Merge pull request #189 from rikvdh/master

Thanks @rikvdh for catching some instances where we should have been using isnan and such that were missing!
This commit is contained in:
Mark VanderVoord
2016-04-27 06:54:14 -04:00

View File

@ -674,7 +674,7 @@ void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const _UF* expected,
tol = 0.0f - tol; tol = 0.0f - tol;
//This first part of this condition will catch any NaN or Infinite values //This first part of this condition will catch any NaN or Infinite values
if ((diff * 0.0f != 0.0f) || (diff > tol)) if (isnan(diff) || isinf(diff) || (diff > tol))
{ {
UnityTestResultsFailBegin(lineNumber); UnityTestResultsFailBegin(lineNumber);
UnityPrint(UnityStrElement); UnityPrint(UnityStrElement);
@ -717,7 +717,7 @@ void UnityAssertFloatsWithin(const _UF delta,
} }
//This first part of this condition will catch any NaN or Infinite values //This first part of this condition will catch any NaN or Infinite values
if ((diff * 0.0f != 0.0f) || (pos_delta < diff)) if (isnan(diff) || isinf(diff) || (pos_delta < diff))
{ {
UnityTestResultsFailBegin(lineNumber); UnityTestResultsFailBegin(lineNumber);
#ifdef UNITY_FLOAT_VERBOSE #ifdef UNITY_FLOAT_VERBOSE
@ -838,7 +838,7 @@ void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const _UD* expected,
tol = 0.0 - tol; tol = 0.0 - tol;
//This first part of this condition will catch any NaN or Infinite values //This first part of this condition will catch any NaN or Infinite values
if ((diff * 0.0 != 0.0) || (diff > tol)) if (isnan(diff) || isinf(diff) || (diff > tol))
{ {
UnityTestResultsFailBegin(lineNumber); UnityTestResultsFailBegin(lineNumber);
UnityPrint(UnityStrElement); UnityPrint(UnityStrElement);
@ -881,7 +881,7 @@ void UnityAssertDoublesWithin(const _UD delta,
} }
//This first part of this condition will catch any NaN or Infinite values //This first part of this condition will catch any NaN or Infinite values
if ((diff * 0.0 != 0.0) || (pos_delta < diff)) if (isnan(diff) || isinf(diff) || (pos_delta < diff))
{ {
UnityTestResultsFailBegin(lineNumber); UnityTestResultsFailBegin(lineNumber);
#ifdef UNITY_DOUBLE_VERBOSE #ifdef UNITY_DOUBLE_VERBOSE