Files
2019-07-12 11:46:02 -03:00

89 lines
2.5 KiB
Dart

import 'dart:async';
import 'package:flame/animation.dart' as animation;
import 'package:flame/sprite.dart';
import 'package:flame/flame.dart';
import 'package:flame/position.dart';
import 'package:flutter/material.dart';
Sprite _sprite;
void main() async {
_sprite = await Sprite.loadSprite('minotaur.png', width: 96, height: 96);
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Animation as a Widget Demo',
theme: ThemeData(primarySwatch: Colors.blue),
home: MyHomePage(),
);
}
}
class MyHomePage extends StatefulWidget {
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
Position _position = Position(256.0, 256.0);
@override
void initState() {
super.initState();
changePosition();
}
void changePosition() async {
await Future.delayed(Duration(seconds: 1));
setState(() {
_position = Position(10 + _position.x, 10 + _position.y);
});
}
void _clickFab(GlobalKey<ScaffoldState> key) {
key.currentState.showSnackBar(SnackBar(
content: const Text('You clicked the FAB!'),
));
}
@override
Widget build(BuildContext context) {
final key = GlobalKey<ScaffoldState>();
return Scaffold(
key: key,
appBar: AppBar(
title: const Text('Animation as a Widget Demo'),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
const Text('Hi there! This is a regular Flutter app,'),
const Text('with a complex widget tree and also'),
const Text('some pretty sprite sheet animations :)'),
Flame.util.animationAsWidget(
_position,
animation.Animation.sequenced('minotaur.png', 19,
textureWidth: 96.0)),
const Text('Neat, hum?'),
const Text('By the way, you can also use static sprites as widgets:'),
Flame.util.spriteAsWidget(const Size(100, 100), _sprite),
const SizedBox(height: 40),
const Text('Sprites from Elthen\'s amazing work on itch.io:'),
const Text('https://elthen.itch.io/2d-pixel-art-minotaur-sprites'),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: () => _clickFab(key),
child: const Icon(Icons.add),
),
);
}
}