chore(release): publish packages

- flame@1.1.1
 - flame_oxygen@0.1.2
 - flame_bloc@1.3.0
 - flame_forge2d@0.11.0
 - flame_rive@1.2.0
 - flame_svg@1.2.0
 - flame_test@1.4.0
 - flame_tiled@1.4.0
 - flame_audio@1.0.2
 - flame_flare@1.1.1
 - flame_fire_atlas@1.0.2
This commit is contained in:
Lukas Klingsbo
2022-04-12 18:08:43 +02:00
parent 64943af874
commit c79d5638b7
27 changed files with 166 additions and 28 deletions

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@ -3,6 +3,85 @@
All notable changes to this project will be documented in this file.
See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
## 2022-04-12
### Changes
---
Packages with breaking changes:
- [`flame_forge2d` - `v0.11.0`](#flame_forge2d---v0110)
Packages with other changes:
- [`flame` - `v1.1.1`](#flame---v111)
- [`flame_oxygen` - `v0.1.2`](#flame_oxygen---v012)
- [`flame_bloc` - `v1.3.0`](#flame_bloc---v130)
- [`flame_rive` - `v1.2.0`](#flame_rive---v120)
- [`flame_svg` - `v1.2.0`](#flame_svg---v120)
- [`flame_test` - `v1.4.0`](#flame_test---v140)
- [`flame_tiled` - `v1.4.0`](#flame_tiled---v140)
- [`flame_audio` - `v1.0.2`](#flame_audio---v102)
- [`flame_flare` - `v1.1.1`](#flame_flare---v111)
- [`flame_fire_atlas` - `v1.0.2`](#flame_fire_atlas---v102)
Packages with dependency updates only:
> Packages listed below depend on other packages in this workspace that have had changes. Their versions have been incremented to bump the minimum dependency versions of the packages they depend upon in this project.
- `flame_audio` - `v1.0.2`
- `flame_flare` - `v1.1.1`
- `flame_fire_atlas` - `v1.0.2`
---
#### `flame_forge2d` - `v0.11.0`
- **FEAT**: Bump forg2d version and have flame_forge2d examples use latest syntax (#1535). ([4f7a12eb](https://github.com/flame-engine/flame/commit/4f7a12eb2c00d370fd093de4af6a3f9f740aa03a))
- **FEAT**: Added children parameter to Component constructor (#1525). ([f0b31fcf](https://github.com/flame-engine/flame/commit/f0b31fcfc0fc6b0f8f96895ef6a68fd5a30a3159))
- **DOCS**: Fix flame_forge2d readme links (#1540). ([c51bc6db](https://github.com/flame-engine/flame/commit/c51bc6db5dbd32283a7e441b450e0dc4636891c6))
- **BREAKING** **FEAT**: Flip gravity in flame_forge2d to be able to mix Forge2D and Flame components (#1506). ([bdb360f1](https://github.com/flame-engine/flame/commit/bdb360f18128f9305baa0e6ca77ee6fcad496bc7))
#### `flame` - `v1.1.1`
- **REFACTOR**: Added classes MoveByEffect and MoveToEffect (#1524). ([2171a119](https://github.com/flame-engine/flame/commit/2171a119378855872f6bece37edc95b3d68f28ae))
- **FIX**: Invalidate polygon cache on resize (#1529). ([11bf75d0](https://github.com/flame-engine/flame/commit/11bf75d074fe9c0d3e043ce43611a1bb1824dd40))
