mirror of
https://github.com/ThrowTheSwitch/Unity.git
synced 2025-06-23 08:08:46 +08:00
Fixed an "array index out of bounds violation" in the examples (regarding issue #360).
This commit is contained in:
@ -4,14 +4,14 @@
|
||||
int Counter = 0;
|
||||
int NumbersToFind[9] = { 0, 34, 55, 66, 32, 11, 1, 77, 888 }; /* some obnoxious array to search that is 1-based indexing instead of 0. */
|
||||
|
||||
/* This function is supposed to search through NumbersToFind and find a particular number.
|
||||
* If it finds it, the index is returned. Otherwise 0 is returned which sorta makes sense since
|
||||
* NumbersToFind is indexed from 1. Unfortunately it's broken
|
||||
/* This function is supposed to search through NumbersToFind and find a particular number.
|
||||
* If it finds it, the index is returned. Otherwise 0 is returned which sorta makes sense since
|
||||
* NumbersToFind is indexed from 1. Unfortunately it's broken
|
||||
* (and should therefore be caught by our tests) */
|
||||
int FindFunction_WhichIsBroken(int NumberToFind)
|
||||
{
|
||||
int i = 0;
|
||||
while (i <= 8) /* Notice I should have been in braces */
|
||||
while (i < 8) /* Notice I should have been in braces */
|
||||
i++;
|
||||
if (NumbersToFind[i] == NumberToFind) /* Yikes! I'm getting run after the loop finishes instead of during it! */
|
||||
return i;
|
||||
|
Reference in New Issue
Block a user