either provide a static `value` or a `callback` to compute a value for a each frame.
|
||||
|
||||
````dart
|
||||
class _Animation extends StatelessWidget {
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Lottie.asset(
|
||||
'assets/Tests/Shapes.json',
|
||||
delegates: LottieDelegates(
|
||||
text: (initialText) => '**$initialText**',
|
||||
values: [
|
||||
ValueDelegate.color(
|
||||
const ['Shape Layer 1', 'Rectangle', 'Fill 1'],
|
||||
value: Colors.red,
|
||||
),
|
||||
ValueDelegate.opacity(
|
||||
const ['Shape Layer 1', 'Rectangle'],
|
||||
callback: (frameInfo) => (frameInfo.overallProgress * 100).round(),
|
||||
),
|
||||
ValueDelegate.position(
|
||||
const ['Shape Layer 1', 'Rectangle', '**'],
|
||||
relative: const Offset(100, 200),
|
||||
),
|
||||
],
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
````
|
||||
|
||||
## Limitations
|
||||
This port supports the same [feature set as Lottie Android](https://airbnb.io/lottie/#/supported-features).
|
||||
|
||||
## Flutter Web
|
||||
Run the app with `flutter run -d chrome --web-renderer canvaskit`
|
||||
|
||||
See a preview here: https://xvrh.github.io/lottie-flutter-web/
|
||||
|
||||
## More examples
|
||||
See the `example` folder for more code samples of the various possibilities.
|
89
README.template.md
Normal file
@ -0,0 +1,89 @@
|
||||
# Lottie for Flutter
|
||||
|
||||
[](https://github.com/xvrh/lottie-flutter)
|
||||
[](https://pub.dev/packages/lottie)
|
||||
|
||||
Lottie is a mobile library for Android and iOS that parses [Adobe After Effects](https://www.adobe.com/products/aftereffects.html)
|
||||
animations exported as json with [Bodymovin](https://github.com/airbnb/lottie-web) and renders them natively on mobile!
|
||||
|
||||
This repository is an unofficial conversion of the [Lottie-android](https://github.com/airbnb/lottie-android) library in pure Dart.
|
||||
|
||||
It works on Android, iOS, macOS, linux, windows and web.
|
||||
|
||||
## Usage
|
||||
|
||||
### Simple animation
|
||||
This example shows how to display a Lottie animation in the simplest way.
|
||||
The `Lottie` widget will load the json file and run the animation indefinitely.
|
||||
|
||||
```dart
|
||||
import 'example/lib/main.dart';
|
||||
```
|
||||
|
||||
### Specify a custom `AnimationController`
|
||||
This example shows how to take full control over the animation by providing your own `AnimationController`.
|
||||
|
||||
With a custom `AnimationController` you have a rich API to play the animation in various ways: start and stop the animation when you want,
|
||||
play forward or backward, loop between specifics points...
|
||||
|
||||
```dart
|
||||
import 'example/lib/examples/animation_controller.dart';
|
||||
```
|
||||
|
||||
[See this file](https://github.com/xvrh/lottie-flutter/blob/master/example/lib/examples/animation_full_control.dart) for a more comprehensive example.
|
||||
|
||||
### Control the size of the Widget
|
||||
The `Lottie` widget takes the same arguments and have the same behavior as the `Image` widget
|
||||
in term of controlling its size.
|
||||
```dart
|
||||
Lottie.asset(
|
||||
'assets/LottieLogo1.json',
|
||||
width: 200,
|
||||
height: 200,
|
||||
fit: BoxFit.fill,
|
||||
)
|
||||
```
|
||||
|
||||
`width` and `height` are optionals and fallback on the size imposed by the parent or on the intrinsic size of the lottie
|
||||
animation.
|
||||
|
||||
### Custom loading
|
||||
The `Lottie` widget has several convenient constructors (`Lottie.asset`, `Lottie.network`, `Lottie.memory`) to load, parse and
|
||||
cache automatically the json file.
|
||||
|
||||
Sometime you may prefer to have full control over the loading of the file. Use `LottieComposition.fromByteData` to
|
||||
parse the file from a list of bytes.
|
||||
|
||||
This example shows how to load and parse a Lottie composition from a json file.
|
||||
|
||||
```dart
|
||||
import 'example/lib/examples/custom_load.dart#example';
|
||||
```
|
||||
|
||||
### Custom drawing
|
||||
This example goes low level and shows you how to draw a `LottieComposition` on a custom Canvas at a specific frame in
|
||||
a specific position and size.
|
||||
|
||||
````dart
|
||||
import 'example/lib/examples/custom_draw.dart#example';
|
||||
````
|
||||
|
||||
### Modify properties at runtime
|
||||
This example shows how to modify some properties of the animation at runtime. Here we change the text,
|
||||
the color, the opacity and the position of some layers.