- **FIX**: Bug with anchor parameter in Sprite.render() (#1508). ([325df46e](https://github.com/flame-engine/flame/commit/325df46e19ebcd5ac13e3192f4360bacb3de1c37))
- **FIX**: Make CollisionProspect's a, b have unordered equality (#1519). ([5b2471c8](https://github.com/flame-engine/flame/commit/5b2471c8ae29a1313db3b2c21dee6d4654a0132c))
- **FEAT**: able to clear all overlays (#1536). ([7b15c9a1](https://github.com/flame-engine/flame/commit/7b15c9a1ca58c19265e65899e27c65146d42788c))
- **FEAT**: Automatic Isometric Grid scaling (#1468). ([cae8c0ce](https://github.com/flame-engine/flame/commit/cae8c0ceb395416ed86fd644c1dd7790eae127ca))
- **FEAT**: Added children parameter to Component constructor (#1525). ([f0b31fcf](https://github.com/flame-engine/flame/commit/f0b31fcfc0fc6b0f8f96895ef6a68fd5a30a3159))
- **FEAT**: Camera's Viewfinder can now be affected by rotation effects (#1527). ([f46cae04](https://github.com/flame-engine/flame/commit/f46cae040e34f6037a9e0a7e259bf22b9dff7acb))
- **FEAT**: Scale (zoom) effects can now be applied to Viewfinder in CameraComponent (#1514). ([403b6e60](https://github.com/flame-engine/flame/commit/403b6e60433f5e059b81298fd4b39a77957932fb))
- **FEAT**: adding HasGameRef.mockGameRef (#1520). ([4f389f8b](https://github.com/flame-engine/flame/commit/4f389f8b88b181832316bae551e31a3a70907ee7))
- **FEAT**: flame tests can now generate golden tests (#1501). ([316a0b3b](https://github.com/flame-engine/flame/commit/316a0b3bb0996ed20a3b93175102524b38bfa3e2))
#### `flame_oxygen` - `v0.1.2`
#### `flame_bloc` - `v1.3.0`
- **FEAT**: flame tests can now generate golden tests (#1501). ([316a0b3b](https://github.com/flame-engine/flame/commit/316a0b3bb0996ed20a3b93175102524b38bfa3e2))
#### `flame_rive` - `v1.2.0`
- **FEAT**: Added children parameter to Component constructor (#1525). ([f0b31fcf](https://github.com/flame-engine/flame/commit/f0b31fcfc0fc6b0f8f96895ef6a68fd5a30a3159))
#### `flame_svg` - `v1.2.0`
- **FEAT**: Added children parameter to Component constructor (#1525). ([f0b31fcf](https://github.com/flame-engine/flame/commit/f0b31fcfc0fc6b0f8f96895ef6a68fd5a30a3159))
#### `flame_test` - `v1.4.0`
- **FEAT**: Added closeToAabb() (#1531). ([f7b6cc69](https://github.com/flame-engine/flame/commit/f7b6cc69abd6af89cafd892c7f2518b9b7bf3fc6))
- **FEAT**: flame tests can now generate golden tests (#1501). ([316a0b3b](https://github.com/flame-engine/flame/commit/316a0b3bb0996ed20a3b93175102524b38bfa3e2))
#### `flame_tiled` - `v1.4.0`
- **FEAT**: Possibility to create RenderableTiledMap from TiledMap (#1534). ([5ed08333](https://github.com/flame-engine/flame/commit/5ed08333215658b9eaca049f6ba16b6509901bb9))
- **FEAT**: Added children parameter to Component constructor (#1525). ([f0b31fcf](https://github.com/flame-engine/flame/commit/f0b31fcfc0fc6b0f8f96895ef6a68fd5a30a3159))
## 2022-03-30
### Changes

