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``` The following 25 packages will be updated: Package Name Current Version Updated Version Update Reason flame 1.32.0 1.33.0 manual versioning flame_test 2.0.3 2.1.0 manual versioning flame_audio 2.11.10 2.11.11 updated with patch changes flame_behaviors 1.2.0 1.3.0 updated with minor changes flame_console 0.1.2+12 0.1.2+13 updated with patch changes flame_fire_atlas 1.8.11 1.8.12 updated with patch changes flame_network_assets 0.3.3+16 0.3.3+17 updated with patch changes flame_spine 0.2.2+16 0.2.2+17 updated with patch changes flame_sprite_fusion 0.2.0+3 0.2.1 updated with minor changes flame_steering_behaviors 0.2.0 0.2.1 updated with minor changes flame_tiled 3.0.7 3.0.8 updated with patch changes flame_behavior_tree 0.1.3+16 0.1.3+17 dependency was updated flame_oxygen 0.2.3+16 0.2.3+17 dependency was updated flame_isolate 0.6.2+16 0.6.2+17 dependency was updated flame_texturepacker 5.0.1 5.0.2 dependency was updated flame_bloc 1.12.17 1.12.18 dependency was updated flame_kenney_xml 0.1.1+16 0.1.1+17 dependency was updated flame_lottie 0.4.2+16 0.4.2+17 dependency was updated flame_markdown 0.2.4+9 0.2.4+10 dependency was updated flame_rive 1.10.19 1.10.20 dependency was updated flame_forge2d 0.19.2 0.19.2+1 dependency was updated flame_noise 0.3.2+16 0.3.2+17 dependency was updated flame_riverpod 5.4.19 5.4.20 dependency was updated flame_svg 1.11.16 1.11.17 dependency was updated flame_3d 0.1.1+2 0.1.1+3 dependency was updated ```
Adds markdown support for Flame using the markdown package.
flame_markdown
This package facilitates the creation of Flame's TextNode hierarchies by leveraging markdown strings.
It integrates with the markdown package to parse markdown strings into an AST and uses that AST to
create a DocumentRoot containing the equivalent list of nodes from Flame's text rendering
pipeline.
Add this as a dependency to your Flame game if you want to easily apply simple inline formatting to
text in your game (bold, italics), or if you want to create complex text documents with headings and
paragraphs and have them formatted by Flame's text layout system, without needing to manually
specify the TextNode tree structure.