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	Unify examples structure (#1118)
* Animations, CameraAndViewport, CollisionDetection and Components unified * Added descriptions to effects * Rename input games * Unify input stories * Add info to parallax section * Added descriptions to the rendering examples * Add descriptions to the sprites directory * Fix utils and rendering section * Add descriptions to the widgets section * Delete directory that rebase brought back * Unify game names * Added some styleguide docs for examples * Fix analyze issues * All files should have _example as suffix * Made the FollowComponentExample a bit easier to understand * Change priority of ember
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								examples/lib/stories/input/hoverables_example.dart
									
									
									
									
									
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							| @ -0,0 +1,39 @@ | ||||
| import 'package:flame/components.dart'; | ||||
| import 'package:flame/extensions.dart'; | ||||
| import 'package:flame/game.dart'; | ||||
| import 'package:flame/input.dart'; | ||||
| import 'package:flutter/material.dart'; | ||||
|  | ||||
| class HoverablesExample extends FlameGame with HasHoverables, TapDetector { | ||||
|   static const String description = ''' | ||||
|     This example shows how to use `Hoverable`s.\n\n | ||||
|     Add more squares by clicking and hover them to change their color. | ||||
|   '''; | ||||
|  | ||||
|   @override | ||||
|   Future<void> onLoad() async { | ||||
|     await super.onLoad(); | ||||
|     add(HoverableSquare(Vector2(200, 500))); | ||||
|     add(HoverableSquare(Vector2(700, 300))); | ||||
|   } | ||||
|  | ||||
|   @override | ||||
|   void onTapDown(TapDownInfo info) { | ||||
|     add(HoverableSquare(info.eventPosition.game)); | ||||
|   } | ||||
| } | ||||
|  | ||||
| class HoverableSquare extends PositionComponent with Hoverable { | ||||
|   static final Paint _white = Paint()..color = const Color(0xFFFFFFFF); | ||||
|   static final Paint _grey = Paint()..color = const Color(0xFFA5A5A5); | ||||
|  | ||||
|   HoverableSquare(Vector2 position) | ||||
|       : super(position: position, size: Vector2.all(100)) { | ||||
|     anchor = Anchor.center; | ||||
|   } | ||||
|  | ||||
|   @override | ||||
|   void render(Canvas canvas) { | ||||
|     canvas.drawRect(size.toRect(), isHovered ? _grey : _white); | ||||
|   } | ||||
| } | ||||
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	 Lukas Klingsbo
					Lukas Klingsbo