mirror of
https://github.com/flame-engine/flame.git
synced 2025-11-03 12:28:03 +08:00
improvements code
This commit is contained in:
@ -15,22 +15,21 @@ class JoystickAction {
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final Sprite spritePressed;
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final Sprite spriteBackgroundDirection;
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final double size;
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double sizeBackgroundDirection;
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final double sizeFactorBackgroundDirection;
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final EdgeInsets margin;
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final JoystickActionAlign align;
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final bool enableDirection;
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final Color color;
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Rect _rect;
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Rect _rectAction;
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Rect _rectBackgroundDirection;
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bool _dragging = false;
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Sprite _sprite;
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double _tileSize;
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Sprite _spriteAction;
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Offset _dragPosition;
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Paint _paintBackground;
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Paint _paintAction;
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JoystickController _joystickController;
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double _sizeBackgroundDirection;
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DragEvent _currentDragEvent;
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JoystickAction({
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@ -40,14 +39,13 @@ class JoystickAction {
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this.spriteBackgroundDirection,
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this.enableDirection = false,
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this.size = 50,
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this.sizeBackgroundDirection,
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this.sizeFactorBackgroundDirection = 1.5,
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this.margin = EdgeInsets.zero,
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this.color = Colors.blueGrey,
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this.align = JoystickActionAlign.BOTTOM_RIGHT,
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}) {
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_sprite = sprite;
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sizeBackgroundDirection = sizeBackgroundDirection ?? size * 1.5;
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_tileSize = sizeBackgroundDirection;
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_spriteAction = sprite;
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_sizeBackgroundDirection = sizeFactorBackgroundDirection * size;
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}
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void initialize(Size _screenSize, JoystickController joystickController) {
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@ -72,13 +70,13 @@ class JoystickAction {
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dy = _screenSize.height - (margin.bottom + radius);
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break;
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}
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_rect = Rect.fromCircle(
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_rectAction = Rect.fromCircle(
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center: Offset(dx, dy),
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radius: radius,
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);
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_rectBackgroundDirection = Rect.fromCircle(
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center: Offset(dx, dy),
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radius: sizeBackgroundDirection / 2,
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radius: _sizeBackgroundDirection / 2,
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);
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_paintBackground = Paint()
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@ -89,13 +87,13 @@ class JoystickAction {
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..color = color.withOpacity(0.8)
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..style = PaintingStyle.fill;
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_dragPosition = _rect.center;
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_dragPosition = _rectAction.center;
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}
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void render(Canvas c) {
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if (_rectBackgroundDirection != null && _dragging && enableDirection) {
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if (spriteBackgroundDirection == null) {
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double radiusBackground = _rectBackgroundDirection.width / 2;
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final double radiusBackground = _rectBackgroundDirection.width / 2;
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c.drawCircle(
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Offset(
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_rectBackgroundDirection.left + radiusBackground,
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@ -109,14 +107,16 @@ class JoystickAction {
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}
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}
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if (_sprite != null) {
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if (_rect != null) _sprite.renderRect(c, _rect);
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if (_spriteAction != null) {
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if (_rectAction != null) {
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_spriteAction.renderRect(c, _rectAction);
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}
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} else {
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double radiusAction = _rect.width / 2;
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final double radiusAction = _rectAction.width / 2;
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c.drawCircle(
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Offset(
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_rect.left + radiusAction,
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_rect.top + radiusAction,
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_rectAction.left + radiusAction,
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_rectAction.top + radiusAction,
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),
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radiusAction,
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_paintAction,
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@ -126,13 +126,13 @@ class JoystickAction {
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void update(double dt) {
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if (_dragging) {
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double _radAngle = atan2(
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final double _radAngle = atan2(
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_dragPosition.dy - _rectBackgroundDirection.center.dy,
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_dragPosition.dx - _rectBackgroundDirection.center.dx,
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);
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// Distance between the center of joystick background & drag position
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Point centerPoint = Point(
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final Point centerPoint = Point(
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_rectBackgroundDirection.center.dx,
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_rectBackgroundDirection.center.dy,
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);
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@ -142,7 +142,9 @@ class JoystickAction {
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// The maximum distance for the knob position the edge of
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// the background + half of its own size. The knob can wander in the
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// background image, but not outside.
