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Unity/examples/example_5/test/unity_detail_config.h
2025-04-16 19:21:48 +02:00

19 lines
551 B
C

#define UNITY_DETAIL_STACK_SIZE 5
#define LABEL_AS_INT32 "#\x18" /*UNITY_DISPLAY_STYLE_INT32 = 0x18 */
#define LABEL_AS_HEX8 "#\x41" /* UNITY_DISPLAY_STYLE_HEX8 = 0x41 */
#define UNITY_DETAIL_LABEL_NAMES { 0, \
UNITY_DETAIL1_NAME, \
UNITY_DETAIL2_NAME, \
"During call", \
LABEL_AS_INT32 "Bit Position", \
LABEL_AS_HEX8 "Bit Mask", \
}
typedef enum {
UNITY_DETAIL_NONE = 0,
UNITY_DETAIL_D1 = 1,
UNITY_DETAIL_D2 = 2,
UNITY_DETAIL_CALL,
UNITY_DETAIL_BIT_POS,
UNITY_DETAIL_BIT_MASK,
} UNITY_DETAIL_LABEL_T;