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@ -10,8 +10,8 @@ environment:
flutter: ">=2.5.0"
dependencies:
flame: ^1.1.0
flame_svg: ^1.1.0
flame: ^1.1.1
flame_svg: ^1.2.0
dashbook: 0.1.6
flutter:
sdk: flutter

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@ -1,3 +1,17 @@
## 1.1.1
- **REFACTOR**: Added classes MoveByEffect and MoveToEffect (#1524). ([2171a119](https://github.com/flame-engine/flame/commit/2171a119378855872f6bece37edc95b3d68f28ae))
- **FIX**: Invalidate polygon cache on resize (#1529). ([11bf75d0](https://github.com/flame-engine/flame/commit/11bf75d074fe9c0d3e043ce43611a1bb1824dd40))
- **FIX**: Bug with anchor parameter in Sprite.render() (#1508). ([325df46e](https://github.com/flame-engine/flame/commit/325df46e19ebcd5ac13e3192f4360bacb3de1c37))
- **FIX**: Make CollisionProspect's a, b have unordered equality (#1519). ([5b2471c8](https://github.com/flame-engine/flame/commit/5b2471c8ae29a1313db3b2c21dee6d4654a0132c))
- **FEAT**: able to clear all overlays (#1536). ([7b15c9a1](https://github.com/flame-engine/flame/commit/7b15c9a1ca58c19265e65899e27c65146d42788c))
- **FEAT**: Automatic Isometric Grid scaling (#1468). ([cae8c0ce](https://github.com/flame-engine/flame/commit/cae8c0ceb395416ed86fd644c1dd7790eae127ca))
- **FEAT**: Added children parameter to Component constructor (#1525). ([f0b31fcf](https://github.com/flame-engine/flame/commit/f0b31fcfc0fc6b0f8f96895ef6a68fd5a30a3159))
- **FEAT**: Camera's Viewfinder can now be affected by rotation effects (#1527). ([f46cae04](https://github.com/flame-engine/flame/commit/f46cae040e34f6037a9e0a7e259bf22b9dff7acb))
- **FEAT**: Scale (zoom) effects can now be applied to Viewfinder in CameraComponent (#1514). ([403b6e60](https://github.com/flame-engine/flame/commit/403b6e60433f5e059b81298fd4b39a77957932fb))
- **FEAT**: adding HasGameRef.mockGameRef (#1520). ([4f389f8b](https://github.com/flame-engine/flame/commit/4f389f8b88b181832316bae551e31a3a70907ee7))
- **FEAT**: flame tests can now generate golden tests (#1501). ([316a0b3b](https://github.com/flame-engine/flame/commit/316a0b3bb0996ed20a3b93175102524b38bfa3e2))
## 1.1.0
- Graduate package to a stable release. See pre-releases prior to this version for changelog entries.

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name: flame
description: A minimalist Flutter game engine, provides a nice set of somewhat independent modules you can choose from.
version: 1.1.0
version: 1.1.1
homepage: https://github.com/flame-engine/flame
environment:
@ -19,7 +19,7 @@ dev_dependencies:
dartdoc: ^4.1.0
mocktail: ^0.2.0
canvas_test: ^0.2.0
flame_test: ^1.3.0
flame_test: ^1.4.0
flame_lint: ^0.0.1
test: any
flutter_test:

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## 1.0.2
- Update a dependency to the latest release.
## 1.0.1
- Graduate package to a stable release. See pre-releases prior to this version for changelog entries.

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@ -1,6 +1,6 @@
name: flame_audio
description: Audio support for the Flame game engine. This containst all audio related code will live in the future, using the audioplayers package.
version: 1.0.1
version: 1.0.2
homepage: https://github.com/flame-engine/flame/tree/main/packages/flame_audio
environment:
@ -8,7 +8,7 @@ environment:
flutter: ">=2.5.0"
dependencies:
flame: ^1.1.0
flame: ^1.1.1
audioplayers: ^0.20.1
synchronized: ^3.0.0
flutter:

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@ -1,3 +1,7 @@
## 1.3.0
- **FEAT**: flame tests can now generate golden tests (#1501). ([316a0b3b](https://github.com/flame-engine/flame/commit/316a0b3bb0996ed20a3b93175102524b38bfa3e2))
## 1.2.0
- Graduate package to a stable release. See pre-releases prior to this version for changelog entries.

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@ -1,6 +1,6 @@
name: flame_bloc
description: Bloc integration to Flame games
version: 1.2.0
version: 1.3.0
homepage: https://github.com/flame-engine/flame/tree/main/packages/flame_bloc
environment:
@ -11,7 +11,7 @@ dependencies:
flutter:
sdk: flutter
bloc: ^8.0.2
flame: ^1.1.0
flame: ^1.1.1
flutter_bloc: ^8.0.1
dev_dependencies:
@ -19,6 +19,6 @@ dev_dependencies:
flutter_test:
sdk: flutter
flutter_lints: ^1.0.0
flame_test: ^1.3.0
flame_test: ^1.4.0
mocktail: ^0.2.0
flame_lint: ^0.0.1

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@ -1,3 +1,7 @@
## 1.0.2
- Update a dependency to the latest release.
## 1.0.1
- Graduate package to a stable release. See pre-releases prior to this version for changelog entries.

