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Merge pull request #185 from jsalling/feature/output-declaration
Add Unity Fixture to the travisCI build and restore header declaration of UNITY_OUTPUT_CHAR
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@ -4,3 +4,6 @@ rvm:
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- "2.0.0"
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script:
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- cd test && rake ci
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- make -s
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- cd ../extras/fixture/test && rake ci
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- make -s default noStdlibMalloc
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@ -7,11 +7,9 @@
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#include "unity.h"
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#include <stddef.h>
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#ifndef UNITY_OUTPUT_CHAR_USE_PUTC
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//If defined as something else, make sure we declare it here so it's ready for use
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extern int UNITY_OUTPUT_CHAR(int);
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#ifdef UNITY_OMIT_OUTPUT_CHAR_HEADER_DECLARATION
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int UNITY_OUTPUT_CHAR(int); //If omitted from header, declare it here so it's ready for use
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#endif
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#define UNITY_FAIL_AND_BAIL { Unity.CurrentTestFailed = 1; longjmp(Unity.AbortFrame, 1); }
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#define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; longjmp(Unity.AbortFrame, 1); }
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/// return prematurely if we are already in failure or ignore state
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@ -291,12 +291,11 @@ typedef UNITY_DOUBLE_TYPE _UD;
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//Default to using putchar, which is defined in stdio.h
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#include <stdio.h>
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#define UNITY_OUTPUT_CHAR(a) putchar(a)
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// We need to flag the output char function uses putc in
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// unity.c the extern function is not declared then.
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// Previously the extern was declared in this header but
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// when redundant function declaration compiler flag is enabled
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// it wont compile.
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#define UNITY_OUTPUT_CHAR_USE_PUTC
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#else
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//If defined as something else, make sure we declare it here so it's ready for use
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#ifndef UNITY_OMIT_OUTPUT_CHAR_HEADER_DECLARATION
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extern int UNITY_OUTPUT_CHAR(int);
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#endif
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#endif
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#ifndef UNITY_PRINT_EOL
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@ -8,8 +8,6 @@
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#include "unity.h"
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#include <string.h>
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int putcharSpy(int c);
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// Dividing by these constants produces +/- infinity.
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// The rationale is given in UnityAssertFloatIsInf's body.
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#ifndef UNITY_EXCLUDE_FLOAT
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