Fixes in examples

This commit is contained in:
Luan Nico
2020-08-02 15:29:59 -04:00
parent c5378c9bd6
commit b2c88e31da
12 changed files with 80 additions and 48 deletions

View File

@ -8,26 +8,38 @@ import 'package:flutter/material.dart';
void main() async {
WidgetsFlutterBinding.ensureInitialized();
await Flame.images.loadAll(['creture.png', 'chopper.png']);
final Size size = await Flame.util.initialDimensions();
final game = MyGame(size);
runApp(game.widget);
}
class MyGame extends BaseGame with TapDetector {
final animation = flame_animation.Animation.sequenced('chopper.png', 4,
textureWidth: 48, textureHeight: 48, stepTime: 0.15, loop: true);
final animation = flame_animation.Animation.sequenced(
'chopper.png',
4,
textureWidth: 48,
textureHeight: 48,
stepTime: 0.15,
loop: true,
);
void addAnimation(double x, double y) {
const textureWidth = 291.0;
const textureHeight = 178.0;
final animationComponent = AnimationComponent.sequenced(
291, 178, 'creature.png', 18,
291,
178,
'creature.png',
18,
amountPerRow: 10,
textureWidth: textureWidth,
textureHeight: textureHeight,
stepTime: 0.15,
loop: true,
destroyOnFinish: true);
destroyOnFinish: true,
);
animationComponent.x = x - textureWidth / 2;
animationComponent.y = y - textureHeight / 2;
@ -42,14 +54,15 @@ class MyGame extends BaseGame with TapDetector {
MyGame(Size screenSize) {
size = screenSize;
final animationComponent = AnimationComponent(100, 100, animation);
animationComponent.x = size.width / 2 - 100;
animationComponent.y = 100;
const s = 100.0;
final animationComponent = AnimationComponent(s, s, animation);
animationComponent.x = size.width / 2 - s;
animationComponent.y = s;
final reversedAnimationComponent =
AnimationComponent(100, 100, animation.reversed());
AnimationComponent(s, s, animation.reversed());
reversedAnimationComponent.x = size.width / 2;
reversedAnimationComponent.y = 100;
reversedAnimationComponent.y = s;
add(animationComponent);
add(reversedAnimationComponent);

View File

@ -18,7 +18,9 @@ class MyGame extends BaseGame {
void _start() async {
final animation = await flame_animation.Animation.fromAsepriteData(
'chopper.png', 'chopper.json');
'chopper.png',
'chopper.json',
);
final animationComponent = AnimationComponent(200, 200, animation);
animationComponent.x = (size.width / 2) - 100;

View File

@ -21,16 +21,17 @@ TextConfig regular = TextConfig(color: BasicPalette.white.color);
AudioPool pool = AudioPool('laser.mp3');
class MyGame extends BaseGame with TapDetector {
static final black = BasicPalette.black.paint;
MyGame(Size screenSize) {
size = screenSize;
}
@override
void render(Canvas canvas) {
canvas.drawRect(Rect.fromLTWH(0.0, 0.0, size.width, size.height),
BasicPalette.black.paint);
regular.render(canvas, 'hit me!', Position.fromSize(size).div(2),
anchor: Anchor.center);
canvas.drawRect(Rect.fromLTWH(0.0, 0.0, size.width, size.height), black);
final p = Position.fromSize(size).div(2);
regular.render(canvas, 'hit me!', p, anchor: Anchor.center);
super.render(canvas);
}

View File

@ -19,7 +19,7 @@ class MyGame extends BaseGame with TapDetector {
final TextConfig fpsTextConfig = TextConfig(color: const Color(0xFFFFFFFF));
final paint = Paint()..color = const Color(0xFFE5E5E5E5);
final List<String> _animations = ["Stand", "Wave", "Jump", "Dance"];
final List<String> _animations = ['Stand', 'Wave', 'Jump', 'Dance'];
int _currentAnimation = 0;
FlareAnimation flareAnimation;
@ -48,26 +48,26 @@ class MyGame extends BaseGame with TapDetector {
}
void _start() async {
flareAnimation = await FlareAnimation.load("assets/Bob_Minion.flr");
flareAnimation.updateAnimation("Stand");
flareAnimation = await FlareAnimation.load('assets/Bob_Minion.flr');
flareAnimation.updateAnimation('Stand');
flareAnimation.width = 306;
flareAnimation.height = 228;
final flareAnimation2 =
FlareComponent("assets/Bob_Minion.flr", "Wave", 306, 228);
FlareComponent('assets/Bob_Minion.flr', 'Wave', 306, 228);
flareAnimation2.x = 50;
flareAnimation2.y = 240;
add(flareAnimation2);
final flareAnimation3 =
FlareComponent("assets/Bob_Minion.flr", "Jump", 306, 228);
FlareComponent('assets/Bob_Minion.flr', 'Jump', 306, 228);
flareAnimation3.x = 50;
flareAnimation3.y = 400;
add(flareAnimation3);
final flareAnimation4 =
FlareComponent("assets/Bob_Minion.flr", "Dance", 306, 228);
FlareComponent('assets/Bob_Minion.flr', 'Dance', 306, 228);
flareAnimation4.x = 50;
flareAnimation4.y = 550;
add(flareAnimation4);