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@ -1,6 +1,6 @@
name: flame_fire_atlas
description: Easy to use texture atlases for the flame engine created with the fire atlas editor
version: 1.0.1
version: 1.0.2
homepage: https://github.com/flame-engine/flame/tree/main/packages/flame_fire_atlas
environment:
@ -10,7 +10,7 @@ environment:
dependencies:
flutter:
sdk: flutter
flame: ^1.1.0
flame: ^1.1.1
archive: ^3.1.5
dev_dependencies:

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@ -1,3 +1,7 @@
## 1.1.1
- Update a dependency to the latest release.
## 1.1.0
- Graduate package to a stable release. See pre-releases prior to this version for changelog entries.

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@ -1,6 +1,6 @@
name: flame_flare
description: This packages allows you to use flare animations into a Flame game.
version: 1.1.0
version: 1.1.1
homepage: https://github.com/flame-engine/flame/tree/main/packages/flame_flare
environment:
@ -8,7 +8,7 @@ environment:
flutter: ">=2.5.0"
dependencies:
flame: ^1.1.0
flame: ^1.1.1
flare_flutter: ^3.0.2
flutter:
sdk: flutter

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@ -1,3 +1,12 @@
## 0.11.0
> Note: This release has breaking changes.
- **FEAT**: Bump forg2d version and have flame_forge2d examples use latest syntax (#1535). ([4f7a12eb](https://github.com/flame-engine/flame/commit/4f7a12eb2c00d370fd093de4af6a3f9f740aa03a))
- **FEAT**: Added children parameter to Component constructor (#1525). ([f0b31fcf](https://github.com/flame-engine/flame/commit/f0b31fcfc0fc6b0f8f96895ef6a68fd5a30a3159))
- **DOCS**: Fix flame_forge2d readme links (#1540). ([c51bc6db](https://github.com/flame-engine/flame/commit/c51bc6db5dbd32283a7e441b450e0dc4636891c6))
- **BREAKING** **FEAT**: Flip gravity in flame_forge2d to be able to mix Forge2D and Flame components (#1506). ([bdb360f1](https://github.com/flame-engine/flame/commit/bdb360f18128f9305baa0e6ca77ee6fcad496bc7))
## 0.10.0
- Bump "flame_forge2d" to `0.10.0`.

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@ -1,6 +1,6 @@
name: flame_forge2d
description: Forge2D (Box2D) support for the Flame game engine. This uses the forge2d package and provides wrappers and components to be used inside Flame.
version: 0.10.0
version: 0.11.0
homepage: https://github.com/flame-engine/flame/tree/main/packages/flame_forge2d
environment:
@ -8,7 +8,7 @@ environment:
flutter: ">=2.5.0"
dependencies:
flame: ^1.1.0
flame: ^1.1.1
forge2d: ">=0.11.0 <0.12.0"
flutter:

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@ -1,3 +1,5 @@
## 0.1.2
## 0.1.1
- Graduate package to a stable release. See pre-releases prior to this version for changelog entries.

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@ -1,6 +1,6 @@
name: flame_oxygen
description: Integrate the Oxygen ECS with the Flame Engine.
version: 0.1.1
version: 0.1.2
homepage: https://github.com/flame-engine/flame/tree/main/packages/flame_oxygen
environment:
@ -10,7 +10,7 @@ environment:
dependencies:
flutter:
sdk: flutter
flame: ^1.1.0
flame: ^1.1.1
oxygen: ^0.2.0
dev_dependencies:

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@ -1,3 +1,7 @@
## 1.2.0
- **FEAT**: Added children parameter to Component constructor (#1525). ([f0b31fcf](https://github.com/flame-engine/flame/commit/f0b31fcfc0fc6b0f8f96895ef6a68fd5a30a3159))
## 1.1.0
- Graduate package to a stable release. See pre-releases prior to this version for changelog entries.

