diff --git a/CHANGELOG.md b/CHANGELOG.md index 438e302c3..8167734c6 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,4 +1,6 @@ ## [next] + +## 0.15.2 - Exposing tile objects on TiledComponent (thanks @renatoferreira656) - Adding integrated API for taps on Game class and adding Tapeables mixin for PositionComponents diff --git a/README.md b/README.md index d1cf6097f..e664c936d 100644 --- a/README.md +++ b/README.md @@ -62,7 +62,7 @@ Just drop it in your `pubspec.yaml`: ```yaml dependencies: - flame: ^0.15.1 + flame: ^0.15.2 ``` And start using it! diff --git a/pubspec.yaml b/pubspec.yaml index 22f7fe6d5..5a21cbf48 100644 --- a/pubspec.yaml +++ b/pubspec.yaml @@ -1,6 +1,6 @@ name: flame description: A minimalist Flutter game engine, provides a nice set of somewhat independent modules you can choose from. -version: 0.15.1 +version: 0.15.2 author: Luan Nico homepage: https://github.com/flame-engine/flame