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dist = dist < (_tileSize / 3) ? dist : (_tileSize / 3);
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dist = dist < (_sizeBackgroundDirection / 3)
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? dist
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: (_sizeBackgroundDirection / 3);
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// Calculation the knob position
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final double nextX = dist * cos(_radAngle);
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@ -153,10 +155,10 @@ class JoystickAction {
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_rectBackgroundDirection.center.dx + nextPoint.dx,
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_rectBackgroundDirection.center.dy + nextPoint.dy,
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) -
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_rect.center;
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_rect = _rect.shift(diff);
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_rectAction.center;
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_rectAction = _rectAction.shift(diff);
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final double _intensity = dist / (_tileSize / 3);
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final double _intensity = dist / (_sizeBackgroundDirection / 3);
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_joystickController.joystickAction(
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JoystickActionEvent(
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@ -167,15 +169,15 @@ class JoystickAction {
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),
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);
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} else {
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if (_rect != null) {
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final Offset diff = _dragPosition - _rect.center;
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_rect = _rect.shift(diff);
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if (_rectAction != null) {
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final Offset diff = _dragPosition - _rectAction.center;
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_rectAction = _rectAction.shift(diff);
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}
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}
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}
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void onReceiveDrag(DragEvent event) {
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if (!_dragging && _rect != null && _rect.contains(event.initialPosition)) {
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if (!_dragging && (_rectAction?.contains(event.initialPosition) ?? false)) {
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if (enableDirection) {
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_dragPosition = event.initialPosition;
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_dragging = true;
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@ -195,53 +197,14 @@ class JoystickAction {
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}
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}
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// void actionDown(int pointer, Offset localPosition) {
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// if (!_dragging && _rect != null && _rect.contains(localPosition)) {
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// _pointerDragging = pointer;
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// if (enableDirection) {
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// _dragPosition = localPosition;
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// _dragging = true;
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// }
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// _joystickController.joystickAction(
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// JoystickActionEvent(
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// id: actionId,
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// event: ActionEvent.DOWN,
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// ),
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// );
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// pressed();
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// }
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// }
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// void actionMove(int pointer, Offset localPosition) {
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// if (pointer == _pointerDragging) {
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// if (_dragging) {
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// _dragPosition = localPosition;
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// }
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// }
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// }
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// void actionUp(int pointer) {
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// if (pointer == _pointerDragging) {
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// _dragging = false;
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// _dragPosition = _rectBackgroundDirection.center;
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// _joystickController.joystickAction(
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// JoystickActionEvent(
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// id: actionId,
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// event: ActionEvent.UP,
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// ),
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// );
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// unPressed();
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// }
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// }
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void pressed() {
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if (spritePressed != null) {
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_sprite = spritePressed;
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_spriteAction = spritePressed;
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}
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}
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void unPressed() {
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_sprite = sprite;
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_spriteAction = sprite;
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}
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void onPanUpdate(DragUpdateDetails details) {
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@ -270,7 +233,7 @@ class JoystickAction {
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_joystickController.joystickAction(
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JoystickActionEvent(
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id: actionId,
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event: ActionEvent.UP,
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event: ActionEvent.CANCEL,
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),
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);
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unPressed();
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@ -7,6 +7,8 @@ import 'package:flame/sprite.dart';
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import 'package:flutter/material.dart';
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class JoystickDirectional {
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static const double _backgroundAspectRatio = 2.2;
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final double size;
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final Sprite spriteBackgroundDirectional;
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final Sprite spriteKnobDirectional;
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@ -17,17 +19,14 @@ class JoystickDirectional {
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Paint _paintBackground;
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Paint _paintKnob;
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double _backgroundAspectRatio = 2.2;
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Rect _backgroundRect;
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Sprite _backgroundSprite;
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Rect _knobRect;
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Sprite _knobSprite;
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Rect _backgroundRect;
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Rect _knobRect;
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bool _dragging = false;
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Offset _dragPosition;
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double _tileSize;
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JoystickController _joystickController;
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@ -65,7 +64,7 @@ class JoystickDirectional {
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void initialize(Size _screenSize, JoystickController joystickController) {
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this._screenSize = _screenSize;
