Commit Graph

823 Commits

Author SHA1 Message Date
Erick Zanardo
2390e3c26f Better organizing layers 2020-06-23 19:02:43 -03:00
Erick Zanardo
339ed06c3d Renaming remove to markToRemove 2020-06-23 18:52:52 -03:00
Erick Zanardo
72ba478412 Adding remove to composed component 2020-06-23 18:40:21 -03:00
rafaelbarbosatec
e0924610b3 improvemets by comments PR 2020-06-23 12:10:22 -03:00
rafaelbarbosatec
48f04dc23b improvemets by comments PR 2020-06-23 12:02:30 -03:00
rafaelbarbosatec
76ff9930a6 fix comments and update example 2020-06-23 11:34:10 -03:00
Lukas Klingsbo
7c4c1c45ea Remove unused imports 2020-06-22 22:43:49 +02:00
Lukas Klingsbo
0b5c5777c2 Update to do everything in render
Since the sprite was otherwise lagging behind
2020-06-22 22:42:23 +02:00
rafaelbarbosatec
0737892ecf improvements code 2020-06-22 16:37:52 -03:00
rafaelbarbosatec
3d9448e20e improvements code 2020-06-22 16:37:52 -03:00
rafaelbarbosatec
2ee76e7cbf improvements code 2020-06-22 16:37:52 -03:00
rafaelbarbosatec
68d7798c59 finalizes base implementation 2020-06-22 16:37:52 -03:00
rafaelbarbosatec
2c8cc1eb30 finalizes base implementation 2020-06-22 16:37:52 -03:00
rafaelbarbosatec
6e166b35e9 inicia implementacao do joystick 2020-06-22 16:37:52 -03:00
Lukas Klingsbo
e1098aaa55 Fixed formatting 2020-06-21 20:32:00 +02:00
Lukas Klingsbo
17c410e116 Sprite body component with rendering 2020-06-21 20:21:26 +02:00
Erick
3d3cec15d4 Merge branch 'develop' into erick.remove-components 2020-06-21 13:27:16 -03:00
Lukas Klingsbo
a04ebd3d77 Sprite body component 2020-06-21 16:40:06 +02:00
Lukas Klingsbo
f17ac614a5 Force body creation 2020-06-21 16:39:28 +02:00
Lukas Klingsbo
0385e3ed35 Need to pause engine when inactive 2020-06-21 15:58:34 +02:00
Erick Zanardo
cd5ba3b906 Adding method to remove components from the list 2020-06-21 10:18:04 -03:00
Lukas Klingsbo
caa4854446 Readd get world 2020-06-21 15:01:43 +02:00
Lukas Klingsbo
e3c5188774 Remove functions that should not be used from BodyComponent 2020-06-21 15:01:43 +02:00
Lukas Klingsbo
5546197c55 Use relative package for local packages 2020-06-21 15:01:43 +02:00
Lukas Klingsbo
72429347a4 Move BodyComponent to separate file 2020-06-21 15:01:43 +02:00
Lukas Klingsbo
a48ff9604f Box2DGame merge with Box2DComponent 2020-06-21 15:01:43 +02:00
Erick
a3f596d70f Merge branch 'develop' into luan.upgrade-tiled 2020-06-21 09:48:44 -03:00
Erick Zanardo
97cc745f8b Luan linter 2020-06-17 20:09:41 -03:00
Erick Zanardo
125ad93c75 Spydons suggestions 2020-06-17 19:28:23 -03:00
Erick Zanardo
642a2d7ecd Adding SpriteSheet.fromImage 2020-06-16 19:24:41 -03:00
Luan Nico
7ef3ce9a89 Fix usages and formatting 2020-06-15 08:14:11 -04:00
Erick Zanardo
e28e12965b Some changes on the Layer API 2020-06-07 14:29:33 -03:00
Lukas Klingsbo
53de371520 Updated according to comments 2020-06-05 23:24:42 +02:00
Lukas Klingsbo
03c8879060 Add an effect where you can combine several effects 2020-06-05 22:25:37 +02:00
Lukas Klingsbo
d2e7880e61 Fix formatting 2020-06-05 22:23:05 +02:00
Lukas Klingsbo
fc67a61168 Correct drift modifier for when effect is finished 2020-06-05 22:23:05 +02:00
Lukas Klingsbo
4b16046367 Correct drift modifier 2020-06-05 22:23:05 +02:00
Erick Zanardo
22e82245c0 Layer proposal 2020-06-03 19:32:32 -03:00
Lukas Klingsbo
b6bb513f6a Fix Box2DComponents render priority 2020-06-02 21:56:04 +02:00
Erick
d6741a93fa Merge pull request #356 from flame-engine/sprite-animation-widgets
Sprite and animation widgets
2020-05-30 15:33:06 -03:00
Erick Zanardo
375df766b1 pr nits 2020-05-30 15:24:52 -03:00
Erick Zanardo
11375751d0 renaming play to playing on AnimationWidget 2020-05-30 15:18:16 -03:00
Erick Zanardo
9e4e27e100 adding anchor to sprite and animation widget 2020-05-30 15:15:24 -03:00
Erick Zanardo
19b57b0c38 Removing prefix from FlameSpriteWidget and FlameAnimationWidget 2020-05-30 12:44:10 -03:00
Lukas Klingsbo
df9bdc785d Let the user choose if the sequence should get stuck 2020-05-28 20:27:44 +02:00
Lukas Klingsbo
884e82956a Remove unused import 2020-05-27 22:44:12 +02:00
Lukas Klingsbo
c0b95fb425 Fix formatting 2020-05-27 21:23:50 +02:00
Lukas Klingsbo
dc874dd29e Removed type specific initialization in SequenceEffect 2020-05-27 21:20:22 +02:00
Erick Zanardo
fd8cca6eb9 Fixing Article and article example 2020-05-27 11:36:26 -03:00
Lukas Klingsbo
2175c24af9 Fix format issue 2020-05-26 17:57:30 +02:00