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@ -1,14 +1,14 @@
name: flame_rive
description: Rive support for the Flame game engine. This uses the rive package and provides wrappers and components to be used inside Flame.
homepage: https://github.com/flame-engine/flame
version: 1.1.0
version: 1.2.0
environment:
sdk: ">=2.14.0 <3.0.0"
flutter: ">=2.5.0"
dependencies:
flame: ^1.1.0
flame: ^1.1.1
rive: ^0.8.1
flutter:
sdk: flutter

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@ -1,3 +1,7 @@
## 1.2.0
- **FEAT**: Added children parameter to Component constructor (#1525). ([f0b31fcf](https://github.com/flame-engine/flame/commit/f0b31fcfc0fc6b0f8f96895ef6a68fd5a30a3159))
## 1.1.0
- Graduate package to a stable release. See pre-releases prior to this version for changelog entries.

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@ -11,7 +11,7 @@ environment:
dependencies:
flutter:
sdk: flutter
flame: ^1.1.0
flame: ^1.1.1
flame_svg:
path: ../

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@ -1,6 +1,6 @@
name: flame_svg
description: Package to add SVG rendering support for the Flame game engine
version: 1.1.0
version: 1.2.0
homepage: https://github.com/flame-engine/flame/tree/main/packages/flame_svg
environment:
@ -8,7 +8,7 @@ environment:
flutter: ">=2.5.0"
dependencies:
flame: ^1.1.0
flame: ^1.1.1
flutter_svg: ^1.0.3
flutter:
sdk: flutter

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@ -1,3 +1,8 @@
## 1.4.0
- **FEAT**: Added closeToAabb() (#1531). ([f7b6cc69](https://github.com/flame-engine/flame/commit/f7b6cc69abd6af89cafd892c7f2518b9b7bf3fc6))
- **FEAT**: flame tests can now generate golden tests (#1501). ([316a0b3b](https://github.com/flame-engine/flame/commit/316a0b3bb0996ed20a3b93175102524b38bfa3e2))
## 1.3.0
- **FIX**: Fix calculation of AABB for `ShapeHitbox`es (#1481). ([a559d9a1](https://github.com/flame-engine/flame/commit/a559d9a12bfb42e161469745795fb91cdf161f8b))

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@ -10,7 +10,7 @@ environment:
dependencies:
flutter:
sdk: flutter
flame: ^1.1.0
flame: ^1.1.1
dev_dependencies:
flame_test:
path: ../

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@ -1,6 +1,6 @@
name: flame_test
description: A package with classes to help testing applications using Flame
version: 1.3.0
version: 1.4.0
homepage: https://github.com/flame-engine/flame/tree/main/packages/flame_test
environment:
@ -8,7 +8,7 @@ environment:
flutter: ">=2.5.0"
dependencies:
flame: ^1.1.0
flame: ^1.1.1
flutter:
sdk: flutter
flutter_test:

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@ -1,3 +1,8 @@
## 1.4.0
- **FEAT**: Possibility to create RenderableTiledMap from TiledMap (#1534). ([5ed08333](https://github.com/flame-engine/flame/commit/5ed08333215658b9eaca049f6ba16b6509901bb9))
- **FEAT**: Added children parameter to Component constructor (#1525). ([f0b31fcf](https://github.com/flame-engine/flame/commit/f0b31fcfc0fc6b0f8f96895ef6a68fd5a30a3159))
## 1.3.0
- Graduate package to a stable release. See pre-releases prior to this version for changelog entries.

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@ -7,7 +7,7 @@ environment:
sdk: ">=2.14.0 <3.0.0"
dependencies:
flame: ^1.1.0
flame: ^1.1.1
flame_tiled:
path: ../
flutter:

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@ -1,6 +1,6 @@
name: flame_tiled
description: Tiled support for the Flame game engine. This uses the tiled package and provides wrappers and components to be used inside Flame.
version: 1.3.0
version: 1.4.0
homepage: https://github.com/flame-engine/flame/tree/main/packages/flame_tiled
environment:
@ -8,7 +8,7 @@ environment:
flutter: ">=2.5.0"
dependencies:
flame: ^1.1.0
flame: ^1.1.1
tiled: ^0.8.1
xml: ^5.3.0
meta: ^1.7.0