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than comparing S_GET_SEGMENT to undefined_section. (write_object_file): Skip symbols which were equated to an undefined or common symbol. * symbols.c (resolve_symbol_value): Use S_IS_DEFINED and S_IS_COMMON rather than comparing S_GET_SEGMENT to undefined_section. (S_GET_VALUE): Likewise. Avoid recursion problems if S_IS_DEFINED or S_IS_COMMON call S_GET_VALUE. * config/obj-aout.h (S_IS_COMMON): Define if not BFD_ASSEMBLER. * config/obj-aout.c (obj_emit_relocations): If a reloc is equated to an undefined or common symbol, convert the reloc to be against the target symbol. (obj_crawl_symbol_chain): Skip symbols which were equated to an undefined or common symbol. * config/obj-bout.h (S_IS_COMMON): Define if not BFD_ASSEMBLER. * config/obj-bout.c (obj_emit_relocations): If a reloc is equated to an undefined or common symbol, convert the reloc to be against the target symbol. (obj_crawl_symbol_chain): Skip symbols which were equated to an undefined or common symbol. * config/obj-coff.c (do_relocs_for): Use S_IS_DEFINED and S_IS_COMMON rather than comparing S_GET_SEGMENT to undefined_section. (yank_symbols): Skip symbols which were equated to an undefined or common symbol.
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