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https://github.com/ThrowTheSwitch/Unity.git
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update UNITY_OUTPUT_CHAR to not return a value (because we never check it anyway).
add UNITY_OUTPUT_FLUSH to make sure we get the output we need on aborted tests and whatnot.
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@ -290,11 +290,22 @@ typedef UNITY_DOUBLE_TYPE _UD;
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#ifndef UNITY_OUTPUT_CHAR
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//Default to using putchar, which is defined in stdio.h
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#include <stdio.h>
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#define UNITY_OUTPUT_CHAR(a) putchar(a)
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#define UNITY_OUTPUT_CHAR(a) (void)putchar(a)
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#else
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//If defined as something else, make sure we declare it here so it's ready for use
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//If defined as something else, make sure we declare it here so it's ready for use
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#ifndef UNITY_OMIT_OUTPUT_CHAR_HEADER_DECLARATION
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extern int UNITY_OUTPUT_CHAR(int);
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extern void UNITY_OUTPUT_CHAR(int);
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#endif
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#endif
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#ifndef UNITY_OUTPUT_FLUSH
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//Default to using putchar, which is defined in stdio.h
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#include <stdio.h>
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#define UNITY_OUTPUT_FLUSH() (void)fflush(stdout)
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#else
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//If defined as something else, make sure we declare it here so it's ready for use
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#ifndef UNITY_OMIT_OUTPUT_FLUSH_HEADER_DECLARATION
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extern void UNITY_OUTPUT_FLUSH(void);
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#endif
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#endif
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