Files
flame/packages
DevKage 9a6ca27b42 feat: Add getLayerByName to SpriteFusionTilemapData (#3755)
Introduced a `getLayerByName` method to retrieve a layer by its name in
`SpriteFusionTilemapData`.
2025-10-25 08:08:34 +02:00
..

Flame repository structure

The Flame repository is a monorepo which contains both the main Flame package and other so-called bridge packages.

Bridge packages

Bridge packages are packages which:

  • Provides Flame with an interface to another external package (e.g. flame_audio which is Flame + Audioplayers, flame_tiled, which is Flame + tiled).
  • Packages with features that are somehow very context specific and doesn't have a place inside the core package (e.g. flame_splash_screen).

While most of the officially supported bridge packages live in this monorepo, a few can be found under Flame Engine's GitHub organization. There are also many bridge packages developed and maintained by other members of the community.