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Ha! Forgot to add the correct comment style
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@ -1187,7 +1187,7 @@ UNITY_INTERNAL_PTR UnityNumToPtr(const UNITY_INT num, const UNITY_UINT8 size)
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UnityQuickCompare.i64 = (UNITY_INT64)num;
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return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i64);
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#endif
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default: //4 bytes
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default: /* 4 bytes */
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UnityQuickCompare.i32 = (UNITY_INT32)num;
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return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i32);
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}
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