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	refactor: Remove Loadable, optional onLoads (#1333)
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		| @ -11,7 +11,6 @@ class PriorityExample extends FlameGame with HasTappables { | ||||
|  | ||||
|   @override | ||||
|   Future<void> onLoad() async { | ||||
|     await super.onLoad(); | ||||
|     final squares = [ | ||||
|       Square(Vector2(100, 100)), | ||||
|       Square(Vector2(160, 100)), | ||||
|  | ||||
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	 Pasha Stetsenko
					Pasha Stetsenko