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* bfd-in.h (bfd_arm_vfp11_fix): New enum. Specify how VFP11 instruction scanning should be done. (bfd_elf32_arm_init_maps, bfd_elf32_arm_vfp11_erratum_scan) (bfd_elf32_arm_vfp11_fix_veneer_locations): Add prototypes. (bfd_elf32_arm_set_target_relocs): Add vfp11 fix type argument to prototype. * elf-bfd.h (elf_backend_write_section): Add struct bfd_link_info argument. * elf32-arm.c (VFP11_ERRATUM_VENEER_SECTION_NAME) (VFP11_ERRATUM_VENEER_ENTRY_NAME): Define macros. (elf32_vfp11_erratum_type): New enum. (elf32_vfp11_erratum_list): New struct. List of veneers or jumps to veneers. (_arm_elf_section_data): Add mapsize, erratumcount, erratumlist. (elf32_arm_link_hash_table): Add vfp11_erratum_glue_size, vfp11_fix and num_vfp11_fixes fields. (elf32_arm_link_hash_table_create): Initialise vfp11_fix, vfp11_erratum_glue_size, num_vfp11_fixes fields. (VFP11_ERRATUM_VENEER_SIZE): Define. Size of an (ARM) veneer. (bfd_elf32_arm_allocate_interworking_sections): Initialise erratum glue section. (elf32_arm_section_map_add): Add an code/data mapping symbol entry to a section's map. (record_vfp11_erratum_veneer): Create a single veneer, and its associated symbols. (bfd_elf32_arm_add_glue_sections_to_bfd): Add vfp11 erratum glue. (bfd_elf32_arm_init_maps): Initialise mapping symbol table for input BFDs. (bfd_elf32_arm_set_vfp11_fix): Set the type of erratum workaround required. (bfd_arm_vfp11_pipe): Define VFP11 instruction pipes. (bfd_arm_vfp11_regno): Recode a register number from a VFP11 insn. (bfd_arm_vfp11_write_mask): Update write mask according to coded register number. (bfd_arm_vfp11_antidependency): New function. (bfd_arm_vfp11_insn_decode): Decode a VFP11 insn. (elf32_arm_compare_mapping): Declare. (bfd_elf32_arm_vfp11_erratum_scan): Scan the sections of an input BFD for potential erratum-triggering insns. Record results. (bfd_elf32_arm_vfp11_fix_veneer_locations): Find out where veneers and branches to veneers have been placed in virtual memory after layout. (bfd_elf32_arm_set_target_relocs): Set vfp11_fix field in global hash table. (elf32_arm_output_symbol_hook): Remove. (elf32_arm_write_section): Output veneers, and branches to veneers. Use maps from input sections, not output sections, for code byte-swapping. * elf32-ppc.c (ppc_elf_write_section): Add dummy link_info argument. * elf32-score.c (_bfd_score_elf_write_section): Likewise. * elfxx-mips.c (_bfd_mips_elf_write_section): Likewise. * elfxx-mips.h (_bfd_mips_elf_write_section): Likewise.
README for GNU development tools This directory contains various GNU compilers, assemblers, linkers, debuggers, etc., plus their support routines, definitions, and documentation. If you are receiving this as part of a GDB release, see the file gdb/README. If with a binutils release, see binutils/README; if with a libg++ release, see libg++/README, etc. That'll give you info about this package -- supported targets, how to use it, how to report bugs, etc. It is now possible to automatically configure and build a variety of tools with one command. To build all of the tools contained herein, run the ``configure'' script here, e.g.: ./configure make To install them (by default in /usr/local/bin, /usr/local/lib, etc), then do: make install (If the configure script can't determine your type of computer, give it the name as an argument, for instance ``./configure sun4''. You can use the script ``config.sub'' to test whether a name is recognized; if it is, config.sub translates it to a triplet specifying CPU, vendor, and OS.) If you have more than one compiler on your system, it is often best to explicitly set CC in the environment before running configure, and to also set CC when running make. For example (assuming sh/bash/ksh): CC=gcc ./configure make A similar example using csh: setenv CC gcc ./configure make Much of the code and documentation enclosed is copyright by the Free Software Foundation, Inc. See the file COPYING or COPYING.LIB in the various directories, for a description of the GNU General Public License terms under which you can copy the files. REPORTING BUGS: Again, see gdb/README, binutils/README, etc., for info on where and how to report problems.
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