Files
2021-03-12 09:24:50 -05:00

32 lines
762 B
Dart

import 'package:flame/components.dart';
import 'package:flame/parallax.dart';
import 'package:flame/game.dart';
class AdvancedParallaxGame extends BaseGame {
final _layersMeta = {
'parallax/bg.png': 1.0,
'parallax/mountain-far.png': 1.5,
'parallax/mountains.png': 2.3,
'parallax/trees.png': 3.8,
'parallax/foreground-trees.png': 6.6,
};
@override
Future<void> onLoad() async {
final layers = _layersMeta.entries.map(
(e) => loadParallaxLayer(
e.key,
velocityMultiplier: Vector2(e.value, 1.0),
),
);
final parallax = ParallaxComponent.fromParallax(
Parallax(
await Future.wait(layers),
size,
baseVelocity: Vector2(20, 0),
),
);
add(parallax);
}
}