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_joystickController = joystickController;
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Offset osBackground =
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final Offset osBackground =
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Offset(margin.left, _screenSize.height - margin.bottom);
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_backgroundRect = Rect.fromCircle(center: osBackground, radius: size / 2);
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@ -81,7 +80,7 @@ class JoystickDirectional {
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if (_backgroundSprite != null) {
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_backgroundSprite.renderRect(canvas, _backgroundRect);
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} else {
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double radiusBackground = _backgroundRect.width / 2;
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final double radiusBackground = _backgroundRect.width / 2;
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canvas.drawCircle(
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Offset(_backgroundRect.left + radiusBackground,
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_backgroundRect.top + radiusBackground),
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@ -95,7 +94,7 @@ class JoystickDirectional {
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if (_knobSprite != null) {
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_knobSprite.renderRect(canvas, _knobRect);
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} else {
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double radiusKnob = _knobRect.width / 2;
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final double radiusKnob = _knobRect.width / 2;
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canvas.drawCircle(
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Offset(_knobRect.left + radiusKnob, _knobRect.top + radiusKnob),
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radiusKnob,
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@ -107,14 +106,17 @@ class JoystickDirectional {
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void update(double t) {
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if (_dragging) {
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double _radAngle = atan2(_dragPosition.dy - _backgroundRect.center.dy,
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final double _radAngle = atan2(
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_dragPosition.dy - _backgroundRect.center.dy,
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_dragPosition.dx - _backgroundRect.center.dx);
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double degrees = _radAngle * 180 / pi;
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final double degrees = _radAngle * 180 / pi;
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// Distance between the center of joystick background & drag position
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Point p = Point(_backgroundRect.center.dx, _backgroundRect.center.dy);
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double dist = p.distanceTo(Point(_dragPosition.dx, _dragPosition.dy));
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final Point centerPoint =
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Point(_backgroundRect.center.dx, _backgroundRect.center.dy);
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double dist =
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centerPoint.distanceTo(Point(_dragPosition.dx, _dragPosition.dy));
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// The maximum distance for the knob position the edge of
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// the background + half of its own size. The knob can wander in the
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@ -124,16 +126,16 @@ class JoystickDirectional {
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: (_tileSize * _backgroundAspectRatio / 3);
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// Calculation the knob position
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double nextX = dist * cos(_radAngle);
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double nextY = dist * sin(_radAngle);
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Offset nextPoint = Offset(nextX, nextY);
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final double nextX = dist * cos(_radAngle);
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final double nextY = dist * sin(_radAngle);
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final Offset nextPoint = Offset(nextX, nextY);
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Offset diff = Offset(_backgroundRect.center.dx + nextPoint.dx,
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final Offset diff = Offset(_backgroundRect.center.dx + nextPoint.dx,
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_backgroundRect.center.dy + nextPoint.dy) -
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_knobRect.center;
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_knobRect = _knobRect.shift(diff);
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double _intensity = dist / (_tileSize * _backgroundAspectRatio / 3);
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final double _intensity = dist / (_tileSize * _backgroundAspectRatio / 3);
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if (_intensity == 0) {
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_joystickController.joystickChangeDirectional(JoystickDirectionalEvent(
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@ -210,7 +212,7 @@ class JoystickDirectional {
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}
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} else {
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if (_knobRect != null) {
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Offset diff = _dragPosition - _knobRect.center;
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final Offset diff = _dragPosition - _knobRect.center;
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_knobRect = _knobRect.shift(diff);
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}
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}
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@ -219,12 +221,13 @@ class JoystickDirectional {
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void onReceiveDrag(DragEvent event) {
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_updateDirectionalRect(event.initialPosition);
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Rect directional = Rect.fromLTWH(
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final Rect directional = Rect.fromLTWH(
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_backgroundRect.left - 50,
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_backgroundRect.top - 50,
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_backgroundRect.width + 100,
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_backgroundRect.height + 100,
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);
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if (!_dragging && directional.contains(event.initialPosition)) {
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_dragging = true;
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_dragPosition = event.initialPosition;
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@ -240,12 +243,16 @@ class JoystickDirectional {
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if (_screenSize != null &&
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(position.dx > _screenSize.width / 2 ||
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position.dy < _screenSize.height / 2 ||
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isFixed)) return;
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isFixed)) {
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return;
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}
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_backgroundRect = Rect.fromCircle(center: position, radius: size / 2);
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Offset osKnob =
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Offset(_backgroundRect.center.dx, _backgroundRect.center.dy);
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final Offset osKnob = Offset(
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_backgroundRect.center.dx,
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_backgroundRect.center.dy,
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);
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_knobRect = Rect.fromCircle(center: osKnob, radius: size / 4);
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}
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@ -10,7 +10,7 @@ enum JoystickMoveDirectional {
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IDLE
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}
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enum ActionEvent { DOWN, UP, MOVE }
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enum ActionEvent { DOWN, UP, MOVE, CANCEL }
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class JoystickDirectionalEvent {
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final JoystickMoveDirectional directional;
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