|
||||
For each `ValueDelegate` we can either provide a static `value` or a `callback` to compute a value for a each frame.
|
||||
|
||||
````dart
|
||||
import 'example/lib/examples/simple_dynamic_properties.dart#example';
|
||||
````
|
||||
|
||||
## Limitations
|
||||
This port supports the same [feature set as Lottie Android](https://airbnb.io/lottie/#/supported-features).
|
||||
|
||||
## Flutter Web
|
||||
Run the app with `flutter run -d chrome --web-renderer canvaskit`
|
||||
|
||||
See a preview here: https://xvrh.github.io/lottie-flutter-web/
|
||||
|
||||
## More examples
|
||||
See the `example` folder for more code samples of the various possibilities.
|
29
analysis_options.yaml
Normal file
@ -0,0 +1,29 @@
|
||||
include: package:flutter_lints/flutter.yaml
|
||||
analyzer:
|
||||
strong-mode:
|
||||
implicit-casts: false
|
||||
implicit-dynamic: false
|
||||
linter:
|
||||
rules:
|
||||
avoid_print: false
|
||||
|
||||
always_declare_return_types: true
|
||||
avoid_dynamic_calls: true
|
||||
avoid_escaping_inner_quotes: true
|
||||
avoid_setters_without_getters: true
|
||||
cast_nullable_to_non_nullable: true
|
||||
close_sinks: true
|
||||
no_adjacent_strings_in_list: true
|
||||
no_default_cases: true
|
||||
omit_local_variable_types: true
|
||||
only_throw_errors: true
|
||||
prefer_interpolation_to_compose_strings: true
|
||||
prefer_single_quotes: true
|
||||
sort_child_properties_last: true
|
||||
sort_pub_dependencies: true
|
||||
test_types_in_equals: true
|
||||
unawaited_futures: true
|
||||
unnecessary_parenthesis: true
|
||||
unnecessary_statements: true
|
||||
unsafe_html: true
|
||||
use_raw_strings: true
|
@ -1 +0,0 @@
|
||||
[{"family":"MaterialIcons","fonts":[{"asset":"fonts/MaterialIcons-Regular.ttf"}]}]
|
14409
assets/LICENSE
37
example/.gitignore
vendored
Normal file
@ -0,0 +1,37 @@
|
||||
# Miscellaneous
|
||||
*.class
|
||||
*.log
|
||||
*.pyc
|
||||
*.swp
|
||||
.DS_Store
|
||||
.atom/
|
||||
.buildlog/
|
||||
.history
|
||||
.svn/
|
||||
|
||||
# IntelliJ related
|
||||
*.iml
|
||||
*.ipr
|
||||
*.iws
|
||||
.idea/
|
||||
|
||||
# The .vscode folder contains launch configuration and tasks you configure in
|
||||
# VS Code which you may wish to be included in version control, so this line
|
||||
# is commented out by default.
|
||||
#.vscode/
|
||||
|
||||
# Flutter/Dart/Pub related
|
||||
**/doc/api/
|
||||
.dart_tool/
|
||||
.flutter-plugins
|
||||
.flutter-plugins-dependencies
|
||||
.packages
|
||||
.pub-cache/
|
||||
.pub/
|
||||
/build/
|
||||
|
||||
# Web related
|
||||
lib/generated_plugin_registrant.dart
|
||||
|
||||
# Exceptions to above rules.
|
||||
!/packages/flutter_tools/test/data/dart_dependencies_test/**/.packages
|
33
example/README.md
Normal file
@ -0,0 +1,33 @@
|
||||
# Lottie Flutter examples
|
||||
|
||||
### Simple usage
|
||||
|
||||
```dart
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:lottie/lottie.dart';
|
||||
|
||||
void main() => runApp(const MyApp());
|
||||
|
||||
class MyApp extends StatelessWidget {
|
||||
const MyApp({Key? key}) : super(key: key);
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return MaterialApp(
|
||||
home: Scaffold(
|
||||
body: ListView(
|
||||
children: [
|
||||
// Load a Lottie file from your assets
|
||||
Lottie.asset('assets/LottieLogo1.json'),
|
||||
|
||||
// Load a Lottie file from a remote url
|
||||
Lottie.network(
|
||||
'https://raw.githubusercontent.com/xvrh/lottie-flutter/master/sample_app/assets/Mobilo/A.json'),
|
||||
],
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
```
|
||||
|
8
example/README.template.md
Normal file
@ -0,0 +1,8 @@
|
||||
# Lottie Flutter examples
|
||||
|
||||
### Simple usage
|
||||
|
||||
```dart
|
||||
import 'lib/examples/examples.dart';
