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This adds a platformer tutorial called Ember Quest. I hope I have done a service, because I am tired, lol. I am sure there will be comments. I just want to say, I did my best. I approached this as someone new to Flame, just like I was about 10 months ago. Are there concepts that can be improved, sure. We can always optimize code, but I didn't want any concepts to be super abstract. I had never coded a game before when I began my journey with Flame this year, so things might be a bit simple for experienced game developers, but for myself, I had never even thought about a game loop or animations, etc.
22 lines
655 B
Markdown
22 lines
655 B
Markdown
# Tutorials
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This chapter contains only one tutorial for now, but we'll be adding more soon!
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- [](bare_flame_game.md) -- this tutorial focuses on setting up your environment
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for making a new Flame game. This "initial state" is assumed as a starting
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point for all other tutorials.
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- [](klondike/klondike.md) -- in this tutorial, we will build the Klondike
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solitaire card game.
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- [](platformer/platformer.md) -- in this tutorial, we will build Ember Quest, a
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simple side-scrolling platformer.
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```{toctree}
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:hidden:
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Bare Flame game <bare_flame_game.md>
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Klondike <klondike/klondike.md>
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Ember Quest <platformer/platformer.md>
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```
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