mirror of
				https://github.com/flame-engine/flame.git
				synced 2025-11-04 04:47:13 +08:00 
			
		
		
		
	bump version
This commit is contained in:
		@ -1,4 +1,6 @@
 | 
			
		||||
## [next]
 | 
			
		||||
 | 
			
		||||
## 0.15.2
 | 
			
		||||
- Exposing tile objects on TiledComponent (thanks @renatoferreira656)
 | 
			
		||||
- Adding integrated API for taps on Game class and adding Tapeables mixin for PositionComponents
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@ -62,7 +62,7 @@ Just drop it in your `pubspec.yaml`:
 | 
			
		||||
 | 
			
		||||
```yaml
 | 
			
		||||
dependencies:
 | 
			
		||||
  flame: ^0.15.1
 | 
			
		||||
  flame: ^0.15.2
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
And start using it!
 | 
			
		||||
 | 
			
		||||
@ -1,6 +1,6 @@
 | 
			
		||||
name: flame
 | 
			
		||||
description: A minimalist Flutter game engine, provides a nice set of somewhat independent modules you can choose from.
 | 
			
		||||
version: 0.15.1
 | 
			
		||||
version: 0.15.2
 | 
			
		||||
author: Luan Nico <luannico27@gmail.com>
 | 
			
		||||
homepage: https://github.com/flame-engine/flame
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
		Reference in New Issue
	
	Block a user