|
||||
```
|
||||
|
13
example/android/.gitignore
vendored
Normal file
@ -0,0 +1,13 @@
|
||||
gradle-wrapper.jar
|
||||
/.gradle
|
||||
/captures/
|
||||
/gradlew
|
||||
/gradlew.bat
|
||||
/local.properties
|
||||
GeneratedPluginRegistrant.java
|
||||
|
||||
# Remember to never publicly share your keystore.
|
||||
# See https://flutter.dev/docs/deployment/android#reference-the-keystore-from-the-app
|
||||
key.properties
|
||||
**/*.keystore
|
||||
**/*.jks
|
68
example/android/app/build.gradle
Normal file
@ -0,0 +1,68 @@
|
||||
def localProperties = new Properties()
|
||||
def localPropertiesFile = rootProject.file('local.properties')
|
||||
if (localPropertiesFile.exists()) {
|
||||
localPropertiesFile.withReader('UTF-8') { reader ->
|
||||
localProperties.load(reader)
|
||||
}
|
||||
}
|
||||
|
||||
def flutterRoot = localProperties.getProperty('flutter.sdk')
|
||||
if (flutterRoot == null) {
|
||||
throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.")
|
||||
}
|
||||
|
||||
def flutterVersionCode = localProperties.getProperty('flutter.versionCode')
|
||||
if (flutterVersionCode == null) {
|
||||
flutterVersionCode = '1'
|
||||
}
|
||||
|
||||
def flutterVersionName = localProperties.getProperty('flutter.versionName')
|
||||
if (flutterVersionName == null) {
|
||||
flutterVersionName = '1.0'
|
||||
}
|
||||
|
||||
apply plugin: 'com.android.application'
|
||||
apply plugin: 'kotlin-android'
|
||||
apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle"
|
||||
|
||||
android {
|
||||
compileSdkVersion flutter.compileSdkVersion
|
||||
|
||||
compileOptions {
|
||||
sourceCompatibility JavaVersion.VERSION_1_8
|
||||
targetCompatibility JavaVersion.VERSION_1_8
|
||||
}
|
||||
|
||||
kotlinOptions {
|
||||
jvmTarget = '1.8'
|
||||
}
|
||||
|
||||
sourceSets {
|
||||
main.java.srcDirs += 'src/main/kotlin'
|
||||
}
|
||||
|
||||
defaultConfig {
|
||||
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
|
||||
applicationId "com.github.xvrh.lottie.example"
|
||||
minSdkVersion flutter.minSdkVersion
|
||||
targetSdkVersion flutter.targetSdkVersion
|
||||
versionCode flutterVersionCode.toInteger()
|
||||
versionName flutterVersionName
|
||||
}
|
||||
|
||||
buildTypes {
|
||||
release {
|
||||
// TODO: Add your own signing config for the release build.
|
||||
// Signing with the debug keys for now, so `flutter run --release` works.
|
||||
signingConfig signingConfigs.debug
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
flutter {
|
||||
source '../..'
|
||||
}
|
||||
|
||||
dependencies {
|
||||
implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version"
|
||||
}
|
7
example/android/app/src/debug/AndroidManifest.xml
Normal file
@ -0,0 +1,7 @@
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="com.github.xvrh.lottie.example">
|
||||
<!-- Flutter needs it to communicate with the running application
|
||||
to allow setting breakpoints, to provide hot reload, etc.
|
||||
-->
|
||||
<uses-permission android:name="android.permission.INTERNET"/>
|
||||
</manifest>
|
34
example/android/app/src/main/AndroidManifest.xml
Normal file
@ -0,0 +1,34 @@
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="com.github.xvrh.lottie.example">
|
||||
<application
|
||||
android:label="example"
|
||||
android:name="${applicationName}"
|
||||
android:icon="@mipmap/ic_launcher">
|
||||
<activity
|
||||
android:name=".MainActivity"
|
||||
android:exported="true"
|
||||
android:launchMode="singleTop"
|
||||
android:theme="@style/LaunchTheme"
|
||||
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
|
||||
android:hardwareAccelerated="true"
|
||||
android:windowSoftInputMode="adjustResize">
|
||||
<!-- Specifies an Android theme to apply to this Activity as soon as
|
||||
the Android process has started. This theme is visible to the user
|
||||
while the Flutter UI initializes. After that, this theme continues
|
||||
to determine the Window background behind the Flutter UI. -->
|
||||
<meta-data
|
||||
android:name="io.flutter.embedding.android.NormalTheme"
|
||||
android:resource="@style/NormalTheme"
|
||||
/>
|
||||
<intent-filter>
|
||||
<action android:name="android.intent.action.MAIN"/>
|
||||
<category android:name="android.intent.category.LAUNCHER"/>
|
||||
</intent-filter>
|
||||
</activity>
|
||||
<!-- Don't delete the meta-data below.