View File

@ -3,7 +3,7 @@ import 'package:flame/game.dart';
import 'package:flutter/services.dart';
import 'package:flutter/material.dart';
class MyGame extends BaseGame {
class MyGame extends Game {
static final Paint paint = Paint()..color = const Color(0xFFFFFFFF);
var movingLeft = false;
@ -24,19 +24,19 @@ class MyGame extends BaseGame {
final keyLabel = e.data.logicalKey.keyLabel;
if (keyLabel == "a") {
if (keyLabel == 'a') {
movingLeft = isKeyDown;
}
if (keyLabel == "d") {
if (keyLabel == 'd') {
movingRight = isKeyDown;
}
if (keyLabel == "w") {
if (keyLabel == 'w') {
movingUp = isKeyDown;
}
if (keyLabel == "s") {
if (keyLabel == 's') {
movingDown = isKeyDown;
}
});

View File

@ -29,9 +29,9 @@ class MyGame extends Game with KeyboardEvents {
@override
void onKeyEvent(e) {
final bool isKeyDown = e is RawKeyDownEvent;
if (e.data.keyLabel == "a") {
if (e.data.keyLabel == 'a') {
_dir = isKeyDown ? -1 : 0;
} else if (e.data.keyLabel == "d") {
} else if (e.data.keyLabel == 'd') {
_dir = isKeyDown ? 1 : 0;
}
}

View File

@ -12,15 +12,18 @@ void main() async {
class MyGame extends BaseGame {
MyGame() {
final images = [
ParallaxImage("bg.png"),
ParallaxImage("mountain-far.png"),
ParallaxImage("mountains.png"),
ParallaxImage("trees.png"),
ParallaxImage("foreground-trees.png"),
ParallaxImage('bg.png'),
ParallaxImage('mountain-far.png'),
ParallaxImage('mountains.png'),
ParallaxImage('trees.png'),
ParallaxImage('foreground-trees.png'),
];
final parallaxComponent = ParallaxComponent(images,
baseSpeed: const Offset(20, 0), layerDelta: const Offset(30, 0));
final parallaxComponent = ParallaxComponent(
images,
baseSpeed: const Offset(20, 0),
layerDelta: const Offset(30, 0),
);
add(parallaxComponent);
}

View File

@ -12,8 +12,13 @@ void main() async {
}
class MyGame extends BaseGame {
final animation = flame_animation.Animation.sequenced('chopper.png', 4,
textureWidth: 48, textureHeight: 48, stepTime: 0.15);
final animation = flame_animation.Animation.sequenced(
'chopper.png',
4,
textureWidth: 48,
textureHeight: 48,
stepTime: 0.15,
);
AnimationComponent buildAnimation() {
final ac = AnimationComponent(100, 100, animation);

View File

@ -35,7 +35,6 @@ class Ball extends PositionComponent {
}
forward = !forward;
print('boin');
Flame.audio.play('boin.mp3', volume: 1.0);
}
}

View File

@ -22,7 +22,7 @@ class TiledGame extends BaseGame {
void _addCoinsInMap(TiledComponent tiledMap) async {
final ObjectGroup objGroup =
await tiledMap.getObjectGroupFromLayer("AnimatedCoins");
await tiledMap.getObjectGroupFromLayer('AnimatedCoins');
if (objGroup == null) {
return;
}

View File

@ -11,6 +11,7 @@ dependencies:
sdk: flutter
flame:
path: ../../../
tiled: 0.6.0
dev_dependencies:
flutter_test:

View File

@ -1,15 +1,19 @@
import 'dart:ui';
import 'component.dart';
import 'package:flame/animation.dart';
import '../animation.dart';
class AnimationComponent extends PositionComponent {
Animation animation;
Paint overridePaint;
bool destroyOnFinish = false;
AnimationComponent(double width, double height, this.animation,
{this.destroyOnFinish = false}) {
AnimationComponent(
double width,
double height,
this.animation, {
this.destroyOnFinish = false,
}) {
this.width = width;
this.height = height;
}
@ -54,8 +58,12 @@ class AnimationComponent extends PositionComponent {
@override
void render(Canvas canvas) {
prepareCanvas(canvas);
animation.getSprite().render(canvas,
width: width, height: height, overridePaint: overridePaint);
animation.getSprite().render(
canvas,
width: width,
height: height,
overridePaint: overridePaint,
);
}
@override