Files
2020-05-18 15:13:22 -03:00

57 lines
1.7 KiB
Dart

import 'package:flutter/gestures.dart';
import 'package:flame/flame.dart';
import 'package:flame/game.dart';
import 'package:flame/animation.dart' as flame_animation;
import 'package:flame/components/animation_component.dart';
import 'package:flutter/material.dart';
void main() async {
WidgetsFlutterBinding.ensureInitialized();
final Size size = await Flame.util.initialDimensions();
final game = MyGame(size);
runApp(game.widget);
}
class MyGame extends BaseGame {
final animation = flame_animation.Animation.sequenced('chopper.png', 4,
textureWidth: 48, textureHeight: 48, stepTime: 0.15, loop: true);
void addAnimation(double x, double y) {
const textureWidth = 291.0;
const textureHeight = 178.0;
final animationComponent = AnimationComponent.sequenced(
291, 178, 'creature.png', 18,
amountPerRow: 10,
textureWidth: textureWidth,
textureHeight: textureHeight,
stepTime: 0.15,
loop: true,
destroyOnFinish: true);
animationComponent.x = x - textureWidth / 2;
animationComponent.y = y - textureHeight / 2;
add(animationComponent);
}
@override
void onTapDown(TapDownDetails evt) {
addAnimation(evt.globalPosition.dx, evt.globalPosition.dy);
}
MyGame(Size screenSize) {
size = screenSize;
final animationComponent = AnimationComponent(100, 100, animation);
animationComponent.x = size.width / 2 - 100;
animationComponent.y = 100;
final reversedAnimationComponent =
AnimationComponent(100, 100, animation.reversed());
reversedAnimationComponent.x = size.width / 2;
reversedAnimationComponent.y = 100;
add(animationComponent);
add(reversedAnimationComponent);
}
}