|
||||
This is used by the Flutter tool to generate GeneratedPluginRegistrant.java -->
|
||||
<meta-data
|
||||
android:name="flutterEmbedding"
|
||||
android:value="2" />
|
||||
</application>
|
||||
</manifest>
|
@ -0,0 +1,6 @@
|
||||
package com.github.xvrh.lottie.example
|
||||
|
||||
import io.flutter.embedding.android.FlutterActivity
|
||||
|
||||
class MainActivity: FlutterActivity() {
|
||||
}
|
@ -0,0 +1,12 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- Modify this file to customize your launch splash screen -->
|
||||
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
<item android:drawable="?android:colorBackground" />
|
||||
|
||||
<!-- You can insert your own image assets here -->
|
||||
<!-- <item>
|
||||
<bitmap
|
||||
android:gravity="center"
|
||||
android:src="@mipmap/launch_image" />
|
||||
</item> -->
|
||||
</layer-list>
|
@ -0,0 +1,12 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- Modify this file to customize your launch splash screen -->
|
||||
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
<item android:drawable="@android:color/white" />
|
||||
|
||||
<!-- You can insert your own image assets here -->
|
||||
<!-- <item>
|
||||
<bitmap
|
||||
android:gravity="center"
|
||||
android:src="@mipmap/launch_image" />
|
||||
</item> -->
|
||||
</layer-list>
|
BIN
example/android/app/src/main/res/mipmap-hdpi/ic_launcher.png
Normal file
After Width: | Height: | Size: 544 B |
BIN
example/android/app/src/main/res/mipmap-mdpi/ic_launcher.png
Normal file
After Width: | Height: | Size: 442 B |
BIN
example/android/app/src/main/res/mipmap-xhdpi/ic_launcher.png
Normal file
After Width: | Height: | Size: 721 B |
BIN
example/android/app/src/main/res/mipmap-xxhdpi/ic_launcher.png
Normal file
After Width: | Height: | Size: 1.0 KiB |
BIN
example/android/app/src/main/res/mipmap-xxxhdpi/ic_launcher.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
18
example/android/app/src/main/res/values-night/styles.xml
Normal file
@ -0,0 +1,18 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is on -->
|
||||
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
|
||||
<!-- Show a splash screen on the activity. Automatically removed when
|
||||
Flutter draws its first frame -->
|
||||
<item name="android:windowBackground">@drawable/launch_background</item>
|
||||
</style>
|
||||
<!-- Theme applied to the Android Window as soon as the process has started.
|
||||
This theme determines the color of the Android Window while your
|
||||
Flutter UI initializes, as well as behind your Flutter UI while its
|
||||
running.
|
||||
|
||||
This Theme is only used starting with V2 of Flutter's Android embedding. -->
|
||||
<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
|
||||
<item name="android:windowBackground">?android:colorBackground</item>
|
||||
</style>
|
||||
</resources>
|
18
example/android/app/src/main/res/values/styles.xml
Normal file
@ -0,0 +1,18 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is off -->
|
||||
<style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar">
|
||||
<!-- Show a splash screen on the activity. Automatically removed when
|
||||
Flutter draws its first frame -->
|
||||
<item name="android:windowBackground">@drawable/launch_background</item>
|
||||
</style>
|
||||
<!-- Theme applied to the Android Window as soon as the process has started.
|
||||
This theme determines the color of the Android Window while your
|
||||
Flutter UI initializes, as well as behind your Flutter UI while its
|
||||
running.
|
||||
|
||||
This Theme is only used starting with V2 of Flutter's Android embedding. -->
|
||||
<style name="NormalTheme" parent="@android:style/Theme.Light.NoTitleBar">
|
||||
<item name="android:windowBackground">?android:colorBackground</item>
|
||||
</style>
|
||||
</resources>
|
7
example/android/app/src/profile/AndroidManifest.xml
Normal file
@ -0,0 +1,7 @@
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="com.github.xvrh.lottie.example">
|
||||
<!-- Flutter needs it to communicate with the running application
|
||||
to allow setting breakpoints, to provide hot reload, etc.
