Added void keyword to empty parameter list to avoid getting warnings or errors from picky compilers.

git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@32 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
This commit is contained in:
greg-williams
2009-06-08 16:32:39 +00:00
parent 72d461cacd
commit a395675cb5

View File

@ -41,11 +41,11 @@ struct _Unity
extern struct _Unity Unity;
void CreateResults();
void CreateResults(void);
void UnityBegin();
void UnityBegin(void);
void UnityEnd(void);
long UnityGetNumFailures(void);
long UnityGetNumFailures(void);
void UnityPrintChar(const char ch);
void UnityPrint(const char* string);
@ -54,7 +54,7 @@ void UnityPrintNumberByStyle(const long number, const UNITY_DISPLAY_STYLE_T styl
void UnityPrintNumber(const long number);
void UnityPrintNumberUnsigned(const unsigned long number);
void UnityPrintNumberHex(const unsigned long number, const char nibbles);
void UnityConcludeTest();
void UnityConcludeTest(void);
void UnityAssertEqualInt(const long expected,
const long actual,