Erick Zanardo
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2390e3c26f
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Better organizing layers
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2020-06-23 19:02:43 -03:00 |
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Erick Zanardo
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339ed06c3d
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Renaming remove to markToRemove
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2020-06-23 18:52:52 -03:00 |
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Erick Zanardo
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72ba478412
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Adding remove to composed component
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2020-06-23 18:40:21 -03:00 |
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rafaelbarbosatec
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e0924610b3
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improvemets by comments PR
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2020-06-23 12:10:22 -03:00 |
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rafaelbarbosatec
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48f04dc23b
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improvemets by comments PR
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2020-06-23 12:02:30 -03:00 |
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rafaelbarbosatec
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76ff9930a6
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fix comments and update example
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2020-06-23 11:34:10 -03:00 |
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Lukas Klingsbo
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7c4c1c45ea
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Remove unused imports
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2020-06-22 22:43:49 +02:00 |
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Lukas Klingsbo
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0b5c5777c2
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Update to do everything in render
Since the sprite was otherwise lagging behind
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2020-06-22 22:42:23 +02:00 |
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rafaelbarbosatec
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0737892ecf
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improvements code
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2020-06-22 16:37:52 -03:00 |
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rafaelbarbosatec
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3d9448e20e
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improvements code
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2020-06-22 16:37:52 -03:00 |
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rafaelbarbosatec
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2ee76e7cbf
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improvements code
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2020-06-22 16:37:52 -03:00 |
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rafaelbarbosatec
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68d7798c59
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finalizes base implementation
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2020-06-22 16:37:52 -03:00 |
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rafaelbarbosatec
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2c8cc1eb30
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finalizes base implementation
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2020-06-22 16:37:52 -03:00 |
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rafaelbarbosatec
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6e166b35e9
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inicia implementacao do joystick
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2020-06-22 16:37:52 -03:00 |
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Lukas Klingsbo
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e1098aaa55
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Fixed formatting
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2020-06-21 20:32:00 +02:00 |
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Lukas Klingsbo
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17c410e116
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Sprite body component with rendering
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2020-06-21 20:21:26 +02:00 |
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Erick
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3d3cec15d4
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Merge branch 'develop' into erick.remove-components
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2020-06-21 13:27:16 -03:00 |
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Lukas Klingsbo
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a04ebd3d77
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Sprite body component
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2020-06-21 16:40:06 +02:00 |
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Lukas Klingsbo
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f17ac614a5
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Force body creation
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2020-06-21 16:39:28 +02:00 |
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Lukas Klingsbo
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0385e3ed35
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Need to pause engine when inactive
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2020-06-21 15:58:34 +02:00 |
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Erick Zanardo
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cd5ba3b906
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Adding method to remove components from the list
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2020-06-21 10:18:04 -03:00 |
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Lukas Klingsbo
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caa4854446
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Readd get world
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2020-06-21 15:01:43 +02:00 |
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Lukas Klingsbo
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e3c5188774
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Remove functions that should not be used from BodyComponent
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2020-06-21 15:01:43 +02:00 |
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Lukas Klingsbo
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5546197c55
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Use relative package for local packages
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2020-06-21 15:01:43 +02:00 |
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Lukas Klingsbo
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72429347a4
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Move BodyComponent to separate file
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2020-06-21 15:01:43 +02:00 |
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Lukas Klingsbo
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a48ff9604f
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Box2DGame merge with Box2DComponent
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2020-06-21 15:01:43 +02:00 |
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Erick
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a3f596d70f
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Merge branch 'develop' into luan.upgrade-tiled
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2020-06-21 09:48:44 -03:00 |
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Erick Zanardo
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97cc745f8b
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Luan linter
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2020-06-17 20:09:41 -03:00 |
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Erick Zanardo
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125ad93c75
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Spydons suggestions
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2020-06-17 19:28:23 -03:00 |
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Erick Zanardo
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642a2d7ecd
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Adding SpriteSheet.fromImage
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2020-06-16 19:24:41 -03:00 |
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Luan Nico
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7ef3ce9a89
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Fix usages and formatting
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2020-06-15 08:14:11 -04:00 |
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Erick Zanardo
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e28e12965b
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Some changes on the Layer API
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2020-06-07 14:29:33 -03:00 |
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Lukas Klingsbo
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53de371520
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Updated according to comments
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2020-06-05 23:24:42 +02:00 |
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Lukas Klingsbo
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03c8879060
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Add an effect where you can combine several effects
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2020-06-05 22:25:37 +02:00 |
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Lukas Klingsbo
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d2e7880e61
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Fix formatting
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2020-06-05 22:23:05 +02:00 |
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Lukas Klingsbo
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fc67a61168
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Correct drift modifier for when effect is finished
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2020-06-05 22:23:05 +02:00 |
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Lukas Klingsbo
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4b16046367
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Correct drift modifier
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2020-06-05 22:23:05 +02:00 |
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Erick Zanardo
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22e82245c0
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Layer proposal
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2020-06-03 19:32:32 -03:00 |
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Lukas Klingsbo
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b6bb513f6a
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Fix Box2DComponents render priority
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2020-06-02 21:56:04 +02:00 |
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Erick
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d6741a93fa
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Merge pull request #356 from flame-engine/sprite-animation-widgets
Sprite and animation widgets
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2020-05-30 15:33:06 -03:00 |
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Erick Zanardo
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375df766b1
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pr nits
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2020-05-30 15:24:52 -03:00 |
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Erick Zanardo
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11375751d0
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renaming play to playing on AnimationWidget
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2020-05-30 15:18:16 -03:00 |
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Erick Zanardo
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9e4e27e100
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adding anchor to sprite and animation widget
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2020-05-30 15:15:24 -03:00 |
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Erick Zanardo
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19b57b0c38
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Removing prefix from FlameSpriteWidget and FlameAnimationWidget
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2020-05-30 12:44:10 -03:00 |
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Lukas Klingsbo
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df9bdc785d
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Let the user choose if the sequence should get stuck
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2020-05-28 20:27:44 +02:00 |
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Lukas Klingsbo
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884e82956a
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Remove unused import
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2020-05-27 22:44:12 +02:00 |
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Lukas Klingsbo
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c0b95fb425
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Fix formatting
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2020-05-27 21:23:50 +02:00 |
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Lukas Klingsbo
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dc874dd29e
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Removed type specific initialization in SequenceEffect
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2020-05-27 21:20:22 +02:00 |
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Erick Zanardo
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fd8cca6eb9
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Fixing Article and article example
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2020-05-27 11:36:26 -03:00 |
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Lukas Klingsbo
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2175c24af9
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Fix format issue
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2020-05-26 17:57:30 +02:00 |
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