|
||||
-->
|
||||
<uses-permission android:name="android.permission.INTERNET"/>
|
||||
</manifest>
|
31
example/android/build.gradle
Normal file
@ -0,0 +1,31 @@
|
||||
buildscript {
|
||||
ext.kotlin_version = '1.6.10'
|
||||
repositories {
|
||||
google()
|
||||
mavenCentral()
|
||||
}
|
||||
|
||||
dependencies {
|
||||
classpath 'com.android.tools.build:gradle:4.1.0'
|
||||
classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"
|
||||
}
|
||||
}
|
||||
|
||||
allprojects {
|
||||
repositories {
|
||||
google()
|
||||
mavenCentral()
|
||||
}
|
||||
}
|
||||
|
||||
rootProject.buildDir = '../build'
|
||||
subprojects {
|
||||
project.buildDir = "${rootProject.buildDir}/${project.name}"
|
||||
}
|
||||
subprojects {
|
||||
project.evaluationDependsOn(':app')
|
||||
}
|
||||
|
||||
task clean(type: Delete) {
|
||||
delete rootProject.buildDir
|
||||
}
|
3
example/android/gradle.properties
Normal file
@ -0,0 +1,3 @@
|
||||
org.gradle.jvmargs=-Xmx1536M
|
||||
android.useAndroidX=true
|
||||
android.enableJetifier=true
|
6
example/android/gradle/wrapper/gradle-wrapper.properties
vendored
Normal file
@ -0,0 +1,6 @@
|
||||
#Fri Jun 23 08:50:38 CEST 2017
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
zipStorePath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-6.7-all.zip
|
11
example/android/settings.gradle
Normal file
@ -0,0 +1,11 @@
|
||||
include ':app'
|
||||
|
||||
def localPropertiesFile = new File(rootProject.projectDir, "local.properties")
|
||||
def properties = new Properties()
|
||||
|
||||
assert localPropertiesFile.exists()
|
||||
localPropertiesFile.withReader("UTF-8") { reader -> properties.load(reader) }
|
||||
|
||||
def flutterSdkPath = properties.getProperty("flutter.sdk")
|
||||
assert flutterSdkPath != null, "flutter.sdk not set in local.properties"
|
||||
apply from: "$flutterSdkPath/packages/flutter_tools/gradle/app_plugin_loader.gradle"
|
1458
example/assets/17297-fireworks.json
Normal file
Before Width: | Height: | Size: 149 KiB After Width: | Height: | Size: 149 KiB |
1
example/assets/Tests/AnimatedShadow.json
Normal file
@ -0,0 +1 @@
|
||||
{"v":"5.7.7","fr":29.9700012207031,"ip":0,"op":181.000007372281,"w":375,"h":375,"nm":"Square","ddd":0,"assets":[],"layers":[{"ddd":0,"ind":1,"ty":4,"nm":"Shape Layer 1","sr":1,"ks":{"o":{"a":0,"k":100,"ix":11},"r":{"a":0,"k":0,"ix":10},"p":{"a":0,"k":[187.5,187.5,0],"ix":2,"l":2},"a":{"a":0,"k":[0,0,0],"ix":1,"l":2},"s":{"a":0,"k":[100,100,100],"ix":6,"l":2}},"ao":0,"ef":[{"ty":25,"nm":"Drop Shadow2","np":8,"mn":"ADBE Drop Shadow","ix":1,"en":1,"ef":[{"ty":2,"nm":"Shadow Color","mn":"ADBE Drop Shadow-0001","ix":1,"v":{"a":1,"k":[{"i":{"x":[0.833],"y":[0.833]},"o":{"x":[0.167],"y":[0.167]},"t":0,"s":[0,0,0,1]},{"t":151.000006150356,"s":[0,0.371857702732,1,1]}],"ix":1}},{"ty":0,"nm":"Opacity","mn":"ADBE Drop