Creating spriteAsWidget helper

This commit is contained in:
Erick Zanardo
2019-07-12 11:46:02 -03:00
parent 1bdb7c02d2
commit 78dfa1647c
2 changed files with 33 additions and 1 deletions

View File

@ -1,11 +1,17 @@
import 'dart:async';
import 'package:flame/animation.dart' as animation;
import 'package:flame/sprite.dart';
import 'package:flame/flame.dart';
import 'package:flame/position.dart';
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
Sprite _sprite;
void main() async {
_sprite = await Sprite.loadSprite('minotaur.png', width: 96, height: 96);
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
@ -65,6 +71,9 @@ class _MyHomePageState extends State<MyHomePage> {
animation.Animation.sequenced('minotaur.png', 19,
textureWidth: 96.0)),
const Text('Neat, hum?'),
const Text('By the way, you can also use static sprites as widgets:'),
Flame.util.spriteAsWidget(const Size(100, 100), _sprite),
const SizedBox(height: 40),
const Text('Sprites from Elthen\'s amazing work on itch.io:'),
const Text('https://elthen.itch.io/2d-pixel-art-minotaur-sprites'),
],