Files
flame/examples/lib/stories/components/clip_component_example.dart
DevKage ba3b225a4b docs: Update the ClipComponent example (#3389)
This PR updates the ClipComponent example to make it clear how the
clipping works.

Co-authored-by: Lukas Klingsbo <me@lukas.fyi>
2024-12-13 22:52:28 +01:00

57 lines
1.5 KiB
Dart

import 'package:examples/commons/ember.dart';
import 'package:flame/components.dart';
import 'package:flame/events.dart';
import 'package:flame/game.dart';
class TappableEmber extends Ember with TapCallbacks {
TappableEmber({required Vector2 position, required Vector2 size})
: super(position: position, size: size);
@override
bool onTapDown(TapDownEvent event) {
size += Vector2.all(10);
return true;
}
}
class ClipComponentExample extends FlameGame {
static const String description =
'''Tap on the objects to increase their size and see how the clip component
works.''';
late final _embers = <TappableEmber>[
TappableEmber(size: Vector2.all(200), position: Vector2.all(100)),
TappableEmber(size: Vector2.all(300), position: Vector2.all(100)),
TappableEmber(size: Vector2.all(200), position: Vector2.all(125)),
];
@override
Future<void> onLoad() async {
addAll(
[
ClipComponent.circle(
position: Vector2.all(200),
size: Vector2.all(200),
children: [_embers[0]],
),
ClipComponent.rectangle(
position: Vector2(600, 200),
size: Vector2.all(200),
children: [_embers[1]],
),
ClipComponent.polygon(
points: [
Vector2(1, 0),
Vector2(1, 1),
Vector2(0, 1),
Vector2(1, 0),
],
position: Vector2(200, 500),
size: Vector2.all(200),
children: [_embers[2]],
),
],
);
}
}