Shadow-0002","ix":2,"v":{"a":1,"k":[{"i":{"x":[0.833],"y":[1]},"o":{"x":[0.167],"y":[0]},"t":0,"s":[127.5]},{"t":151.000006150356,"s":[127.5]}],"ix":2}},{"ty":0,"nm":"Direction","mn":"ADBE Drop Shadow-0003","ix":3,"v":{"a":1,"k":[{"i":{"x":[0.833],"y":[0.833]},"o":{"x":[0.167],"y":[0.167]},"t":0,"s":[0]},{"t":151.000006150356,"s":[360]}],"ix":3}},{"ty":0,"nm":"Distance","mn":"ADBE Drop Shadow-0004","ix":4,"v":{"a":1,"k":[{"i":{"x":[0.833],"y":[0.833]},"o":{"x":[0.167],"y":[0.167]},"t":0,"s":[10]},{"t":151.000006150356,"s":[15]}],"ix":4}},{"ty":0,"nm":"Softness","mn":"ADBE Drop Shadow-0005","ix":5,"v":{"a":1,"k":[{"i":{"x":[0.833],"y":[0.833]},"o":{"x":[0.167],"y":[0.167]},"t":0,"s":[20]},{"t":151.000006150356,"s":[50]}],"ix":5}},{"ty":7,"nm":"Shadow Only","mn":"ADBE Drop Shadow-0006","ix":6,"v":{"a":0,"k":0,"ix":6}}]}],"shapes":[{"ty":"gr","it":[{"ty":"rc","d":1,"s":{"a":0,"k":[217.641,217.641],"ix":2},"p":{"a":0,"k":[0,0],"ix":3},"r":{"a":0,"k":0,"ix":4},"nm":"Rectangle Path 1","mn":"ADBE Vector Shape - Rect","hd":false},{"ty":"fl","c":{"a":0,"k":[1,0,0,1],"ix":4},"o":{"a":0,"k":100,"ix":5},"r":1,"bm":0,"nm":"Fill 1","mn":"ADBE Vector Graphic - Fill","hd":false},{"ty":"tr","p":{"a":0,"k":[-4.68,-1.68],"ix":2},"a":{"a":0,"k":[0,0],"ix":1},"s":{"a":0,"k":[100,100],"ix":3},"r":{"a":0,"k":0,"ix":6},"o":{"a":0,"k":100,"ix":7},"sk":{"a":0,"k":0,"ix":4},"sa":{"a":0,"k":0,"ix":5},"nm":"Transform"}],"nm":"Rectangle 1","np":2,"cix":2,"bm":0,"ix":1,"mn":"ADBE Vector Group","hd":false}],"ip":0,"op":184.000007494474,"st":0,"bm":0}],"markers":[]}
|
17675
example/assets/Tests/EditedColor.json
Normal file
1
example/assets/Tests/FillBlur.json
Normal file
@ -0,0 +1 @@
|
||||
{"v":"5.7.7","fr":29.9700012207031,"ip":0,"op":121.000004928431,"w":400,"h":400,"nm":"Comp 1","ddd":0,"assets":[],"layers":[{"ddd":0,"ind":1,"ty":4,"nm":"Shape Layer 1","sr":1,"ks":{"o":{"a":0,"k":100,"ix":11},"r":{"a":0,"k":0,"ix":10},"p":{"a":0,"k":[200,200,0],"ix":2,"l":2},"a":{"a":0,"k":[0,0,0],"ix":1,"l":2},"s":{"a":0,"k":[100,100,100],"ix":6,"l":2}},"ao":0,"ef":[{"ty":29,"nm":"Gaussian Blur2","np":5,"mn":"ADBE Gaussian Blur 2","ix":1,"en":1,"ef":[{"ty":0,"nm":"Blurriness","mn":"ADBE Gaussian Blur 2-0001","ix":1,"v":{"a":1,"k":[{"i":{"x":[0.833],"y":[0.833]},"o":{"x":[0.167],"y":[0.167]},"t":0,"s":[0]},{"t":24.00000097754,"s":[120.7]}],"ix":1}},{"ty":7,"nm":"Blur Dimensions","mn":"ADBE Gaussian Blur 2-0002","ix":2,"v":{"a":0,"k":1,"ix":2}},{"ty":7,"nm":"Repeat Edge Pixels","mn":"ADBE Gaussian Blur 2-0003","ix":3,"v":{"a":0,"k":0,"ix":3}}]},{"ty":5,"nm":"Bulge","np":9,"mn":"ADBE Bulge","ix":2,"en":1,"ef":[{"ty":0,"nm":"Horizontal Radius","mn":"ADBE Bulge-0001","ix":1,"v":{"a":0,"k":50,"ix":1}},{"ty":0,"nm":"Vertical Radius","mn":"ADBE Bulge-0002","ix":2,"v":{"a":0,"k":50,"ix":2}},{"ty":3,"nm":"Bulge Center","mn":"ADBE Bulge-0003","ix":3,"v":{"a":0,"k":[200,200],"ix":3}},{"ty":0,"nm":"Bulge Height","mn":"ADBE