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			2.3 KiB
		
	
	
	
	
	
	
	
Getting Started!
About Flame
Flame is a minimalist Flutter game engine built on top of Flutter.
Goals
The goal of this project is to provided a complete set of out-of-the-way solutions for the common problems every game developed in Flutter will share. Currently it provides you with: a few utilities, images/sprites/sprite sheets, audio, a game loop and a component/object system.
You can use whatever ones you want, as they are all somewhat independent.
Learning resources
The community has created some articles and examples of a good usage of Flame.
Check out this great series of articles/tutorials written by Alekhin:
- Create a Mobile Game with Flutter and Flame – Beginner Tutorial (Part 0 of 5)
 - 2D Casual Mobile Game Tutorial – Step by Step with Flame and Flutter (Part 1 of 5)
 - Game Graphics and Animation Tutorial – Step by Step with Flame and Flutter (Part 2 of 5)
 - Views and Dialog Boxes Tutorial – Step by Step with Flame and Flutter (Part 3 of 5)
 - Scoring, Storage, and Sound Tutorial – Step by Step with Flame and Flutter (Part 4 of 5)
 - Game Finishing and Packaging Tutorial – Step by Step with Flame and Flutter (Part 5 of 5)
 
Instalation
As a pub package, you should depend. Just drop it in your pubspec.yaml:
dependencies:
  flame: ^0.15.2
And start using it!
Topics
- Core Concepts
 - Rendering
 - Other Modules