mirror of
https://github.com/ThrowTheSwitch/Unity.git
synced 2025-06-19 13:28:35 +08:00
fixed double calls to actually use double handler instead of float handler
This commit is contained in:
@ -542,9 +542,9 @@ void UnityAssertDoubleIsNaN(const _UD actual,
|
||||
#define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message) UnityAssertDoublesWithin((_UD)(delta), (_UD)(expected), (_UD)(actual), (message), (UNITY_LINE_TYPE)line)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_ASSERT_DOUBLE_WITHIN((_UF)(expected) * (_UD)UNITY_DOUBLE_PRECISION, (_UD)expected, (_UD)actual, (UNITY_LINE_TYPE)line, message)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualDoubleArray((_UD*)(expected), (_UD*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line)
|
||||
#define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message) UnityAssertFloatIsInf((_UF)(actual), (message), (UNITY_LINE_TYPE)line)
|
||||
#define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message) UnityAssertFloatIsNegInf((_UF)(actual), (message), (UNITY_LINE_TYPE)line)
|
||||
#define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message) UnityAssertFloatIsNaN((_UF)(actual), (message), (UNITY_LINE_TYPE)line)
|
||||
#define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message) UnityAssertDoubleIsInf((_UF)(actual), (message), (UNITY_LINE_TYPE)line)
|
||||
#define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message) UnityAssertDoubleIsNegInf((_UF)(actual), (message), (UNITY_LINE_TYPE)line)
|
||||
#define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message) UnityAssertDoubleIsNaN((_UF)(actual), (message), (UNITY_LINE_TYPE)line)
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
Reference in New Issue
Block a user