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			* Transforming PaletteEntry#paint into a full method * Fixing some errors that went unoticed * Update packages/flame/CHANGELOG.md Co-authored-by: Jochum van der Ploeg <jochum@vdploeg.net> * Update packages/flame/CHANGELOG.md Co-authored-by: Jochum van der Ploeg <jochum@vdploeg.net> * followup * format Co-authored-by: Jochum van der Ploeg <jochum@vdploeg.net>
flame_example
This is set of small examples showcasing specific features of the Flame Engine, so it's a great source of learning for how to do certain things. See it live here.
This app is composed of a main menu in which you can select one of the examples and play with it. Each example is a totally standalone game and is within its own file, so you can easily checkout the code and see how it works.
For a very simple but complete game in Flame, check the example folder on Flame.
This example is kept up-to-date with the main branch of Flame. We are still working on v1 and this will be the official example when we launch, but for now it is a playground for us to test release candidates and make sure it all works as intended.
Help
If you have questions about this:
- Check the source code, the examples are meant to be simple, short, and easy to read.
- Check our extensive documentation, links to which can be found on the main repo (faq, docs folder, code/api docs, tutorials, flame-awesome).
- Join Fireslime's Discord, we have a #flame channel where you can find lots of people to help and get help from.
- Use the flametag on Stack Overflow.