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Add console with backtick on flame_console example This makes the example a bit more ergonomic to test changes to the console by providing a key bind, backtick, for the console. This is also much more in line with how actual games would use this feature instead of a FAB (for example, on Bethesda games and many others, backtick brings up the console), and in particular will teach how to properly propagate events so both in-game keyboard handling _and_ the console keyboard handlers can co-exist.