Bulge-0004","ix":4,"v":{"a":0,"k":1,"ix":4}},{"ty":0,"nm":"Taper Radius","mn":"ADBE Bulge-0005","ix":5,"v":{"a":0,"k":0,"ix":5}},{"ty":7,"nm":"Antialiasing (Best Qual Only)","mn":"ADBE Bulge-0006","ix":6,"v":{"a":0,"k":1,"ix":6}},{"ty":7,"nm":"Pinning","mn":"ADBE Bulge-0007","ix":7,"v":{"a":0,"k":0,"ix":7}}]}],"shapes":[{"ty":"gr","it":[{"ty":"rc","d":1,"s":{"a":0,"k":[274.975,274.975],"ix":2},"p":{"a":0,"k":[0,0],"ix":3},"r":{"a":0,"k":0,"ix":4},"nm":"Rectangle Path 1","mn":"ADBE Vector Shape - Rect","hd":false},{"ty":"tr","p":{"a":0,"k":[-4.513,7.487],"ix":2},"a":{"a":0,"k":[0,0],"ix":1},"s":{"a":0,"k":[100,100],"ix":3},"r":{"a":0,"k":0,"ix":6},"o":{"a":0,"k":100,"ix":7},"sk":{"a":0,"k":0,"ix":4},"sa":{"a":0,"k":0,"ix":5},"nm":"Transform"}],"nm":"Rectangle 1","np":1,"cix":2,"bm":0,"ix":1,"mn":"ADBE Vector Group","hd":false},{"ty":"fl","c":{"a":0,"k":[1,0,0,1],"ix":4},"o":{"a":0,"k":100,"ix":5},"r":1,"bm":0,"nm":"Fill 1","mn":"ADBE Vector Graphic - Fill","hd":false}],"ip":0,"op":121.000004928431,"st":0,"bm":0}],"markers":[]}
|
1
example/assets/Tests/GradientFillBlur.json
Normal file
@ -0,0 +1 @@
|
||||
{"v":"5.7.7","fr":29.9700012207031,"ip":0,"op":121.000004928431,"w":400,"h":400,"nm":"Comp 1","ddd":0,"assets":[],"layers":[{"ddd":0,"ind":1,"ty":4,"nm":"Shape Layer 1","sr":1,"ks":{"o":{"a":0,"k":100,"ix":11},"r":{"a":0,"k":0,"ix":10},"p":{"a":0,"k":[200,200,0],"ix":2,"l":2},"a":{"a":0,"k":[0,0,0],"ix":1,"l":2},"s":{"a":0,"k":[100,100,100],"ix":6,"l":2}},"ao":0,"ef":[{"ty":29,"nm":"Gaussian Blur2","np":5,"mn":"ADBE Gaussian Blur 2","ix":1,"en":1,"ef":[{"ty":0,"nm":"Blurriness","mn":"ADBE Gaussian Blur 2-0001","ix":1,"v":{"a":1,"k":[{"i":{"x":[0.833],"y":[0.833]},"o":{"x":[0.167],"y":[0.167]},"t":0,"s":[0]},{"t":24.00000097754,"s":[120.7]}],"ix":1}},{"ty":7,"nm":"Blur Dimensions","mn":"ADBE Gaussian Blur 2-0002","ix":2,"v":{"a":0,"k":1,"ix":2}},{"ty":7,"nm":"Repeat Edge Pixels","mn":"ADBE Gaussian Blur 2-0003","ix":3,"v":{"a":0,"k":0,"ix":3}}]},{"ty":5,"nm":"Bulge","np":9,"mn":"ADBE Bulge","ix":2,"en":1,"ef":[{"ty":0,"nm":"Horizontal Radius","mn":"ADBE Bulge-0001","ix":1,"v":{"a":0,"k":50,"ix":1}},{"ty":0,"nm":"Vertical Radius","mn":"ADBE Bulge-0002","ix":2,"v":{"a":0,"k":50,"ix":2}},{"ty":3,"nm":"Bulge Center","mn":"ADBE Bulge-0003","ix":3,"v":{"a":0,"k":[200,200],"ix":3}},{"ty":0,"nm":"Bulge Height","mn":"ADBE Bulge-0004","ix":4,"v":{"a":0,"k":1,"ix":4}},{"ty":0,"nm":"Taper Radius","mn":"ADBE Bulge-0005","ix":5,"v":{"a":0,"k":0,"ix":5}},{"ty":7,"nm":"Antialiasing (Best Qual Only)","mn":"ADBE Bulge-0006","ix":6,"v":{"a":0,"k":1,"ix":6}},{"ty":7,"nm":"Pinning","mn":"ADBE Bulge-0007","ix":7,"v":{"a":0,"k":0,"ix":7}}]}],"shapes":[{"ty":"gr","it":[{"ty":"rc","d":1,"s":{"a":0,"k":[274.975,274.975],"ix":2},"p":{"a":0,"k":[0,0],"ix":3},"r":{"a":0,"k":0,"ix":4},"nm":"Rectangle Path 1","mn":"ADBE Vector Shape - Rect","hd":false},{"ty":"tr","p":{"a":0,"k":[-4.513,7.487],"ix":2},"a":{"a":0,"k":[0,0],"ix":1},"s":{"a":0,"k":[100,100],"ix":3},"r":{"a":0,"k":0,"ix":6},"o":{"a":0,"k":100,"ix":7},"sk":{"a":0,"k":0,"ix":4},"sa":{"a":0,"k":0,"ix":5},"nm":"Transform"}],"nm":"Rectangle 1","np":1,"cix":2,"bm":0,"ix":1,"mn":"ADBE Vector Group","hd":false},{"ty":"gf","o":{"a":0,"k":100,"ix":10},"r":1,"bm":0,"g":{"p":3,"k":{"a":0,"k":[0,1,0,0,0.5,0.505,0,0.5,1,0.009,0,1],"ix":9}},"s":{"a":0,"k":[-125,0],"ix":5},"e":{"a":0,"k":[100,0],"ix":6},"t":1,"nm":"Gradient Fill 1","mn":"ADBE Vector Graphic - G-Fill","hd":false}],"ip":0,"op":121.000004928431,"st":0,"bm":0}],"markers":[]}
|
3512
example/assets/Tests/GradientOneColor.json
Normal file
87
example/assets/Tests/GradientOpacityInterpolation.json
Normal file
@ -0,0 +1,87 @@
|
||||
{
|
||||
"v": "5.7.1",
|
||||
"fr": 60,
|
||||
"ip": 0,
|
||||
"op": 65,
|
||||
"w": 1056,
|
||||
"h": 1056,
|
||||
"nm": "Animation",
|
||||
"ddd": 0,
|
||||
"assets": [],
|
||||
"layers": [
|
||||
{
|
||||
"ddd": 0,
|
||||
"ind": 1,
|
||||
"ty": 4,
|
||||
"nm": "Shape Layer 3",
|
||||
"sr": 1,
|
||||
"ks": {
|
||||
"o": { "a": 0, "k": 100, "ix": 11 },
|
||||
"r": { "a": 0, "k": 0, "ix": 10 },
|
||||
"p": { "a": 0, "k": [528, 531, 0], "ix": 2 },
|
||||
"a": { "a": 0, "k": [0, 0, 0], "ix": 1 },
|
||||
"s": { "a": 0, "k": [147.368, 147.368, 100], "ix": 6 }
|
||||
},
|
||||
"ao": 0,
|
||||
"shapes": [
|
||||
{
|
||||
"ty": "gr",
|
||||
"it": [
|
||||
{
|
||||
"d": 1,
|
||||
"ty": "el",
|
||||
"s": { "a": 0, "k": [415, 415], "ix": 2 },
|
||||
"p": { "a": 0, "k": [0, 0], "ix": 3 },
|
||||
"nm": "Ellipse Path 1",
|
||||
"mn": "ADBE Vector Shape - Ellipse",
|
||||
"hd": false
|
||||
},
|
||||
{
|
||||
"ty": "gf",
|
||||
"o": { "a": 0, "k": 55, "ix": 10 },
|
||||
"r": 1,
|
||||
"bm": 0,
|
||||
"g": {
|
||||
"p": 3,
|
||||
"k": {
|
||||
"a": 0,
|
||||
"k": [0, 0.969, 0.514, 0.745, 0.116, 0.984, 0.537, 0.373, 1, 1, 0.559, 0, 0.607, 0, 0.776, 0.5, 0.945, 1],
|
||||
"ix": 9
|
||||
}
|
||||
},
|
||||
"s": { "a": 0, "k": [-206.344, -144.451], "ix": 5 },
|
||||
"e": { "a": 0, "k": [173.147, 192.356], "ix": 6 },
|
||||
"t": 1,
|
||||
"nm": "Gradient Fill 9",
|
||||
"mn": "ADBE Vector Graphic - G-Fill",
|
||||
"hd": false
|
||||
},
|
||||
{
|
||||
"ty": "tr",
|
||||
"p": { "a": 0, "k": [1.141, 0.406], "ix": 2 },
|
||||
"a": { "a": 0, "k": [-5, -39], "ix": 1 },
|
||||
"s": { "a": 0, "k": [105.082, 105.082], "ix": 3 },
|
||||
"r": { "a": 0, "k": -5.052, "ix": 6 },
|
||||
"o": { "a": 0, "k": 100, "ix": 7 },
|
||||
"sk": { "a": 0, "k": 0, "ix": 4 },
|
||||
"sa": { "a": 0, "k": 0, "ix": 5 },
|
||||
"nm": "Transform"
|
||||
}
|
||||
],
|
||||
"nm": "Group 1",
|
||||
"np": 9,
|
||||
"cix": 2,
|
||||
"bm": 0,
|
||||
"ix": 1,
|
||||
"mn": "ADBE Vector Group",
|
||||
"hd": false
|
||||
}
|
||||
],
|
||||
"ip": -6,
|
||||
"op": 69,
|
||||
"st": 1.2,
|
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