Merge pull request #185 from jsalling/feature/output-declaration

Add Unity Fixture to the travisCI build and restore header declaration of UNITY_OUTPUT_CHAR
This commit is contained in:
Mark VanderVoord
2016-04-26 22:53:41 -04:00
4 changed files with 10 additions and 12 deletions

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@ -4,3 +4,6 @@ rvm:
- "2.0.0"
script:
- cd test && rake ci
- make -s
- cd ../extras/fixture/test && rake ci
- make -s default noStdlibMalloc

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@ -7,11 +7,9 @@
#include "unity.h"
#include <stddef.h>
#ifndef UNITY_OUTPUT_CHAR_USE_PUTC
//If defined as something else, make sure we declare it here so it's ready for use
extern int UNITY_OUTPUT_CHAR(int);
#ifdef UNITY_OMIT_OUTPUT_CHAR_HEADER_DECLARATION
int UNITY_OUTPUT_CHAR(int); //If omitted from header, declare it here so it's ready for use
#endif
#define UNITY_FAIL_AND_BAIL { Unity.CurrentTestFailed = 1; longjmp(Unity.AbortFrame, 1); }
#define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; longjmp(Unity.AbortFrame, 1); }
/// return prematurely if we are already in failure or ignore state

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@ -291,12 +291,11 @@ typedef UNITY_DOUBLE_TYPE _UD;
//Default to using putchar, which is defined in stdio.h
#include <stdio.h>
#define UNITY_OUTPUT_CHAR(a) putchar(a)
// We need to flag the output char function uses putc in
// unity.c the extern function is not declared then.
// Previously the extern was declared in this header but
// when redundant function declaration compiler flag is enabled
// it wont compile.
#define UNITY_OUTPUT_CHAR_USE_PUTC
#else
//If defined as something else, make sure we declare it here so it's ready for use
#ifndef UNITY_OMIT_OUTPUT_CHAR_HEADER_DECLARATION
extern int UNITY_OUTPUT_CHAR(int);
#endif
#endif
#ifndef UNITY_PRINT_EOL

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@ -8,8 +8,6 @@
#include "unity.h"
#include <string.h>
int putcharSpy(int c);
// Dividing by these constants produces +/- infinity.
// The rationale is given in UnityAssertFloatIsInf's body.
#ifndef UNITY_EXCLUDE_FLOAT