#define UNITY_DETAIL_STACK_SIZE 5 #define LABEL_AS_INT32 "#\x18" /*UNITY_DISPLAY_STYLE_INT32 = 0x18 */ #define LABEL_AS_HEX8 "#\x41" /* UNITY_DISPLAY_STYLE_HEX8 = 0x41 */ #define UNITY_DETAIL_LABEL_NAMES { 0, \ UNITY_DETAIL1_NAME, \ UNITY_DETAIL2_NAME, \ "During call", \ LABEL_AS_INT32 "Bit Position", \ LABEL_AS_HEX8 "Bit Mask", \ } typedef enum { UNITY_DETAIL_NONE = 0, UNITY_DETAIL_D1 = 1, UNITY_DETAIL_D2 = 2, UNITY_DETAIL_CALL, UNITY_DETAIL_BIT_POS, UNITY_DETAIL_BIT_MASK, } UNITY_DETAIL_LABEL_T;