Files
2021-03-24 19:04:33 -04:00

51 lines
1.2 KiB
Dart

import 'package:flame/components.dart';
import 'package:flutter/material.dart';
import 'package:flame/game.dart';
import 'package:flame/extensions.dart';
class TapableSquare extends PositionComponent with Tapable {
static final Paint _white = Paint()..color = const Color(0xFFFFFFFF);
static final Paint _grey = Paint()..color = const Color(0xFFA5A5A5);
bool _beenPressed = false;
TapableSquare({Vector2? position})
: super(
position: position ?? Vector2.all(100),
size: Vector2.all(100),
);
@override
void render(Canvas canvas) {
super.render(canvas);
canvas.drawRect(size.toRect(), _beenPressed ? _grey : _white);
}
@override
bool onTapUp(TapUpDetails details) {
_beenPressed = false;
return true;
}
@override
bool onTapDown(TapDownDetails details) {
_beenPressed = true;
angle += 1.0;
return true;
}
@override
bool onTapCancel() {
_beenPressed = false;
return true;
}
}
class TapablesGame extends BaseGame with HasTapableComponents {
@override
Future<void> onLoad() async {
add(TapableSquare()..anchor = Anchor.center);
add(TapableSquare()..y = 350);
}
}